Dungeon Sprint DCSS version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 15401114721998951333 1512 yokomohoyo the Thaumaturge (level 9, 71/71 HPs) Began as a Djinni Conjurer on Mar 19, 2026. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:19:23 (446 turns). yokomohoyo the Thaumaturge (Djinni Conjurer) Turns: 446, Time: 00:19:24 Health: 71/71 AC: 3 Str: 2 XL: 9 Next: 9% Gold: 559 EV: 10 Int: 28 God: Gozag SH: 0 Dex: 17 rFire + + . (33%) b - +3 dagger (vamp) rCold + . . (50%) (no offhand) rNeg + . . (50%) i - +0 troll leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv + g - amulet of the Hero {Faith Regen+ Str-4 Int+2 SInv} Will +.... p - ring "Gusmiz" {rC+ rN+ rCorr Int+3} Stlth + q - ring "Nororhis" {rPois rC+ Will+ Dex+4 Stlth-} HPRegen 1.91/turn %: no teleportation, faith @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were in the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch You collected 1504 gold pieces. You spent 945 gold pieces at shops. Inventory: Hand Weapons b - a +3 vampiric dagger (weapon) j - a +0 dagger k - a +6 club m - a +0 short sword r - a +2 dagger of venom s - a +0 dagger y - a +0 giant club z - a +0 giant club A - a +0 giant club B - a +0 giant club C - a +0 giant club D - a +0 giant spiked club Missiles n - 7 poisoned darts Armour i - a +0 troll leather armour (worn) l - a +0 ring mail Jewellery a - the ring of Dissent {rC+ Str-4 Int+9 Dex+6} (You bought it in a shop in the Dungeon) [ring of dexterity] rC+: It protects you from cold. Str-4: It affects your strength (-4). Int+9: It affects your intelligence (+9). Dex+6: It affects your dexterity (+6). c - the ring "Ihux" {rF+ SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] rF+: It protects you from fire. SInv: It lets you see invisible. d - the ring "Etihil" {Will+ SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] Will+: It increases your willpower. SInv: It lets you see invisible. e - the ring of Huqirun {rF- rC+ rN+ rCorr Slay+3} (You bought it in a shop in the Dungeon) [ring of resist corrosion] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). f - the amulet of Xom's Temerity {*Corrode rElec rPois rF++ Regen+} (You bought it in a shop in the Dungeon) [amulet of regeneration] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. g - the amulet of the Hero (worn) {Faith Regen+ Str-4 Int+2 SInv} (You bought it in a shop in the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. Regen+: It increases your rate of health regeneration. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. h - the amulet "Teosmuom" {Reflect Harm Rampage ^Drain rF++ SH+5} (You bought it in a shop in the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. ^Drain: It drains your maximum health when unequipped. rF++: It greatly protects you from fire. SH+5: It affects your SH (+5). o - the ring "Xigof" {rN+ Will+} (You bought it in a shop in the Dungeon) [ring of positive energy] rN+: It protects you from negative energy. Will+: It increases your willpower. p - the ring "Gusmiz" (worn) {rC+ rN+ rCorr Int+3} (You bought it in a shop in the Dungeon) [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). q - the ring "Nororhis" (worn) {rPois rC+ Will+ Dex+4 Stlth-} (You bought it in a shop in the Dungeon) [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. t - the ring of Rikosm {Fly rC+ Slay+2} (You bought it in a shop in the Dungeon) [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). u - the ring "Fuacay" {^Drain rElec rPois Int+2 Dex+3} (You bought it in a shop in the Dungeon) [ring of poison resistance] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). v - the ring of the Bespelling King {rN+ Str+3 Int-3 Dex+3 SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. w - the ring of Uxzocuss {rC+ Int+2 Dex+8} (You bought it in a shop in the Dungeon) [ring of dexterity] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex+8: It affects your dexterity (+8). x - the ring "Syemapes" {EV+5 Str+3} (You bought it in a shop in the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). E - the ring of Cemy {+Blink rF+ Wiz Dex+2} (You bought it in a shop in the Dungeon) [ring of wizardry] +Blink: It lets you blink. rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. Dex+2: It affects your dexterity (+2). F - the ring of Xeuxa {rN++} (You bought it in a shop in the Dungeon) [ring of positive energy] rN++: It greatly protects you from negative energy. Wands b - a wand of acid (2) c - a wand of iceblast (5) a - a wand of flame (29) e - a wand of paralysis (10) Scrolls b - 4 scrolls of blinking g - 3 scrolls of fog Potions a - a potion of curing w - 4 potions of heal wounds h - 4 potions of haste B - a potion of berserk rage r - a potion of resistance Skills: * Level 8.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 13.2 Spellcasting + Level 13.2 Conjurations + Level 13.2 Hexes + Level 13.2 Summonings + Level 13.2 Necromancy + Level 13.2 Translocations + Level 13.2 Forgecraft + Level 13.2 Fire Magic + Level 13.2 Ice Magic + Level 13.2 Air Magic + Level 13.2 Earth Magic + Level 13.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 37% 3d17 1% 4 d - Iskenderun's Mystic Conj/Tloc 75% 2d15 (+2d81% 4 e - Freeze Ice 100% 1d10 1% 1 f - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 g - Lesser Beckoning Tloc 100% N/A 1% 2 h - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Makhleb Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D [=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The blast of energy engulfs the ogre!!! You kill the ogre! Your Spellcasting skill increases to level 13! Your Conjurations skill increases to level 13! Your Hexes skill increases to level 13! Your Summonings skill increases to level 13! Your Necromancy skill increases to level 13! Your Translocations skill increases to level 13! Your Forgecraft skill increases to level 13! Your Fire Magic skill increases to level 13! Your Ice Magic skill increases to level 13! Your Air Magic skill increases to level 13! Your Earth Magic skill increases to level 13! Your Alchemy skill increases to level 13! You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 6, Int 21, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Volatile Blastmotes wells up from within. Spell assigned to 'h'. You now have 271 gold pieces (gained 243). Things that are here: a +0 giant club; a +0 giant club; a +0 giant club y - a +0 giant club; z - a +0 giant club; A - a +0 giant club You now have enough gold to petition Gozag for potion effects. You now have 460 gold pieces (gained 189). You see here a +0 giant club. B - a +0 giant club You now have 649 gold pieces (gained 189). Things that are here: a +0 giant spiked club; a +0 giant club C - a +0 giant club; D - a +0 giant spiked club HP restored. There is an entrance to Tocaw's Jewellery here. E - the ring of Cemy {+Blink rF+ Wiz Dex+2} F - the ring of Xeuxa {rN++} Thank you for shopping at Tocaw's Jewellery! There is an entrance to Jeeskyph's Sphere Station here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##∩.__......###.... ###∩........ß.# #.ß.. ##.............###.... #⌠..........###.(.###. #⌠..........# #.<.# #. #⌠..........###...###. ##.............###.... ###∩........ß.# #.ß.. ##@.__......###.... ######.ß.........ß #⌠........... ###.........# #_......._# #_......._# #_......._# #∩.......∩# ##∩.....∩## There were no monsters in sight! Vanquished Creatures 2 two-headed ogres (D) 2 ogres (D) 2 kobold brigands (D) Jessica (D) Ijyb (D) An adder (D) An endoplasm (D) A hobgoblin (D) A bat (D) A goblin (D) 2 kobolds (D) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Found a hide-covered altar of Uskayaw. 1 | D | Found a sacrificial altar of Ru. 2 | D | Found a glowing silver altar of Zin. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found an ornate altar of the Wu Jian Council. 4 | D | Found a blossoming altar of Fedhas. 4 | D | Found a burning altar of Makhleb. 4 | D | Found Hutops's Weapon Rack. 4 | D | Found Okiont Qema's Premium Goods. 5 | D | Round 1. 6 | D | Found Cepny's Do-It-Yourself Clinic. 6 | D | Found a bloodstained altar of Trog. 6 | D | Found a shimmering altar of Xom. 6 | D | Found a stormy altar of Qazlal. 6 | D | Found Isohaiti's Distillery. 12 | D | Found an opulent altar of Gozag. 13 | D | Found a basalt altar of Yredelemnul. 13 | D | Found a shadowy altar of Dithmenos. 14 | D | Found an iron altar of Okawaru. 15 | D | Found a glowing golden altar of the Shining One. 15 | D | Found Gaekhonk's Magic Scroll Shop. 15 | D | Found Ogonn's Staff Store. 16 | D | Found Saofibur's Timeless Talismans. 16 | D | Found Xayxkamm's Magic Scroll Shop. 16 | D | Found Kahasukk's Must-Have Magic. 20 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 21 | D | Encountered Jessica 23 | D | Found Tocaw's Jewellery. 30 | D | Found Leigriw's Advanced Armour. 31 | D | Killed Jessica 32 | D | Reached skill level 5 in Spellcasting 32 | D | Reached skill level 5 in Conjurations 32 | D | Reached skill level 5 in Hexes 32 | D | Reached skill level 5 in Summonings 32 | D | Reached skill level 5 in Necromancy 32 | D | Reached skill level 5 in Translocations 32 | D | Reached skill level 5 in Forgecraft 32 | D | Reached skill level 5 in Fire Magic 32 | D | Reached skill level 5 in Ice Magic 32 | D | Reached skill level 5 in Air Magic 32 | D | Reached skill level 5 in Earth Magic 32 | D | Reached skill level 5 in Alchemy 32 | D | Reached XP level 2. HP: 15/23 MP: 0/0 32 | D | Reached XP level 3. HP: 18/28 MP: 0/0 32 | D | Learned a level 1 spell: Freeze 32 | D | Found a snail-covered altar of Cheibriados. 32 | D | Found a roughly hewn altar of Beogh. 32 | D | Found Jeeskyph's Sphere Station. 51 | D | Bought a flickering platinum amulet for 45 gold pieces 51 | D | Identified the amulet of Xom's Temerity {*Corrode rElec | rPois rF++ Regen+} (You bought it in a shop in the Dungeon) 51 | D | Bought a twitching crystal amulet for 45 gold pieces 51 | D | Identified the amulet of the Hero {Faith Regen+ Str-4 Int+2 | SInv} (You bought it in a shop in the Dungeon) 51 | D | Bought a sparkling garnet amulet for 45 gold pieces 51 | D | Identified the amulet "Teosmuom" {Reflect Harm Rampage | ^Drain rF++ SH+5} (You bought it in a shop in the Dungeon) 67 | D | Found Juruamat's Miscellaneous Merchandise. 68 | D | Found Bimisaev's Basic Armour. 87 | D | Bought a +0 troll leather armour for 180 gold pieces 108 | D | Found Kuefoif's Bottled Wisdom. 108 | D | Found Jejeh's Distillery. 118 | D | Arena points: 12 (+12) [x2] 148 | D | Bought a scorched tin ring for 45 gold pieces 148 | D | Identified the ring of Dissent {rC+ Str-4 Int+9 Dex+6} (You | bought it in a shop in the Dungeon) 148 | D | Bought a brightly glowing glass ring for 45 gold pieces 148 | D | Identified the ring "Ihux" {rF+ SInv} (You bought it in a | shop in the Dungeon) 148 | D | Bought a smoking ivory ring for 45 gold pieces 148 | D | Identified the ring "Etihil" {Will+ SInv} (You bought it in | a shop in the Dungeon) 148 | D | Bought a flickering ivory ring for 45 gold pieces 148 | D | Identified the ring of Huqirun {rF- rC+ rN+ rCorr Slay+3} | (You bought it in a shop in the Dungeon) 194 | D | Round 2. 219 | D | Encountered Ijyb 224 | D | Killed Ijyb 225 | D | Reached XP level 4. HP: 31/35 MP: 0/0 235 | D | Encountered a kobold brigand 244 | D | Killed a kobold brigand 245 | D | Reached XP level 5. HP: 41/41 MP: 0/0 245 | D | Learned a level 2 spell: Ensorcelled Hibernation 263 | D | Bought a brightly glowing granite ring for 45 gold pieces 263 | D | Identified the ring "Xigof" {rN+ Will+} (You bought it in a | shop in the Dungeon) 263 | D | Bought a scintillating silver ring for 45 gold pieces 263 | D | Identified the ring "Gusmiz" {rC+ rN+ rCorr Int+3} (You | bought it in a shop in the Dungeon) 263 | D | Bought a translucent steel ring for 45 gold pieces 263 | D | Identified the ring "Nororhis" {rPois rC+ Will+ Dex+4 | Stlth-} (You bought it in a shop in the Dungeon) 321 | D | Reached XP level 6. HP: 49/49 MP: 0/0 356 | D | Arena points: 54 (+42) [x3] 378 | D | Bought a steaming marble ring for 45 gold pieces 378 | D | Identified the ring of Rikosm {Fly rC+ Slay+2} (You bought | it in a shop in the Dungeon) 378 | D | Bought a steaming granite ring for 45 gold pieces 378 | D | Identified the ring "Fuacay" {^Drain rElec rPois Int+2 | Dex+3} (You bought it in a shop in the Dungeon) 378 | D | Bought a slimy jade ring for 45 gold pieces 378 | D | Identified the ring of the Bespelling King {rN+ Str+3 Int-3 | Dex+3 SInv} (You bought it in a shop in the Dungeon) 378 | D | Bought a heavily runed bone ring for 45 gold pieces 378 | D | Identified the ring of Uxzocuss {rC+ Int+2 Dex+8} (You | bought it in a shop in the Dungeon) 378 | D | Bought a flickering copper ring for 45 gold pieces 378 | D | Identified the ring "Syemapes" {EV+5 Str+3} (You bought it | in a shop in the Dungeon) 386 | D | Round 3. 410 | D | Encountered a two-headed ogre 411 | D | Encountered a two-headed ogre 416 | D | Killed a two-headed ogre 416 | D | Killed a two-headed ogre 417 | D | Reached XP level 7. HP: 33/60 MP: 0/0 417 | D | Learned a level 2 spell: Lesser Beckoning 417 | D | Reached XP level 8. HP: 36/66 MP: 0/0 420 | D | Reached XP level 9. HP: 40/71 MP: 0/0 420 | D | Learned a level 3 spell: Volatile Blastmotes 439 | D | Bought a slimy jade ring for 45 gold pieces 439 | D | Identified the ring of Cemy {+Blink rF+ Wiz Dex+2} (You | bought it in a shop in the Dungeon) 439 | D | Bought a glittering copper ring for 45 gold pieces 439 | D | Identified the ring of Xeuxa {rN++} (You bought it in a | shop in the Dungeon) 446 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 2 3 4 8 | 8.6 Spellcasting | 5 6 7 8 12 13 | 13.2 Conjurations | 5 6 7 8 12 13 | 13.2 Hexes | 5 6 7 8 12 13 | 13.2 Summonings | 5 6 7 8 12 13 | 13.2 Necromancy | 5 6 7 8 12 13 | 13.2 Translocations | 5 6 7 8 12 13 | 13.2 Forgecraft | 5 6 7 8 12 13 | 13.2 Fire Magic | 5 6 7 8 12 13 | 13.2 Ice Magic | 5 6 7 8 12 13 | 13.2 Air Magic | 5 6 7 8 12 13 | 13.2 Earth Magic | 5 6 7 8 12 13 | 13.2 Alchemy | 5 6 7 8 12 13 | 13.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 15 | 2 | || 17 Searing Ray | 2 | 1 | || 3 Fulminant Prism | | 6 | 1 || 7 Iskenderun's Myst | | 2 | || 2 Evoke: Wand of acid | 3 | | || 3 Armour: Troll leather arm | 1 | 1 | || 2 Dodge: Dodged | 1 | 2 | || 3