Dungeon Crawl Stone Soup version 0.32.0-9-ga5a68c12b4 (webtiles) character file. Game seed: 16182280831684918971 44 younghollow the Conjurer (level 3, 0/25 HPs) Began as a Human Conjurer on Sept 6, 2024. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:45:20 (2249 turns). younghollow the Conjurer (Human Conjurer) Turns: 2249, Time: 00:45:20 Health: 0/25 AC: 5 Str: 7 XL: 3 Next: 62% Magic: 6/6 EV: 9 Int: 20 God: Gold: 107 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . l - staff of conjuration rCold . . . (no shield) rNeg . . . j - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused, attractive, hasted, very quick A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 151 gold pieces. You spent 44 gold pieces at shops. Inventory: Hand Weapons g - a +0 club h - a +0 short sword i - a +0 spear k - a +0 short sword Missiles d - 16 stones s - 2 poisoned darts Armour a - a +0 robe j - a +0 ring mail (worn) Magical Staves l - a staff of conjuration (weapon) q - a staff of death Talismans p - a flux talisman Scrolls m - a scroll of teleportation {unknown} n - a scroll of amnesia (quivered) {unknown} o - 2 scrolls of identify r - a scroll of fog {unknown} Potions e - 2 potions of attraction Skills: + Level 0.6 Fighting + Level 0.5(0.8) Maces & Flails + Level 0.6(0.8) Staves + Level 0.2 Armour + Level 2.2 Dodging + Level 2.0 Stealth + Level 2.3 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 9% 1 b - Searing Ray Conj 60% 2d6 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 47% 1 Confusing Touch Hex 2% N/A 85% 3 Vampiric Draining Necr 2% 2d6 85% 3 Fulminant Prism Conj/Alch 8% 3d7 91% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aim: an endoplasm (98% to hit) You feel a surge of power! The searing ray hits something! The searing ray hits the kobold! You kill the kobold! The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! (Press . to maintain the ray.) Something hits you! Something is attracted toward you. Something is attracted toward you. You hear some strange, mumbled words. You are confused. Something is attracted toward you. You bump into the rock wall. You hear some strange, mumbled words. Something tries to affect you, but you resist. You're too confused to cast spells. Something is attracted toward you. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * Something is attracted toward you. Okay, then. You are too confused! You are too confused! Okay, then. You are too confused! Okay, then. Okay, then. Magic courses through your body. Something hits you! You die... #####..#######... ≈..~..~~~~~## #.# ≈.~≈~♣...~.~###.# ≈.≈.~~........... ≈.~..♣...≈~.###.# ..##~~≈#~.~.# #.# ..~♣.~~~.~.♣###.# ###~≈~~~.##.....###########.#.## ##~≈.~.~~..##.@{§§§§§)........ ###.~...≈..##############.#.#. #~~≈.~.....# #####.....## ####### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs 3 bats 5 endoplasms 3 hobgoblins 2 ball pythons (D:1) 2 frilled lizards (D:1) 5 goblins (D:1) 4 kobolds 4 rats (D:2) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | younghollow the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 91 | D:1 | Found Kydeaz's Magic Scroll Shop. 376 | D:1 | Reached XP level 2. HP: 14/20 MP: 3/5 572 | D:1 | Upgraded the game from 0.32.0-5-gee5d4526aa to | 0.32.0-9-ga5a68c12b4 607 | D:1 | Learned a level 2 spell: Searing Ray 1185 | D:1 | Reached XP level 3. HP: 20/25 MP: 4/6 1363 | D:1 | Bought a scroll of identify for 22 gold pieces 1363 | D:1 | Bought a scroll of identify for 22 gold pieces 2224 | D:2 | Noticed Sigmund 2249 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_corners, serial_shops, shop, serial_glass, glass_columns_a, glass_columns_a D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, kennysheep_potato, uniq_sigmund Action || total ---------------------------++------- Melee: Club || 24 Staff || 38 Cast: Magic Dart || 31 Searing Ray || 5 Use: Potion || 4 Stab: Sleeping || 1 Armour: Robe || 16 Ring mail || 40 Dodge: Dodged || 41