zadkiel123 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang a ring of flight (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman an eel talisman a lupine talisman an inkwell talisman a quill talisman (10, 7, D) a wand of mindburst (7) a wand of iceblast (7) a wand of acid (7) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +9 sword of Power {valour} It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (13, 11, D) a +0 buckler a +0 scale mail a +0 war axe (61, 0, D) a +2 spear of freezing (61, 2, D) a +0 long sword a +1 leather armour of positive energy (61, 8, D) +0 fire dragon scales (61, 11, D) a wolf corpse (61, 16, D) a lupine talisman (61, 26, D) a staff of conjuration (unseen) (62, 0, D) a +2 ring mail of cold resistance (62, 1, D) a +2 sling of freezing (62, 2, D) a +0 long sword a +0 robe (62, 8, D) a +4 war axe of flaming (62, 9, D) a staff of earth (62, 11, D) a wolf corpse (62, 16, D) the +3 leather armour "Lyziyc Puna" {rF- rN+ Str+2} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. (62, 26, D) a manual of Fighting (62, 27, D) a +1 leather armour of willpower (unseen) (62, 30, D) a +0 mace a draconian corpse (63, 0, D) a +2 buckler of protection (63, 3, D) a +0 long sword a +0 robe (63, 8, D) a +1 arbalest of flaming (unseen) (63, 11, D) a +0 short sword a +0 robe a spriggan corpse (63, 16, D) a +3 plate armour of willpower (63, 26, D) a staff of air (unseen) (63, 27, D) a parchment of Passage of Golubria (63, 30, D) a +0 flail a black draconian corpse (64, 16, D) a staff of conjuration (64, 19, D) a +0 mace (64, 26, D) a +5 morningstar of protection (unseen) (64, 27, D) a parchment of Airstrike (64, 31, D) a +0 club a +0 hand axe a draconian corpse (64, 32, D) a +0 club (65, 26, D) a staff of alchemy (unseen) (67, 0, D) a +4 vampiric short sword (unseen) (67, 2, D) a +0 dagger a +0 robe (68, 0, D) a +2 short sword of speed (68, 2, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (69, 0, D) a +4 arbalest of flaming (unseen) (70, 9, D) a +2 antimagic glaive (71, 16, D) a +4 spear of venom (unseen) (71, 17, D) a +3 quarterstaff of speed (unseen) (71, 18, D) a jumping spider corpse (71, 20, D) a scorpion corpse (71, 27, D) a +0 great sword of draining (71, 29, D) a +0 arbalest a yaktaur corpse (71, 30, D) 3 large rocks (72, 16, D) a +6 ring of strength (72, 17, D) a +0 buckler of positive energy (72, 27, D) +1 pearl dragon scales (72, 29, D) 3 large rocks (73, 17, D) a +4 scale mail of death (73, 21, D) a jumping spider corpse (73, 26, D) a staff of cold (73, 27, D) the +1 scimitar "Ischaod" {spect, rF++ Will+} rF++: It greatly protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. (73, 29, D) a +0 arbalest (73, 30, D) a +0 shortbow (still there?) a +0 shortbow of freezing (still there?) (74, 3, D) a water moccasin corpse (skeletalised by now) (75, 1, D) a staff of necromancy (unseen)