zamzx Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (6, 18, D:1) a +0 club (21, 19, D:1) a hobgoblin corpse (skeletalised by now) (21, 23, D:1) a +0 club 4 stones Level 2 of the Dungeon (0, 0, D:2) 3 stones (9, 50, D:2) a +0 hand axe (11, 53, D:2) a +0 club a +0 sling (12, 54, D:2) 3 stones (14, 5, D:2) 5 stones (24, 6, D:2) an adder corpse (49, 38, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (0, 2, D:3) a +0 cloak (2, 15, D:3) a +0 club (4, -2, D:3) a +0 club an orc corpse (5, -2, D:3) a +0 club a +0 falchion an orc corpse (5, -1, D:3) a +0 whip (still there?) a +0 hand axe (still there?) the +9 whip of the Apocalypse {flame, ^Contam rElec rF+} (still there?) rF+: It protects you from fire. rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. the +6 ring mail of the Trees {+Inv rElec rC+ rN+} (still there?) rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. +Inv: It lets you turn invisible. an orc corpse (still there?) (6, 1, D:3) a +0 club 4 poisoned darts