Dungeon Sprint DCSS version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 9354583645216631785 182 yokomohoyo the Thaumaturge (level 5, 19/42 HPs) Began as a Djinni Conjurer on Mar 18, 2026. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:03:45 (71 turns). yokomohoyo the Thaumaturge (Djinni Conjurer) Turns: 71, Time: 00:03:45 Health: 19/42 AC: 2 Str: 6 XL: 5 Next: 93% Gold: 418 EV: 11 Int: 21 God: Gozag SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: no teleportation @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 508 gold pieces. You spent 90 gold pieces at shops. Inventory: Hand Weapons b - a +0 club c - a +0 scythe e - a +1 heavy flail Armour a - a +0 robe (worn) d - a +0 robe f - a +0 chain mail Jewellery g - the amulet of Boffidio {Spirit rPois Str+4} (You bought it in a shop in the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. Str+4: It affects your strength (+4). h - the amulet "Beit Xyc" {Harm Rampage Regen+} (You bought it in a shop in the Dungeon) [amulet of regeneration] Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Regen+: It increases your rate of health regeneration. Wands b - a wand of acid (2) c - a wand of iceblast (4) Scrolls b - 4 scrolls of blinking g - 3 scrolls of fog Potions a - a potion of curing w - 4 potions of heal wounds h - 4 potions of haste B - a potion of berserk rage r - a potion of resistance Skills: * Level 4.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 8.2 Spellcasting + Level 8.2 Conjurations + Level 8.2 Hexes + Level 8.2 Summonings + Level 8.2 Necromancy + Level 8.2 Translocations + Level 8.2 Forgecraft + Level 8.2 Fire Magic + Level 8.2 Ice Magic + Level 8.2 Air Magic + Level 8.2 Earth Magic + Level 8.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 2% 4 d - Iskenderun's Mystic Conj/Tloc 43% 2d10 (+2d52% 4 e - Apportation Tloc 86% N/A 1% 1 f - Blink Tloc 86% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Makhleb Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D *[=??*?:((!! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence is knocked back by the mystic blast. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +1 heavy flail and wearing a +0 chain mail (severely wounded, 87% to hit) You focus your ray upon Terence. The searing ray hits Terence. You kill Terence! Victory! Score multiplier: 2x You now have 12 arena points (gained 12). (Press . to maintain the ray.) Your Spellcasting skill increases to level 8! Your Conjurations skill increases to level 8! Your Hexes skill increases to level 8! Your Summonings skill increases to level 8! Your Necromancy skill increases to level 8! Your Translocations skill increases to level 8! Your Forgecraft skill increases to level 8! Your Fire Magic skill increases to level 8! Your Ice Magic skill increases to level 8! Your Air Magic skill increases to level 8! Your Earth Magic skill increases to level 8! Your Alchemy skill increases to level 8! You now have 391 gold pieces (gained 20). You stop channelling your searing ray. There is a shimmering altar of Xom here. You now have enough gold to petition Gozag for potion effects. You now have 445 gold pieces (gained 54). Things that are here: a +0 robe; a +0 scythe c - a +0 scythe; d - a +0 robe You now have 508 gold pieces (gained 63). Things that are here: a +1 heavy flail; a +0 chain mail e - a +1 heavy flail; f - a +0 chain mail Your magical contamination has completely faded away. There is an entrance to Yckuecic's Jewellery here. g - the amulet of Boffidio {Spirit rPois Str+4} h - the amulet "Beit Xyc" {Harm Rampage Regen+} Thank you for shopping at Yckuecic's Jewellery! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #∩.......∩ #_......._ #_......._ #_......._ ###......... #⌠.......... ######.ß......... ##∩__.......###... ###@........ß.# #.ß. #.............###... #⌠..........###...### #⌠..........# #.<.# #⌠..........# #...### ##.............###... ###∩........ß. #.ß. ##∩.__......# #... ######.ß......... There were no monsters in sight! Vanquished Creatures Sigmund (D) Terence (D) A ball python (D) A bat (D) A goblin (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Found a shadowy altar of Dithmenos. 1 | D | Found a sacrificial altar of Ru. 2 | D | Found a burning altar of Makhleb. 3 | D | Found a corrupted altar of Lugonu. 4 | D | Found a glowing golden altar of the Shining One. 4 | D | Found a stormy altar of Qazlal. 4 | D | Found Qutibex's Weapon Rack. 4 | D | Found Qomyur's Premium Goods. 5 | D | Found an ornate altar of the Wu Jian Council. 5 | D | Round 1. 6 | D | Found Noifudd's Do-It-Yourself Clinic. 6 | D | Found a snail-covered altar of Cheibriados. 6 | D | Found Ehutuc's Distillery. 12 | D | Found a roughly hewn altar of Beogh. 13 | D | Found a shimmering altar of Xom. 13 | D | Found a glowing silver altar of Zin. 14 | D | Found a hide-covered altar of Uskayaw. 14 | D | Found an opulent altar of Gozag. 15 | D | Found a basalt altar of Yredelemnul. 15 | D | Found an iron altar of Okawaru. 15 | D | Found Ywni's Magic Scroll Shop. 15 | D | Found Nyko's Staff Store. 16 | D | Found Cixenege's Magic Scroll Shop. 16 | D | Found Gyrphoatz's Must-Have Magic. 22 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 29 | D | Found a bloodstained altar of Trog. 37 | D | Encountered Sigmund 38 | D | Found Koppoz's Timeless Talismans. 38 | D | Found Yckuecic's Jewellery. 39 | D | Found Hejumm's Advanced Armour. 40 | D | Found a blossoming altar of Fedhas. 40 | D | Found Oxutoyf's Sphere Station. 46 | D | Encountered Terence 52 | D | Killed Sigmund 53 | D | Reached XP level 2. HP: 24/27 MP: 0/0 53 | D | Reached XP level 3. HP: 28/31 MP: 0/0 53 | D | Learned a level 1 spell: Apportation 53 | D | Reached XP level 4. HP: 34/38 MP: 0/0 53 | D | Reached XP level 5. HP: 38/42 MP: 0/0 53 | D | Learned a level 2 spell: Blink 55 | D | Killed Terence 55 | D | Arena points: 12 (+12) [x2] 71 | D | Bought a sparkling ivory amulet for 45 gold pieces 71 | D | Identified the amulet of Boffidio {Spirit rPois Str+4} (You | bought it in a shop in the Dungeon) 71 | D | Bought a smoking pewter amulet for 45 gold pieces 71 | D | Identified the amulet "Beit Xyc" {Harm Rampage Regen+} (You | bought it in a shop in the Dungeon) 71 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 | 4.7 Spellcasting | 7 8 | 8.2 Conjurations | 7 8 | 8.2 Hexes | 7 8 | 8.2 Summonings | 7 8 | 8.2 Necromancy | 7 8 | 8.2 Translocations | 7 8 | 8.2 Forgecraft | 7 8 | 8.2 Fire Magic | 7 8 | 8.2 Ice Magic | 7 8 | 8.2 Air Magic | 7 8 | 8.2 Earth Magic | 7 8 | 8.2 Alchemy | 7 8 | 8.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 4 | || 4 Iskenderun's Myst | | 1 || 1 Searing Ray | | 1 || 1 Evoke: Wand of acid | 3 | || 3 Wand of iceblast | 1 | || 1 Armour: Robe | 1 | 1 || 2 Dodge: Dodged | 2 | || 2