Dungeon Sprint DCSS version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 9420872635804973839 248 yokomohoyo the Thaumaturge (level 6, 33/40 HPs) Began as a Djinni Conjurer on Mar 20, 2026. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:04:32 (109 turns). yokomohoyo the Thaumaturge (Djinni Conjurer) Turns: 109, Time: 00:04:32 Health: 33/40 AC: 2 Str: 3 XL: 6 Next: 34% Gold: 20 EV: 12 Int: 22 God: Gozag SH: 0 Dex: 11 rFire + + + (20%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - amulet of Gylur {Rampage rF++ Regen+ Str-3} Will ..... (no ring) Stlth ++ (no ring) HPRegen 1.06/turn %: no teleportation, rampage @: gold aura, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch You collected 200 gold pieces. You spent 180 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery b - the amulet of Cyefuce {Spirit Str+3} (You bought it in a shop in the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+3: It affects your strength (+3). c - the amulet of Charity {Acrobat Str+2 Dex+2} (You bought it in a shop in the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). d - the amulet of Gylur (worn) {Rampage rF++ Regen+ Str-3} (You bought it in a shop in the Dungeon) [amulet of regeneration] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. Str-3: It affects your strength (-3). e - the amulet of the Barnacle {Chemistry Will+ Str+3} (You bought it in a shop in the Dungeon) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Will+: It increases your willpower. Str+3: It affects your strength (+3). Wands b - a wand of quicksilver (3) c - a wand of iceblast (3) Scrolls b - 4 scrolls of blinking g - 3 scrolls of fog Potions a - a potion of curing w - 4 potions of heal wounds h - 4 potions of haste B - a potion of berserk rage r - a potion of resistance Skills: + Level 3.9 Dodging + Level 4.2 Stealth + Level 8.8 Spellcasting + Level 8.8 Conjurations + Level 8.8 Hexes + Level 8.8 Summonings + Level 8.8 Necromancy + Level 8.8 Translocations + Level 8.8 Forgecraft + Level 8.8 Fire Magic + Level 8.8 Ice Magic + Level 8.8 Air Magic + Level 8.8 Earth Magic + Level 8.8 Alchemy + Level 1.8 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 c - Fulminant Prism Conj/Alch 24% 3d12 1% 4 d - Iskenderun's Mystic Conj/Tloc 48% 2d11 (+2d51% 4 e - Soul Splinter Necr 100% N/A 1% 1 f - Jinxbite Hex 96% 2d3 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Makhleb Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D *[=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Grinder shouts! (Press . to maintain the ray.) Grinder blinks! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (almost dead, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! You kill Grinder! (Press . to maintain the ray.) Your Dodging skill increases to level 3! Your Stealth skill gained 2 levels and is now at level 4! Your Spellcasting skill gained 3 levels and is now at level 8! Your Conjurations skill gained 3 levels and is now at level 8! Your Hexes skill gained 3 levels and is now at level 8! Your Summonings skill gained 3 levels and is now at level 8! Your Necromancy skill gained 3 levels and is now at level 8! Your Translocations skill gained 3 levels and is now at level 8! Your Forgecraft skill gained 3 levels and is now at level 8! Your Fire Magic skill gained 3 levels and is now at level 8! Your Ice Magic skill gained 3 levels and is now at level 8! Your Air Magic skill gained 3 levels and is now at level 8! Your Earth Magic skill gained 3 levels and is now at level 8! Your Alchemy skill gained 3 levels and is now at level 8! Your Evocations skill increases to level 1! You have reached level 4! You feel clever. You have reached level 5! The power to cast Jinxbite wells up from within. Spell assigned to 'f'. You have reached level 6! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a shadow imp (81% to hit) You focus your ray upon the shadow imp. The searing ray hits the shadow imp! The shadow imp is almost dead. (Press . to maintain the ray.) The searing ray hits the shadow imp. You kill the shadow imp! You need no library to learn spells. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.....## #∩.....∩## ∩.......∩# _......._# #_......._# #.....$.._# ###.........### #⌠.......$...⌠# ######.ß......$.@ß.###### #∩___......###.......__∩## ∩........ß.# #.ß........∩### ...........###.............## ........###...###..........⌠# ........# #.<.# #..........⌠# ........###...###..........⌠# ...........###.............## ∩........ß.# #.ß........∩### There were no monsters in sight! Vanquished Creatures Grinder (D) A crimson imp (D) 2 shadow imps (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Found a corrupted altar of Lugonu. 2 | D | Found a shadowy altar of Dithmenos. 3 | D | Found a shimmering altar of Xom. 3 | D | Found a roughly hewn altar of Beogh. 4 | D | Found a hide-covered altar of Uskayaw. 4 | D | Found Wiremio's Weapon Rack. 4 | D | Found Zecoutodgh's Premium Goods. 5 | D | Found an opulent altar of Gozag. 5 | D | Round 1. 6 | D | Found Eleurgho's Do-It-Yourself Clinic. 6 | D | Found a stormy altar of Qazlal. 6 | D | Found a basalt altar of Yredelemnul. 6 | D | Found Ytyfe's Distillery. 8 | D | Found Qoulott's Bottled Wisdom. 8 | D | Found Poexziva's Distillery. 14 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 20 | D | Found a glowing golden altar of the Shining One. 26 | D | Found a burning altar of Makhleb. 27 | D | Found a sacrificial altar of Ru. 27 | D | Found a glowing silver altar of Zin. 28 | D | Found an ornate altar of the Wu Jian Council. 28 | D | Found an iron altar of Okawaru. 29 | D | Found Ariazit's Timeless Talismans. 29 | D | Found a snail-covered altar of Cheibriados. 29 | D | Found Luskemew's Sphere Station. 30 | D | Found Byozonui's Jewellery. 30 | D | Found Vimisy's Advanced Armour. 38 | D | Bought a radiant garnet amulet for 45 gold pieces 38 | D | Identified the amulet of Cyefuce {Spirit Str+3} (You bought | it in a shop in the Dungeon) 38 | D | Bought a glittering brass amulet for 45 gold pieces 38 | D | Identified the amulet of Charity {Acrobat Str+2 Dex+2} (You | bought it in a shop in the Dungeon) 38 | D | Bought a translucent tin amulet for 45 gold pieces 38 | D | Identified the amulet of Gylur {Rampage rF++ Regen+ Str-3} | (You bought it in a shop in the Dungeon) 38 | D | Bought a vibrating ruby amulet for 45 gold pieces 38 | D | Identified the amulet of the Barnacle {Chemistry Will+ | Str+3} (You bought it in a shop in the Dungeon) 58 | D | Found Heotwy's Miscellaneous Merchandise. 59 | D | Found Ocuas's Basic Armour. 94 | D | Encountered Grinder 95 | D | Encountered a crimson imp 96 | D | Found a bloodstained altar of Trog. 96 | D | Found Vuffyluq's Staff Store. 96 | D | Found Mekhoa's Must-Have Magic. 97 | D | Found Iqojodul's Magic Scroll Shop. 97 | D | Found a blossoming altar of Fedhas. 97 | D | Found Gioses's Magic Scroll Shop. 102 | D | Killed a crimson imp 103 | D | Reached skill level 5 in Spellcasting 103 | D | Reached skill level 5 in Conjurations 103 | D | Reached skill level 5 in Hexes 103 | D | Reached skill level 5 in Summonings 103 | D | Reached skill level 5 in Necromancy 103 | D | Reached skill level 5 in Translocations 103 | D | Reached skill level 5 in Forgecraft 103 | D | Reached skill level 5 in Fire Magic 103 | D | Reached skill level 5 in Ice Magic 103 | D | Reached skill level 5 in Air Magic 103 | D | Reached skill level 5 in Earth Magic 103 | D | Reached skill level 5 in Alchemy 103 | D | Reached XP level 2. HP: 20/21 MP: 0/0 103 | D | Reached XP level 3. HP: 24/25 MP: 0/0 103 | D | Learned a level 1 spell: Soul Splinter 106 | D | Killed Grinder 107 | D | Reached skill level 1 in Evocations 107 | D | Reached XP level 4. HP: 26/31 MP: 0/0 107 | D | Reached XP level 5. HP: 30/35 MP: 0/0 107 | D | Learned a level 2 spell: Jinxbite 107 | D | Reached XP level 6. HP: 34/40 MP: 0/0 109 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 4 | 4.2 Spellcasting | 5 8 | 8.8 Conjurations | 5 8 | 8.8 Hexes | 5 8 | 8.8 Summonings | 5 8 | 8.8 Necromancy | 5 8 | 8.8 Translocations | 5 8 | 8.8 Forgecraft | 5 8 | 8.8 Fire Magic | 5 8 | 8.8 Ice Magic | 5 8 | 8.8 Air Magic | 5 8 | 8.8 Earth Magic | 5 8 | 8.8 Alchemy | 5 8 | 8.8 Dodging | 3 | 3.9 Evocations | 1 | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Searing Ray | 3 | 1 || 4 Evoke: Wand of iceblast | 2 | || 2 Wand of quicksilv | 2 | || 2