Dungeon Crawl Stone Soup version 0.33.1-10-g4f9139390d (webtiles) character file. Game seed: 16425342948070416586 0 yuckyayums the Magician (level 1, 10/10 HPs) Began as a Deep Elf Hedge Wizard on Nov 30, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (34 turns). yuckyayums the Magician (Deep Elf Hedge Wizard) Turns: 34, Time: 00:00:21 Health: 10/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 7/7 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of magic Skills: * Level 2.4 Dodging * Level 2.4 Stealth * Level 4.4 Spellcasting + Level 2.1 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 13% 2 Blink Tloc 14% N/A 14% 2 Call Imp Summ 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, yuckyayums the Deep Elf Hedge Wizard. Will you be the one to retrieve the glorious Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Sorry, you're not good enough to have a special ability. Okay, then. Unknown command. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. Found an escape hatch in the floor. There is an open door here. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .....⌠>⌠..... .....⌠..... ......... ....... ..... ##### ... ##### ###...####.####...### ##.......##@##.......## #.........#.#.........# #.........'.'.........# #.........#.#.........# ##.......##'##.......## ###...###...###...### ######.....###### #..<..# ##...## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yuckyayums the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 34 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_corners, chequers_ecumenical_altar_twisty, minmay_lizard_pond