zadkiel123 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (9, -40, D:1) a +0 sling (9, -4, D:1) a +0 dagger (15, -27, D:1) a +0 dagger (15, -22, D:1) a +0 hand axe (16, -6, D:1) a +0 club (17, -37, D:1) a +0 robe (17, -9, D:1) a ball python skeleton (17, 2, D:1) a ball python skeleton (28, -48, D:1) a ball python corpse (skeletalised by now) (28, -33, D:1) a ball python skeleton (39, 16, D:1) a rat corpse (skeletalised by now) (46, -29, D:1) a frilled lizard corpse (skeletalised by now) (55, 18, D:1) a +0 whip of electrocution (57, -30, D:1) a +0 leather armour (58, -37, D:1) a quokka corpse (skeletalised by now) (61, -30, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (4, 2, D:2) a +0 dagger a kobold corpse (18, 12, D:2) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. (20, 9, D:2) a staff of air