Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 17167380990496081207 37 yuckyayums the Magician (level 3, -2/24 HPs) Began as a Human Wanderer on Nov 17, 2025. Slain by Terence ... wielding a +0 trident (9 damage) ... on level 2 of the Dungeon. The game lasted 00:12:50 (1664 turns). yuckyayums the Magician (Human Wanderer) Turns: 1664, Time: 00:12:50 Health: -2/24 AC: 3 Str: 10 XL: 3 Next: 39% Magic: 8/8 EV: 10 Int: 18 God: Gold: 115 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . e - +0 short sword rCold . . . (no offhand) rNeg . . . h - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: on berserk cooldown, slowed, studying Short Blades, very slow A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour c - a +0 ring mail h - a +0 leather armour (worn) Potions d - a potion of cancellation (quivered) {unknown} Skills: * Level 0.3 Fighting * Level 0.9 Short Blades * Level 1.4 Armour * Level 1.2 Dodging * Level 2.0 Stealth * Level 3.5 Spellcasting * Level 0.5 Conjurations + Level 0.4 Air Magic + Level 2.0 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 20% 2d7 9% 1 Magic Dart Conj 20% 1d4 16% 1 Mercury Arrow Conj/Alch 8% 2d6 26% 2 Lesser Beckoning Tloc 6% N/A 30% 2 Stone Arrow Conj/Erth 14% 3d7 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Terence shouts! You hear a shout! You see here a +0 leather armour. Terence closely misses you. Terence attacks as he pursues you! Terence hits you from afar with a +0 trident! Casting: Shock (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Terence attacks as he pursues you! Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You feel a strong urge to attack something. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. Casting: Shock (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You feel much better. Terence hits you from afar with a +0 trident! Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled SALYWNO ANIHE, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. Terence closely misses you. As you read the scroll labelled CADYZA TOTE, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a shout! Terence misses you. Terence screams, "Where's your power now?!" Terence hits you from afar with a +0 trident! You die... Terence says, "Finally, peace and quiet." #.######.##.# #.#.# #####...().# #.# #.#.# ....######.## #.# #.#.# ............# #.# #.#.# ............# #.###.#.# ........#...###.....#.# #+#####.#@...########.# #. #.#..#.# #.# #.#+#+#@#@.#.# #.# ####..##.......#....####.#.#.# #..#..##.......#...........#.# #..#......[....#.........# #.# #..#...##......#...#########.# ........'......#..........#..# ...∩.⌠.##......#....#####...## .......#...#+#.#....# #..## ...._..#<....#...#..# #..# You could see Terence (inner flame). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 endoplasms A giant cockroach (D:1) 7 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 5 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yuckyayums the Human Wanderer began the quest for the Orb. 0 | D:1 | yuckyayums set off with the following items: a +0 club, a | potion of heal wounds, a +0 ring mail; and the following | spells available to memorise: Sandblast, Magic Dart, Shock, | Lesser Beckoning, Mercury Arrow, Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Shock 188 | D:1 | Reached XP level 2. HP: 5/19 MP: 0/6 1044 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1210 | D:2 | Found a faded altar of an unknown god. 1562 | D:2 | Noticed Terence 1664 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_ring D:2: layout_basic, ebering_ecumenical_altar_abandoned, uniq_terence Action || total ---------------------------++------- Melee: Club || 32 Short sword || 73 Cast: Shock || 47 Use: Scroll || 3 Potion || 2 Armour: Ring mail || 74 Leather armour || 15 Dodge: Dodged || 52