Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8463208972289611711 (custom seed) 11 zadkiel123 the Caller (level 2, 14/14 HPs) Began as a Felid Summoner on June 26, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:02:20 (1037 turns). zadkiel123 the Caller (Felid Summoner) Turns: 1037, Time: 00:02:21 Health: 14/14 AC: 1 Str: 4 XL: 2 Next: 17% Magic: 6/6 EV: 16 Int: 24 God: Gold: 51 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) a - +6 ring of intelligence rNeg . . . (100%) b - ring of flight rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: flying A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Jewellery a - a +6 ring of intelligence (worn) b - a ring of flight (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of amnesia {unknown} j - a scroll of butterflies {unknown} k - a scroll of silence {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} Skills: + Level 0.5 Fighting + Level 3.0 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 88% N/A 2% 1 b - Call Imp Summ 44% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 12% 1 Jinxbite Hex 4% 2d2 19% 2 Lesser Beckoning Tloc 4% N/A 19% 2 Call Canine Familiar Summ 22% N/A 7% 3 Eringya's Surprising Cr Summ 22% N/A 22% 4 Hailstorm Conj/Ice 2% 3d5 34% 3 Summon Seismosaurus Egg Summ/Erth 12% N/A 45% 4 Alistair's Intoxication Alch 1% N/A 97% 5 Haunt Necr/Summ 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Found a dagger. You encounter an adder. An adder is nearby! You encounter an endoplasm and an adder. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The adder hisses angrily. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your cerulean imp misses the adder. You encounter a dart slug. The adder bites you. You are poisoned. The adder poisons you! Your quokka bites the endoplasm but does no damage. Your cerulean imp hits the adder from afar with a -2 spear. You barely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. Your quokka barely misses the endoplasm. Your cerulean imp hits the adder from afar with a -2 spear. The endoplasm hits you. You are too injured to fight recklessly! You swap places with your quokka. You feel sick. The adder closely misses your quokka. x2; Your quokka bites the endoplasm. Your quokka barely misses the adder. Your cerulean imp hits the adder but does no damage. The adder barely misses your quokka. The adder closely misses your quokka. The endoplasm freezes you. You are frozen. You die... You rejoin the land of the living... Found 2 scrolls labelled BIMEMO ZUSY. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......w# #.. #........# #.. #........# ####.. #..# #......?.# #..... #..# #........# #.###. #..# #......?.# #.# #. #..# #........# ###.# #. #..# #........# ##..[# #. #..### #....@...# ##..### #. #..#.. ...........# #..## ###. #..#.# ...........# #.### #... #..#.# ###############...# #.## #..#.# #......# #... ...#.# ####### #.##...# #### ..[#.# #.....# #.##...# #....####.....# ##.##)..# #..#....#.†...# #..##...# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A ball python (D:2) 2 bats (D:1) An endoplasm (D:1) A frilled lizard (D:1) A goblin (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A quokka (D:2) A ball python (D:1) 2 bats A goblin (D:1) A kobold (D:2) 7 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zadkiel123 the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 174 | D:1 | Found a faded altar of an unknown god. 513 | D:1 | Reached XP level 2. HP: 8/14 MP: 1/6 718 | D:1 | Learned a level 2 spell: Call Imp 1036 | D:2 | Frozen to death by an endoplasm 1036 | D:2 | Lost a life (0 lives remaining) 1037 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, hellmonk_ecumenical_altar_arch_garden, minmay_misc_feat_more_columns D:2: layout_basic, minmay_misc_feat_rugged Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Fighting | | 0.5 Spellcasting | | 2.1 Summonings | | 4.1 Action || total ---------------------------++------- Attack: Normal || 22 Melee: Unarmed || 22 Cast: Summon Small Mamm || 26 Call Imp || 3 Armour: None || 19 Dodge: Dodged || 26