zadkiel123 Level 1 of the Dungeon (7, -1, D:1) a bat corpse (skeletalised by now) (8, -3, D:1) a +0 dagger (8, -2, D:1) a jackal corpse (skeletalised by now) (13, 36, D:1) a rat corpse (skeletalised by now) (14, 7, D:1) a +0 short sword (17, 16, D:1) a +0 hand axe (18, 0, D:1) a rat corpse (skeletalised by now) (33, -2, D:1) a +0 dagger (39, -16, D:1) a rat corpse (skeletalised by now) (41, 24, D:1) a +0 ring mail (48, 29, D:1) a +0 dagger (53, 15, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Kyrche's Antique Weapon Shoppe a +0 dagger (44 gold) a +1 orcbow of freezing (312 gold) a +0 dagger (44 gold) a +0 rapier (121 gold) a +0 sling (33 gold) the +7 halberd of Sais {holy, Fly rN+} (1221 gold) Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. a +1 mace of protection (233 gold) a +3 giant club (420 gold) a +0 falchion (66 gold) a +0 shortbow of freezing (162 gold) (0, 0, D:2) a ball python corpse (5, 7, D:2) a scroll of revelation (12, 15, D:2) a +0 robe (22, 24, D:2) a +0 falchion (24, 20, D:2) a +0 whip a kobold corpse (skeletalised by now) (24, 40, D:2) a +0 club (29, 20, D:2) a +0 hand axe (52, 26, D:2) a +0 rapier (53, 7, D:2) a +0 ring mail (54, 11, D:2) a +0 mace