Dungeon Crawl Stone Soup version 0.33.1-10-g4f9139390d (webtiles) character file. Game seed: 17002097968061665017 20 yuckyayums the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Nov 30, 2025. Slain by Terence ... wielding a +0 falchion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:20 (970 turns). yuckyayums the Conjurer (Deep Elf Conjurer) Turns: 970, Time: 00:03:20 Health: -1/15 AC: 3 Str: 4 XL: 2 Next: 58% Magic: 2/8 EV: 11 Int: 22 God: Gold: 92 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . l - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles h - 3 poisoned darts Armour a - a +0 robe (worn) l - a +0 pair of gloves (worn) Magical Staves e - a staff of alchemy Scrolls f - a scroll of amnesia {unknown} i - 2 scrolls of noise {unknown} j - a scroll of teleportation {unknown} m - a scroll of poison {unknown} Potions b - 2 potions of magic d - a potion of invisibility {unknown} g - a potion of brilliance {unknown} k - a potion of curing {unknown} Skills: * Level 0.2 Fighting * Level 2.6 Dodging * Level 2.7 Stealth * Level 3.2 Spellcasting + Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Wu Jian Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (82% to hit) Okay, then. Unknown command. The searing ray hits Terence but does no damage. Terence barely misses you. The searing ray hits Terence but does no damage. Terence hits you but does no damage. The searing ray hits Terence. Terence is lightly wounded. You finish channelling your searing ray. Terence hits you with a +0 falchion. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (lightly wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is lightly wounded. (Press . to maintain the ray.) Terence closely misses you. The searing ray hits Terence! Terence is heavily wounded. Terence hits you with a +0 falchion. The searing ray hits Terence. Terence is severely wounded. Terence closely misses you. Without enough magic to sustain it, your Searing Ray dissipates. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence misses you. Terence bares his teeth. Terence attacks as he pursues you! Terence hits you with a +0 falchion. Terence attacks as he pursues you! Terence hits you with a +0 falchion. You die... Terence says, "Finally, peace and quiet." #...........#########.. #..........## #.. ######.##### ##.. #.# #... #.# ####.## #.# ##....# #.# #####..#### #.#####.....## #.##@##....##### #....@........# ####...######....... ##.## ..##### .... .... ....## ..... ..###.# .....# . #.# ##?...# #.# ###.. You could see Terence. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:2) 3 hobgoblins (D:1) 3 ball pythons (D:1) 3 bats 2 frilled lizards (D:1) 3 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yuckyayums the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 78 | D:1 | Found a faded altar of an unknown god. 388 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 877 | D:2 | Found an ornate altar of the Wu Jian Council. 925 | D:2 | Learned a level 2 spell: Searing Ray 954 | D:2 | Noticed Terence 970 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, dreamdust_ecumenical_altar_statues D:2: layout_rooms, basic_altar, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 39 Searing Ray || 2 Stab: Sleeping || 1 Armour: Robe || 7 Dodge: Dodged || 9