yuckyayums Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (7, -22, D:1) a rat skeleton (7, -10, D:1) a rat skeleton (7, 12, D:1) a +0 trident (17, -45, D:1) a +0 dagger (18, 3, D:1) a bat skeleton (23, -45, D:1) a +0 short sword (25, -22, D:1) a +0 whip (26, -25, D:1) a +0 short sword (27, -32, D:1) a +0 dagger a hobgoblin skeleton (30, -3, D:1) a +0 short sword (32, 0, D:1) a quokka skeleton (33, -44, D:1) a +0 club (34, 13, D:1) a +0 chain mail (37, -31, D:1) a hobgoblin corpse (skeletalised by now) (42, -48, D:1) a +0 dagger 3 stones (44, -36, D:1) a +0 sling (45, -26, D:1) a +0 whip (46, -24, D:1) a quokka corpse (skeletalised by now) (47, -20, D:1) a +0 dagger (51, -34, D:1) a bat corpse (skeletalised by now) (56, -35, D:1) a frilled lizard corpse (skeletalised by now) (56, -3, D:1) a rat corpse (skeletalised by now) (63, -3, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, 8, D:2) a dart slug corpse (9, -16, D:2) the +12 dagger of Blood {spect, Dex+5 SInv} Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. (10, -2, D:2) the felid skeleton of Natasha (29, -13, D:2) a frilled lizard skeleton (41, 21, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, -14, D:2) a quokka skeleton (57, -13, D:2) a +0 mace