Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8116714070685608104 (custom seed) 2482 zadkiel123 the Covered (level 9, -4/71 HPs) Began as an Armataur Conjurer on June 26, 2026. Slain by an orc warrior ... wielding a +2 morningstar of protection (9 damage) ... on level 6 of the Dungeon. The game lasted 00:17:35 (5781 turns). zadkiel123 the Covered (Armataur Conjurer) Turns: 5781, Time: 00:17:36 Health: -4/71 AC: -1 Str: 16 XL: 9 Next: 27% Magic: 9/15 EV: 6 Int: 19 God: Gold: 369 SH: 0 Dex: 12 Spells: 9/16 levels left rFire . . . (100%) l - +10 flail of Squeaky Tenacity {concuss, rC+ Will+} rCold + + . (33%) i - orb {Attunement} rNeg + . . (50%) j - +4 ring mail of the Slightly Bent {rC+ Dex+3 SInv} rPois + (33%) e - +0 helmet {Ice} rElec . (100%) a - +2 cloak {Will+} rCorr . (100%) (no gloves) SInv + h - +10 Black Knight's barding {Ponderous, rPois rN+} Will ++... f - amulet of wildshape Stlth + b - +4 ring of protection HPRegen 1.61/turn n - ring of wizardry MPRegen 0.80/turn %: roll, wizardry (x1) @: corroded (-36), slow A: large, deformed body, tough skin 3, armoured tail 2, rollpage 2 a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You visited the Abyss 1 time. You collected 369 gold pieces. Inventory: Hand Weapons l - the +10 flail of Squeaky Tenacity (weapon) {concuss, rC+ Will+} (You found it on level 4 of the Dungeon) rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. o - a +2 vampiric whip p - a +1 flail of distortion Missiles d - 8 stones g - 17 poisoned darts k - 9 boomerangs Armour a - a +2 cloak of willpower (worn) e - a +0 helmet of ice (worn) h - the +10 Black Knight's barding (worn) {Ponderous, rPois rN+} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. i - an orb of attunement (worn) j - the +4 ring mail of the Slightly Bent (worn) {rC+ Dex+3 SInv} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. Jewellery b - a +4 ring of protection (worn) c - an amulet of chemistry f - an amulet of wildshape (worn) m - a ring of flight n - a ring of wizardry (worn) q - a ring of willpower r - a +4 ring of protection Wands p - a wand of polymorph (7) b - a wand of acid (8) a - a wand of flame (13) Scrolls c - 2 scrolls of silence {unknown} t - 3 scrolls of teleportation W - a scroll of brand weapon I - a scroll of immolation f - 2 scrolls of fear b - a scroll of blinking p - 2 scrolls of poison e - a scroll of butterflies {unknown} h - a scroll of amnesia {unknown} m - a scroll of vulnerability {unknown} q - 2 scrolls of fog {unknown} l - 3 scrolls of enchant weapon {unknown} u - a scroll of noise {unknown} v - a scroll of revelation {unknown} Potions g - a potion of magic j - a potion of resistance {unknown} k - a potion of cancellation {unknown} A - 2 potions of attraction n - a potion of haste {unknown} o - a potion of invisibility {unknown} l - 4 potions of moonshine p - a potion of berserk rage {unknown} Skills: + Level 4.1 Fighting * Level 5.8 Maces & Flails + Level 6.2 Armour + Level 3.7 Dodging - Level 2.1 Stealth + Level 4.3 Spellcasting - Level 4.5 Conjurations + Level 3.3 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 32% N/A 2% 1 Sandblast Erth 8% 2d5 10% 1 Construct Spike Launche Frge 8% 2d3 14% 2 Scorch Fire 8% 2d5 14% 2 Passwall Erth 4% N/A 26% 3 Fulminant Prism Conj/Alch 6% 3d7 32% 4 Dimensional Bullseye Hex/Tloc 5% N/A 41% 4 Vhi's Electric Charge Tloc/Air 20% N/A 41% 4 Conjure Ball Lightning Conj/Air 6% 3x3d6 99% 6 Starburst Conj/Fire 6% 6d4 99% 6 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Ignis Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History Casting: Iskenderun's Mystic Blast (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior. The orc warrior is severely wounded. The orc warrior is knocked back by the mystic blast. The orc warrior slams into the metal wall. The mystic blast hits the orc warrior but does no damage. The orc warrior is heavily wounded. The mystic blast hits the rust devil but does no damage. The rust devil is lightly wounded. The mystic blast hits the rust devil. The rust devil is lightly wounded. The rust devil is knocked back by the mystic blast. The orc warrior hits you with a +2 morningstar of protection! The rust devil hits you! * * * LOW HITPOINT WARNING * * * The rust devil corrodes you! Casting: Iskenderun's Mystic Blast (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior. The orc warrior is severely wounded. The orc warrior is knocked back by the mystic blast. The orc warrior slams into the metal wall. The orc warrior is almost dead. The mystic blast hits the orc warrior. The orc warrior is severely wounded. The orc warrior is knocked back by the mystic blast. The orc warrior collides with the orc warrior. The mystic blast hits the rust devil. The rust devil is lightly wounded. The mystic blast hits the rust devil but does no damage. The rust devil hits you. * * * LOW HITPOINT WARNING * * * The rust devil corrodes you! The rust devil hits you! * * * LOW HITPOINT WARNING * * * The rust devil corrodes you! You roll towards the orc warrior! You closely miss the orc warrior. The orc warrior is severely wounded. The orc warrior hits you with a +2 morningstar of protection! You die... #.........# #.#####.####....##.. #.........# #...............##.. ########'## #####.##..##.##.##.. #.####.....###..#.##.##.. #######.##...###...##.#.##.##.. #..........###>###..#.#.##.##.. #.#######.###'''###.#.#.##.##.. #.# #..#).o.4.)#...#.##.##.# #.# #.###.o@4.###..#.##.##.# #.# #.#['..ß..'[#..#.##..... #.# #.###..%..###....##....# ###+######..#).....)#..#..##.#### .......##...###...###)##..##.# ## .......##.#..###∩###.)#...##.# #. .......'..##...###..)##...##.# #. .......##.####....).###..###.# #. .......##...............>..#.# #. You could see 2 rust devils and 2 orc warriors. Vanquished Creatures A thrashing horror (Abyss:1) An ice devil (D:7) 3 water moccasins A sky beast (D:6) An ogre (D:7) A centaur (D:7) A bullfrog (D:7) A scorpion (D:7) A bes kemwar (D:7) A bombardier beetle (D:7) 2 jellies (D:3) 4 orc priests Crazy Yiuf (D:2) 4 hounds A gnoll bouda (D:7) An iron imp (D:7) 3 drudes 2 sleepcaps 2 iguanas A clockroach (D:3) Ijyb (D:5) 2 orc wizards 4 gnolls (D:7) 9 adders 2 shadow imps A white imp (D:7) An ufetubus (Abyss:1) 4 dart slugs 25 orcs 2 ribbon worms 16 endoplasms 5 hobgoblins 7 jackals 5 quokkas 7 ball pythons A bat (D:3) 2 frilled lizards 7 goblins 11 kobolds 4 rats 149 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zadkiel123 the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 256 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/4 276 | D:1 | Reached skill level 1 in Armour 554 | D:1 | Learned a level 2 spell: Searing Ray 728 | D:2 | Reached XP level 3. HP: 23/27 MP: 2/6 803 | D:2 | Found the +10 Black Knight's barding {Ponderous, rPois rN+} 824 | D:2 | Reached skill level 1 in Maces & Flails 878 | D:2 | Got the +10 Black Knight's barding {Ponderous, rPois rN+} 977 | D:2 | Identified the +4 ring mail of the Slightly Bent {rC+ Dex+3 | SInv} 1505 | D:2 | Reached skill level 1 in Fighting 1952 | D:2 | Encountered Crazy Yiuf 2025 | D:2 | Killed Crazy Yiuf 2026 | D:2 | Reached XP level 4. HP: 29/35 MP: 2/7 2174 | D:3 | Reached skill level 2 in Armour 2186 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2201 | D:3 | Reached XP level 5. HP: 40/40 MP: 4/8 2286 | D:3 | Found a stormy altar of Qazlal. 2857 | D:4 | Identified the +10 flail of Squeaky Tenacity {concuss, rC+ | Will+} 2885 | D:4 | Reached XP level 6. HP: 48/48 MP: 9/9 3163 | D:4 | Reached skill level 3 in Armour 3230 | D:5 | Entered Level 5 of the Dungeon 3479 | D:5 | Found a shadowy altar of Dithmenos. 3521 | D:5 | Encountered a water moccasin 3533 | D:5 | Killed a water moccasin 3534 | D:5 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 3534 | D:5 | Reached XP level 7. HP: 55/56 MP: 11/11 3546 | D:5 | Encountered Ijyb 3556 | D:5 | Killed Ijyb 3754 | D:6 | Encountered a rust devil 3754 | D:6 | Encountered a rust devil 3759 | D:6 | Reached skill level 4 in Armour 4032 | D:6 | Found a burning altar of Makhleb. 4034 | D:6 | Found a glowing silver altar of Zin. 4183 | D:6 | Reached skill level 1 in Translocations 4405 | D:6 | Reached XP level 8. HP: 63/63 MP: 13/13 4671 | D:6 | Found a staircase to the Ecumenical Temple. 4671 | D:6 | Found a statue of an orb of entropy. 4671 | D:6 | Found a statue of an orb of entropy. 4888 | Temple | Entered the Ecumenical Temple 5031 | D:6 | Found a candlelit altar of Ignis. 5051 | Abyss:1 | Cast into level 1 of the Abyss (gnoll) 5073 | Abyss:1 | Found a corrupted altar of Lugonu. 5145 | Abyss:1 | Encountered a thrashing horror 5149 | Abyss:1 | Encountered an ice devil 5154 | Abyss:1 | Killed a thrashing horror 5155 | Abyss:1 | Reached skill level 5 in Maces & Flails 5155 | Abyss:1 | Reached skill level 5 in Armour 5168 | D:7 | Escaped the Abyss 5190 | D:7 | Killed an ice devil 5194 | D:7 | Reached XP level 9. HP: 22/71 MP: 15/15 5334 | D:7 | Reached skill level 6 in Armour 5781 | D:6 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic D:2: layout_loops_corners, uniq_crazy_yiuf_cottage D:3: cheibrodos_fertilizer, layout_basic, nicolae_overflow_crystal_walls D:4: layout_rooms D:5: layout_cave_pools, nicolae_dithmenos_not_quite_primordial_nightfall, uniq_ijyb D:6: cheibrodos_iron_armory, layout_basic, grunt_temple_overflow_order_and_chaos_2, minmay_temple_entry_enclosed_plants, hellmonk_sealed_altar D:7: layout_basic Temple: hellmonk_temple_two_chambers Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Armour | 1 2 3 4 5 6 | 6.2 Spellcasting | 2 3 4 | 4.3 Maces & Flails | 1 2 3 4 5 | 5.8 Fighting | 1 2 3 4 | 4.1 Conjurations | 4 | 4.5 Dodging | 2 3 | 3.7 Translocations | 1 2 3 | 3.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 97 | 201 | 158 || 456 Melee: Whip | 85 | 127 | || 212 Unarmed | 12 | | || 12 Tailslap | 7 | 12 | 19 || 38 Flail | | 74 | 158 || 232 Cast: Magic Dart | 6 | | || 6 Searing Ray | 18 | 5 | || 23 Iskenderun's Myst | | | 9 || 9 Drink: Curing | 2 | | 2 || 4 Heal wounds | | | 2 || 2 Read: Identify | | 6 | 3 || 9 Blinking | | | 1 || 1 Poison | | | 1 || 1 Stab: Sleeping | 3 | 2 | 2 || 7 Armour: Robe | 44 | | || 44 Ring mail | 47 | 269 | 215 || 531 None | 15 | | || 15 Dodge: Dodged | 50 | 90 | 78 || 218