zadkiel123 Level 1 of the Dungeon [Shop] Bifyneuh's Book Shop a parchment of Kinetic Grapnel (52 gold) a parchment of Call Canine Familiar (114 gold) a manual of Shields (1040 gold) a parchment of Magic Dart (52 gold) a parchment of Flame Wave (169 gold) a parchment of Vhi's Electric Charge (169 gold) a parchment of Iskenderun's Mystic Blast (169 gold) a parchment of Eringya's Surprising Crocodile (169 gold) a parchment of Blink (75 gold) (0, 0, D:1) a +0 club (0, 13, D:1) a ball python skeleton (3, 26, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (4, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 26, D:1) a +0 dagger (13, 31, D:1) a +0 shortbow (15, 12, D:1) a +0 dagger (15, 25, D:1) a +0 spectral quarterstaff (18, 43, D:1) a +0 club a goblin skeleton (19, 2, D:1) a +0 ring mail (20, -2, D:1) a ball python skeleton (24, 21, D:1) a +0 short sword (33, 52, D:1) a +0 dagger a goblin skeleton (34, 53, D:1) a +0 dagger a kobold skeleton (39, 20, D:1) a +0 leather armour (45, -1, D:1) a +0 hand axe (45, 9, D:1) a +0 ring mail (57, 37, D:1) a jackal corpse (skeletalised by now) (57, 40, D:1) a +0 short sword a +0 spear (58, 55, D:1) a +0 leather armour (59, 35, D:1) a jackal corpse (skeletalised by now) (59, 39, D:1) a +0 dagger a kobold corpse (skeletalised by now) (61, 0, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xososoung's Distillery a potion of moonshine (unknown) (13 gold) 2 potions of curing (78 gold) a potion of moonshine (unknown) (13 gold) a potion of lignification (unknown) (39 gold) a potion of lignification (unknown) (39 gold) a potion of enlightenment (unknown) (65 gold) a potion of lignification (unknown) (39 gold) 2 potions of heal wounds (unknown) (208 gold) (19, 6, D:2) the +7 spear of the Pyrrhic Victory {venom, rElec rC- SInv Stlth+} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (24, 11, D:2) a +0 robe (26, 2, D:2) a +0 dagger (33, -10, D:2) a +0 spear (35, -9, D:2) a +0 leather armour (41, -1, D:2) a bat corpse (skeletalised by now) (42, -18, D:2) a +0 club (43, 0, D:2) a ball python corpse (skeletalised by now) (47, -20, D:2) a +0 club a goblin corpse (skeletalised by now) (48, 5, D:2) a +0 sling (51, 13, D:2) a +0 club a gnoll skeleton (52, 12, D:2) a +0 whip (53, 13, D:2) a +2 vampiric whip a gnoll skeleton (56, 1, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (57, -5, D:2) a +0 club (57, -1, D:2) a +0 dagger a goblin skeleton (57, 0, D:2) a +0 dagger a +0 dagger a goblin skeleton (58, 1, D:2) a +0 dagger a +0 club a +0 animal skin a +0 helmet (59, -11, D:2) the +1 ring mail "Hemuref" {rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (6, -21, D:3) a bat corpse (skeletalised by now) (6, -6, D:3) a jackal corpse (skeletalised by now) (6, -4, D:3) a +0 dagger (7, -5, D:3) a bat corpse (skeletalised by now) (11, -21, D:3) a +0 great sword (14, 8, D:3) a hobgoblin skeleton (28, 11, D:3) a +0 halberd (38, -6, D:3) a +0 halberd (41, -3, D:3) 8 gold pieces