Dungeon Sprint DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16117993426948544560 7 zadkiel123 the Slasher (level 2, -8/20 HPs) Began as a Gargoyle Gladiator on Sept 5, 2026. Was an Initiate of Qazlal. Mangled by a water elemental (13 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:48 (91 turns). zadkiel123 the Slasher (Gargoyle Gladiator) Turns: 91, Time: 00:02:48 Health: -8/20 AC: 21 Str: 17 XL: 2 Next: 0% Magic: 3/4 EV: 5 Int: 8 God: Qazlal [......] Gold: 0 SH: 10 Dex: 11 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) g - +3 kite shield rNeg + . . (50%) y - +5 shadow dragon scales rPois ∞ (0%) c - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no teleportation @: on fire, glowing A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: Renounce Religion (0%) You were in the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) l - a +5 demon blade t - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. u - the +9 sword of Power {valour} (You found it in the Dungeon) It cannot be enchanted further. Missiles d - 3 throwing nets (quivered) e - a javelin Armour c - a +0 helmet (worn) f - a +3 buckler g - a +3 kite shield (worn) h - a +3 tower shield i - an orb of mayhem j - a +5 crystal plate armour k - +5 golden dragon scales v - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). w - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. x - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. y - +5 shadow dragon scales (worn) z - +5 storm dragon scales Jewellery m - a ring of flight n - a +6 ring of dexterity o - a +6 ring of dexterity p - a +6 ring of intelligence q - a +6 ring of intelligence r - a +6 ring of strength s - a +6 ring of strength Wands f - a wand of mindburst (7) b - a wand of acid (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions a - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste g - 7 potions of magic B - 3 potions of berserk rage b - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance m - 5 potions of might Skills: + Level 3.7 Fighting * Level 4.4 Long Blades - Level 1.7 Throwing + Level 2.8 Armour + Level 3.3 Dodging + Level 2.7 Shields + Level 2.7 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History You feel more experienced! Your Fighting skill increases to level 3! Your Long Blades skill gained 2 levels and is now at level 4! Your Armour skill gained 2 levels and is now at level 2! Your Dodging skill increases to level 3! Your Shields skill gained 2 levels and is now at level 2! Your Invocations skill gained 2 levels and is now at level 2! You have reached level 2! Okay, then. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. You encounter a deep elf pyromancer and a water elemental. Found a +3 leather armour of cold resistance and a +1 heavy war axe. Found a transporter. The deep elf pyromancer shouts! You barely miss the water elemental. You block the water elemental's attack. You barely miss the water elemental. You block the water elemental's attack. The deep elf pyromancer hits you but does no damage. You block the water elemental's attack. You barely miss the water elemental. The deep elf pyromancer hits you but does no damage. The water elemental engulfs you. You block the deep elf pyromancer's attack. You slash the water elemental! The water elemental is moderately damaged. The water elemental engulfs you. The deep elf pyromancer gestures at you while chanting. The pyre arrow hits you. You are covered in intense liquid fire! Move or burn! You slash the water elemental! The water elemental is heavily damaged. The liquid fire burns you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You block the water elemental's attack. The deep elf pyromancer hits you but does no damage. The water elemental engulfs you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.).[.▓ ▓.eE..▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a water elemental and a deep elf pyromancer. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | zadkiel123 the Gargoyle Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a blossoming altar of Fedhas. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a hazy altar of Hepliaklqana. 6 | D | Found a transporter. 6 | D | Found an opulent altar of Gozag. 6 | D | Found an ancient bone altar of Kikubaaqudgha. 6 | D | Found a corrupted altar of Lugonu. 15 | D | Found a burning altar of Makhleb. 16 | D | Found a sacrificial altar of Ru. 16 | D | Found a stormy altar of Qazlal. 16 | D | Found a shimmering blue altar of Sif Muna. 16 | D | Found an iron altar of Okawaru. 16 | D | Found a bloodstained altar of Trog. 16 | D | Found a sparkling altar of Nemelex Xobeh. 37 | D | Became a worshipper of Qazlal Stormbringer 42 | D | Got the +11 Singing Sword {sonic wave} 42 | D | Got the +9 sword of Power {valour} 42 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 44 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 44 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 75 | D | Reached skill level 4 in Long Blades 75 | D | Reached XP level 2. HP: 20/20 MP: 2/4 85 | D | Entered arena 2. 85 | D | Found a transporter. 85 | D | Encountered a deep elf pyromancer 85 | D | Encountered a water elemental 91 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.7 Long Blades | 4 | 4.4 Armour | 2 | 2.8 Dodging | 3 | 3.3 Shields | 2 | 2.7 Invocations | 2 | 2.7 Throwing | | 1.7 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Long sword || 5 Drink: Experience || 1 Armour: Shadow dragon sca || 6 Block: Kite shield || 5