yordle Level 1 of the Dungeon [Shop] Uthrycsu's Distillery a potion of might (52 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of resistance (130 gold) a potion of brilliance (52 gold) a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of degeneration (13 gold) (0, 0, D:1) a +0 sling (3, -3, D:1) a +0 robe (4, -3, D:1) a +0 robe (6, -2, D:1) a hobgoblin corpse (skeletalised by now) (7, -6, D:1) 9 stones (14, 19, D:1) 5 stones (16, 17, D:1) 8 gold pieces (19, -1, D:1) a frilled lizard skeleton (22, -6, D:1) a +0 sling (22, -5, D:1) a +0 whip (26, 4, D:1) a +0 club a goblin skeleton (28, -1, D:1) a +0 dagger (30, 10, D:1) a frilled lizard skeleton (30, 21, D:1) a bat corpse (skeletalised by now) (35, 28, D:1) a ball python skeleton (36, 14, D:1) 6 stones (42, 17, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (2, 15, D:2) a +0 short sword a kobold corpse (skeletalised by now) (2, 17, D:2) a +0 club (3, 16, D:2) a +0 club a goblin corpse (skeletalised by now) (5, 21, D:2) a +0 whip (7, -2, D:2) a frilled lizard skeleton (8, -2, D:2) a frilled lizard skeleton (9, -2, D:2) a +0 club (20, 1, D:2) a rat skeleton (20, 3, D:2) a +0 dagger (32, -17, D:2) a bat skeleton (32, 12, D:2) a rat skeleton (33, 13, D:2) a hobgoblin skeleton (37, -17, D:2) a +0 dagger (46, 9, D:2) a +0 scythe a +0 robe (48, 2, D:2) 3 boomerangs (50, 24, D:2) a +0 ring mail (53, 10, D:2) 2 stones (54, 3, D:2) 6 poisoned darts (54, 15, D:2) a quokka skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 dagger "Odizini" {speed, rF- rN+ Str+5} (4570 gold) Str+5: It affects your strength (+5). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. the +5 dagger of Qusmoku {drain, rElec rN+} (4680 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. the ring "Qestrogawa" {Ice rPois Stlth+} (3900 gold) [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison. Stlth+: It makes you more stealthy. the +10 spear "Wegehan" {pain, Dex+3} (7080 gold) Dex+3: It affects your dexterity (+3). (0, 2, D:3) a +0 whip (4, 3, D:3) a +0 dagger 2 stones (13, 12, D:3) 3 stones (22, 8, D:3) the +5 flail of Indomitability {drain, rCorr} rCorr: It protects you from acid and corrosion. (24, -32, D:3) a +0 helmet (35, -27, D:3) 7 stones Level 4 of the Dungeon (2, 3, D:4) 6 poisoned darts (4, -10, D:4) a +0 halberd (5, -11, D:4) a +0 club a +0 club (5, -10, D:4) a +0 whip (18, -33, D:4) a +0 dagger (19, 16, D:4) a +0 dagger (22, 4, D:4) a +0 dagger (30, -18, D:4) 4 stones (30, -16, D:4) a +0 chain mail (36, 2, D:4) a +0 club a +0 club a +0 ring mail (36, 16, D:4) a +0 ring mail (38, 1, D:4) a +0 spear (38, 2, D:4) a +0 short sword (43, 7, D:4) a +0 club 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 mace (7, -4, D:5) a maw talisman (7, 33, D:5) a +0 club 2 boomerangs (7, 34, D:5) a +0 whip 3 boomerangs (8, 33, D:5) a +0 hand axe a +0 dagger (12, 14, D:5) a +0 chain mail (12, 35, D:5) 5 stones (15, 25, D:5) a +0 giant club (27, 8, D:5) a +0 giant club (27, 36, D:5) a +0 giant spiked club (31, 5, D:5) a +0 trident a +0 scale mail (32, 12, D:5) a +0 mace (37, 30, D:5) a +0 short sword (44, 31, D:5) a +0 club (52, 12, D:5) 2 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (6, -1, D:6) a +0 long sword (9, 23, D:6) a +0 short sword a +0 leather armour (14, 14, D:6) a +0 whip (19, 5, D:6) a +0 falchion (21, 4, D:6) a +0 club (30, 7, D:6) a +0 short sword (30, 8, D:6) a +0 giant spiked club (31, 6, D:6) a +3 falchion (31, 7, D:6) a +0 trident a +0 ring mail (32, 7, D:6) a +0 club (33, 6, D:6) a +0 vampiric falchion (39, 15, D:6) a +0 orcbow (43, 16, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 12 gold pieces (still there?) a +2 battleaxe (still there?) a +0 robe (still there?) (1, 1, D:7) 5 gold pieces a +0 long sword a +0 robe