Dungeon Sprint DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8394542953096861607 58 zadkiel123 the Slasher (level 4, -4/29 HPs) Began as a Gargoyle Gladiator on Sept 5, 2026. Was an Initiate of Qazlal. Shot with a bolt by a yaktaur (18 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:27 (90 turns). zadkiel123 the Slasher (Gargoyle Gladiator) Turns: 90, Time: 00:02:28 Health: -4/29 AC: 27 Str: 17 XL: 4 Next: 1% Magic: 2/6 EV: 2 Int: 9 God: Qazlal [......] Gold: 0 SH: 17 Dex: 25 Spells: 3/3 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) q - +3 tower shield rNeg + . . (50%) m - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois ∞ (0%) c - +0 helmet rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth h - +6 ring of dexterity HPRegen 0.24/turn g - +6 ring of dexterity MPRegen 0.10/turn %: no teleportation @: corroded (-4) A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: Renounce Religion (0%) You were in the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) o - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. u - a +5 demon blade v - the +6 arbalest "Damnation" {damnation} (You found it in the Dungeon) It cannot be enchanted further. Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) m - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. n - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. p - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). q - a +3 tower shield (worn) r - an orb of mayhem s - a +5 crystal plate armour t - +5 golden dragon scales Jewellery f - a ring of flight g - a +6 ring of dexterity (worn) h - a +6 ring of dexterity (worn) i - a +6 ring of intelligence j - a +6 ring of intelligence k - a +6 ring of strength l - a +6 ring of strength Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds h - a potion of haste g - 2 potions of magic B - a potion of berserk rage Skills: + Level 3.9 Fighting * Level 4.7 Long Blades - Level 1.7 Throwing + Level 3.0 Armour + Level 3.4 Dodging + Level 2.9 Invocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History You barely miss the jelly. The jelly hits you but does no damage. x2 You slash the jelly! Your hands burn! The jelly is heavily wounded. You block the jelly's attack. You hit the jelly but do no damage. Your hands burn! The jelly is heavily wounded. You block the jelly's attack. x2 You slash the jelly! You kill the jelly! Qazlal accepts your kill. Your Armour skill increases to level 3! You have reached level 4! You feel clever. You see here the +6 arbalest "Damnation" {damnation}. v - the +6 arbalest "Damnation" {damnation} You pick up a parchment of Vhi's Electric Charge and begin reading... You add the spell Vhi's Electric Charge to your library. You don't know any spells. Okay, then. There is a transporter here. Welcome to arena 2. You enter the transporter and appear at another place. You encounter a centaur and 2 yaktaurs. A yaktaur is carrying a +0 arbalest. The centaur is carrying a +0 shortbow. A yaktaur is carrying a +0 arbalest. Found a staff of necromancy, a +0 lajatang of pain and a ring of flight. Found a transporter. The centaur shouts! The yaktaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. You block the arrow. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. You block the bolt. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits you! Okay, then. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! The yaktaur shoots a bolt. You block the bolt. The centaur shoots an arrow. The arrow hits you but does no damage. The yaktaur shoots a bolt. The bolt hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.ccc.▓.....▓ ▓.....▓.....▓ ▓.....▓.....▓ ▓..@..▓.....▓ ▓.....▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 2 yaktaurs and a centaur. Vanquished Creatures 2 jellies (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | zadkiel123 the Gargoyle Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 6 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 6 | D | Found the +6 shillelagh "Devastator" {shatter} 6 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 6 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 6 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 6 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 6 | D | Found the +9 sword of Power {valour} 6 | D | Found the +7 mace of Variability {chaos, chaos arc} 6 | D | Found the +11 Singing Sword {sonic wave} 6 | D | Found the +8 storm bow {elec, penet} 6 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 6 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 6 | D | Found the +10 dark maul {heavy} 6 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 6 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 6 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 6 | D | Found a sparkling altar of Nemelex Xobeh. 7 | D | Found a burning altar of Makhleb. 7 | D | Found a corrupted altar of Lugonu. 7 | D | Found an ancient bone altar of Kikubaaqudgha. 7 | D | Found a transporter. 10 | D | Became a worshipper of Qazlal Stormbringer 12 | D | Found a viscous altar of Jiyva. 14 | D | Found a hazy altar of Hepliaklqana. 21 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 21 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 23 | D | Got the +11 Singing Sword {sonic wave} 23 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 26 | D | Found an opulent altar of Gozag. 27 | D | Found a blossoming altar of Fedhas. 70 | D | Entered arena 2. 70 | D | Found the +6 arbalest "Damnation" {damnation} 70 | D | Found a transporter. 70 | D | Encountered a jelly 70 | D | Encountered a jelly 75 | D | Killed a jelly 76 | D | Reached skill level 4 in Long Blades 76 | D | Reached XP level 2. HP: 16/19 MP: 1/3 76 | D | Reached XP level 3. HP: 20/23 MP: 1/4 80 | D | Reached XP level 4. HP: 26/29 MP: 1/6 82 | D | Got the +6 arbalest "Damnation" {damnation} 88 | D | Entered arena 3. 88 | D | Found a transporter. 88 | D | Encountered a yaktaur 88 | D | Encountered a centaur 88 | D | Encountered a yaktaur 90 | D | Shot with a bolt by a yaktaur Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.9 Long Blades | 4 | 4.7 Armour | 2 3 | 3.0 Dodging | 3 | 3.4 Invocations | 2 | 2.9 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | || 8 Melee: Long sword | 8 | || 8 Armour: Plate armour | 8 | 5 || 13 Dodge: Dodged | 1 | || 1 Block: Tower shield | 8 | 3 || 11