Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 887 zand the Magician (level 8, -14/50 HPs) Began as a Djinni Conjurer on Jan 28, 2026. Was an Initiate of Gozag. Shot with an arrow by a centaur (16 damage) ... on level 5 of the Dungeon. The game lasted 00:09:09 (4204 turns). zand the Magician (Djinni Conjurer) Turns: 4204, Time: 00:09:09 Health: -14/50 AC: 3 Str: 8 XL: 8 Next: 26% Gold: 605 EV: 10 Int: 19 God: Gozag SH: 0 Dex: 13 rFire + + . g - staff of conjuration rCold x . . (no offhand) rNeg + . . q - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... f - ring of positive energy Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-15 HP) @: gold aura, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 674 gold pieces. You paid 69 gold pieces to Gozag. Inventory: Armour a - a +0 robe q - a +0 leather armour (worn) t - a +2 chain mail of fire resistance Magical Staves g - a staff of conjuration (weapon) Jewellery f - a ring of positive energy (worn) Wands r - a wand of flame (32) Scrolls c - a scroll of revelation {unknown} d - 4 scrolls of identify {unknown} e - 2 scrolls of poison {unknown} h - a scroll of teleportation {unknown} i - a scroll of butterflies {unknown} l - a scroll of enchant armour {unknown} n - a scroll of torment {unknown} p - a scroll of brand weapon {unknown} s - a scroll of blinking {unknown} Potions b - 2 potions of ambrosia {unknown} j - 2 potions of attraction {unknown} k - a potion of lignification {unknown} m - 2 potions of curing o - a potion of brilliance {unknown} Skills: + Level 0.1 Armour + Level 2.2 Dodging + Level 1.9 Stealth * Level 7.3 Spellcasting * Level 7.3 Conjurations * Level 7.3 Hexes * Level 7.3 Summonings * Level 7.3 Necromancy * Level 7.3 Translocations * Level 7.3 Forgecraft * Level 7.3 Fire Magic * Level 7.3 Ice Magic * Level 7.3 Air Magic * Level 7.3 Earth Magic * Level 7.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d13 7% 4 d - Iskenderun's Mystic Conj/Tloc 51% 2d11 (+2d67% 4 e - Slow Hex 100% N/A 1% 1 f - Scorch Fire 70% 2d7 1% 2 g - Hailstorm Conj/Ice 51% 3d10 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Gozag Qazlal Trog Shops: D:2 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You fly downwards. The centaur shoots an arrow. The arrow barely misses you. There is a stone staircase leading up here. Casting: Fulminant Prism (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 7% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. Casting: Fulminant Prism (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 7% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism! An iguana comes into view. Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow hits you! Your fulminant prism explodes! The blast of energy engulfs the centaur! The centaur is severely wounded. The blast of energy engulfs the iguana!! You kill the iguana! Casting: Fulminant Prism (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 7% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... Your body crumbles into a pile of gold. #.#. #~~~~~~~#..# ..#. ..~~~~~....# ... ?.#~..#[.... ..## $.# ...###. # #.# .....ch #$####.# ...# c$$...# ...# #*#...## l.$.... #..$.@(# ....... #...$..# ##.#### ##....... ... ##..$#### #.# ...## ... ###. .. #. #. You could see a centaur (ally target) and a friendly fulminant prism. Vanquished Creatures Eustachio (D:4) An ogre (D:4) A centaur (D:5) A phantom (D:4) A gnoll sergeant (D:5) A scorpion (D:5) A howler monkey (D:5) A bombardier beetle (D:3) 2 hounds (D:5) 2 iguanas Ijyb (D:4) 2 orc wizards (D:5) 5 gnolls (D:5) 2 adders (D:5) A dart slug (D:1) 4 orcs 3 ribbon worms 5 endoplasms 8 giant cockroaches 7 hobgoblins A quokka (D:1) 8 ball pythons 6 bats 3 frilled lizards 7 goblins 4 kobolds 7 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 160 | D:3 | Found a stormy altar of Qazlal. 162 | D:3 | Found an opulent altar of Gozag. 164 | D:3 | Found a snail-covered altar of Cheibriados. 186 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 327 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 950 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 950 | D:1 | Learned a level 1 spell: Slow 1227 | D:2 | Found Veq Jeid's Magic Scroll Emporium. 1752 | D:3 | Reached XP level 4. HP: 30/31 MP: 0/0 1805 | D:3 | Found a bloodstained altar of Trog. 2265 | D:4 | Noticed Ijyb 2270 | D:4 | Noticed a phantom 2488 | D:4 | Noticed an ogre 2499 | D:4 | Killed an ogre 2500 | D:4 | Reached skill level 5 in Spellcasting 2500 | D:4 | Reached skill level 5 in Conjurations 2500 | D:4 | Reached skill level 5 in Hexes 2500 | D:4 | Reached skill level 5 in Summonings 2500 | D:4 | Reached skill level 5 in Necromancy 2500 | D:4 | Reached skill level 5 in Translocations 2500 | D:4 | Reached skill level 5 in Forgecraft 2500 | D:4 | Reached skill level 5 in Fire Magic 2500 | D:4 | Reached skill level 5 in Ice Magic 2500 | D:4 | Reached skill level 5 in Air Magic 2500 | D:4 | Reached skill level 5 in Earth Magic 2500 | D:4 | Reached skill level 5 in Alchemy 2500 | D:4 | Reached XP level 5. HP: 24/35 MP: 0/0 2500 | D:4 | Learned a level 2 spell: Scorch 2561 | D:4 | Noticed Eustachio 2569 | D:4 | Killed Eustachio 2570 | D:4 | Reached XP level 6. HP: 24/40 MP: 0/0 2584 | D:4 | Killed Ijyb 2774 | D:4 | Reached XP level 7. HP: 38/45 MP: 0/0 2774 | D:4 | Learned a level 3 spell: Hailstorm 3459 | D:5 | Entered Level 5 of the Dungeon 3463 | D:5 | Found a glowing drain. 3568 | D:5 | Reached XP level 8. HP: 22/50 MP: 0/0 4204 | D:5 | HP: 2/50 [centaur/arrow (8)] 4204 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_overflow_destroyed_library, gammafunk_temple_overflow_forgotten D:4: layout_loops_ring, kennysheep_small_spiral, uniq_ijyb, uniq_eustachio D:5: layout_loops_cross, nicolae_ru_the_path_less_chosen, cheibrodos_sewer_entry_drain, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 | 7.3 Conjurations | 4 5 6 7 | 7.3 Hexes | 4 5 6 7 | 7.3 Summonings | 4 5 6 7 | 7.3 Necromancy | 4 5 6 7 | 7.3 Translocations | 4 5 6 7 | 7.3 Forgecraft | 4 5 6 7 | 7.3 Fire Magic | 4 5 6 7 | 7.3 Ice Magic | 4 5 6 7 | 7.3 Air Magic | 4 5 6 7 | 7.3 Earth Magic | 4 5 6 7 | 7.3 Alchemy | 4 5 6 7 | 7.3 Armour | | 0.1 Dodging | | 2.2 Stealth | | 1.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | | || 12 Cast: Magic Dart | 76 | 35 | 4 || 115 Fulminant Prism | | 9 | 24 || 33 Iskenderun's Myst | | 3 | 7 || 10 Use: Potion | | | 1 || 1 Armour: Robe | 5 | | || 5 Leather armour | | | 15 || 15 Dodge: Dodged | 11 | | 10 || 21