zadkiel123 Level 1 of the Dungeon [Shop] Bifyneuh's Book Shop a parchment of Kinetic Grapnel (52 gold) a parchment of Call Canine Familiar (114 gold) a manual of Shields (1040 gold) a parchment of Magic Dart (52 gold) a parchment of Flame Wave (169 gold) a parchment of Vhi's Electric Charge (169 gold) a parchment of Iskenderun's Mystic Blast (169 gold) a parchment of Eringya's Surprising Crocodile (169 gold) a parchment of Blink (75 gold) (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 18, D:1) a ball python skeleton (3, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 23, D:1) a +0 dagger (4, 25, D:1) a +0 dagger (13, 25, D:1) a bat skeleton (13, 30, D:1) a +0 shortbow (14, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, 24, D:1) a +0 spectral quarterstaff (16, 17, D:1) a rat skeleton (17, -6, D:1) a ball python skeleton (18, 42, D:1) a +0 club (19, 1, D:1) a +0 leather armour (21, 28, D:1) a frilled lizard corpse (skeletalised by now) (22, 21, D:1) a +0 short sword a kobold skeleton (34, 51, D:1) a +0 dagger a kobold skeleton (34, 52, D:1) a +0 dagger a goblin skeleton a ball python skeleton (39, 19, D:1) a +0 leather armour (45, -2, D:1) a +0 hand axe (45, 8, D:1) a +0 ring mail (56, 0, D:1) a bat corpse (skeletalised by now) (57, 39, D:1) a +0 spear (58, 54, D:1) a +0 leather armour (61, 39, D:1) a +0 dagger (61, 40, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xososoung's Distillery a potion of moonshine (unknown) (13 gold) 2 potions of curing (78 gold) a potion of moonshine (unknown) (13 gold) a potion of lignification (unknown) (39 gold) a potion of lignification (unknown) (39 gold) a potion of enlightenment (unknown) (65 gold) a potion of lignification (unknown) (39 gold) 2 potions of heal wounds (unknown) (208 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (23, 11, D:2) the +7 spear of the Pyrrhic Victory {venom, rElec rC- SInv Stlth+} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (28, 3, D:2) a +0 dagger a kobold skeleton (28, 16, D:2) a +0 robe (37, -5, D:2) a +0 spear (39, -4, D:2) a +0 leather armour (45, 2, D:2) a bat corpse (skeletalised by now) (46, -10, D:2) a +0 club (52, -15, D:2) a +0 club (52, 10, D:2) a +0 sling (57, -3, D:2) a +0 dagger a goblin skeleton (57, -2, D:2) a +0 club (60, 4, D:2) a +0 club (61, -1, D:2) a +0 club a goblin skeleton (61, 2, D:2) a rat skeleton (61, 5, D:2) a +0 sling a +0 club a goblin skeleton (62, -2, D:2) a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (62, 6, D:2) a +0 club a +0 animal skin the hobgoblin skeleton of Robin (63, -6, D:2) the +1 ring mail "Hemuref" {rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a scroll of poison (6, 7, D:3) 5 gold pieces (14, -13, D:3) 6 gold pieces (14, -12, D:3) a +0 great sword (15, -14, D:3) a dart slug corpse (15, -12, D:3) a +2 vampiric whip (still there?) a gnoll corpse (still there?) (19, 3, D:3) a hobgoblin corpse (34, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (35, 2, D:3) a +0 whip a gnoll corpse (skeletalised by now) (36, 0, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (36, 1, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (50, -5, D:3) 8 gold pieces