Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 570 zand the Magician (level 7, -1/47 HPs) Began as a Djinni Conjurer on Jan 29, 2026. Was an Initiate of Gozag. Shot with an arrow by a centaur (8 damage) ... on level 5 of the Dungeon. The game lasted 00:07:28 (3835 turns). zand the Magician (Djinni Conjurer) Turns: 3835, Time: 00:07:28 Health: -1/47 AC: 3 Str: 8 XL: 7 Next: 60% Gold: 619 EV: 10 Int: 19 God: Gozag SH: 0 Dex: 12 rFire + + . g - staff of conjuration rCold x . . (no offhand) rNeg + . . q - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... e - ring of positive energy Stlth + (no ring) HPRegen 0.27/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 688 gold pieces. You paid 69 gold pieces to Gozag. Inventory: Armour q - a +0 leather armour (worn) t - a +2 chain mail of fire resistance Magical Staves g - a staff of conjuration (weapon) Jewellery e - a ring of positive energy (worn) Wands s - a wand of flame (32) Scrolls c - 4 scrolls of identify {unknown} d - 2 scrolls of poison {unknown} f - a scroll of teleportation {unknown} h - a scroll of butterflies {unknown} i - a scroll of enchant armour {unknown} n - a scroll of torment {unknown} o - a scroll of revelation {unknown} p - a scroll of brand weapon {unknown} r - a scroll of blinking {unknown} Potions b - 2 potions of ambrosia {unknown} j - 2 potions of curing k - a potion of brilliance {unknown} l - 2 potions of attraction {unknown} m - a potion of lignification {unknown} Skills: + Level 1.1 Fighting + Level 1.1 Armour + Level 2.6 Dodging - Level 1.5 Stealth * Level 6.3 Spellcasting * Level 6.3 Conjurations * Level 6.3 Hexes * Level 6.3 Summonings * Level 6.3 Necromancy * Level 6.3 Translocations * Level 6.3 Forgecraft * Level 6.3 Fire Magic * Level 6.3 Ice Magic * Level 6.3 Air Magic * Level 6.3 Earth Magic * Level 6.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 11% 4 d - Iskenderun's Mystic Conj/Tloc 45% 2d10 (+2d511% 4 e - Slow Hex 100% N/A 1% 1 f - Scorch Fire 60% 2d7 1% 2 g - Hailstorm Conj/Ice 45% 3d10 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Gozag Qazlal Trog Shops: D:2 ? Portals: Sewer: D:5 Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! You hear an angry hiss. Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your fulminant prism crackles loudly. An arrow appears from out of your range of vision. The arrow hits your fulminant prism! Your fulminant prism explodes! You hear an angry hiss. You hear a shout! Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. An iguana comes into view. Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the iguana. The iguana is lightly wounded. The iguana is knocked back by the mystic blast. The iguana slams into the rock wall. The iguana is heavily wounded. You hear a shout! x3 The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The iguana bites you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... Your body crumbles into a pile of gold. .~~w~~~~ ##.#. #~~~~~~~ #..#. ..~~~~~. .... ?.#~..#[ # #..## . #. #...###.. # # . .. #.....c. #.#### ....#.##...# ..... #...$@...# #.#.. #.#.##l.$$...# #...$ .. ......... #.... #. .###.####. ##... # #. ... ##.. . .#.# ... #. .... ###$ # . .. #$ #o You could see a centaur and an iguana. Vanquished Creatures Eustachio (D:4) An ogre (D:4) A phantom (D:4) A scorpion (D:5) A bombardier beetle (D:3) A hound (D:5) An iguana (D:5) Ijyb (D:4) An orc wizard (D:5) An adder (D:5) A dart slug (D:1) 3 orcs 2 ribbon worms 5 endoplasms 8 giant cockroaches 7 hobgoblins A quokka (D:1) 8 ball pythons 6 bats 3 frilled lizards 7 goblins 4 kobolds 7 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 152 | D:3 | Found a stormy altar of Qazlal. 154 | D:3 | Found an opulent altar of Gozag. 156 | D:3 | Found a snail-covered altar of Cheibriados. 172 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 302 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 911 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 911 | D:1 | Learned a level 1 spell: Slow 1085 | D:2 | Found Veq Jeid's Magic Scroll Emporium. 1719 | D:3 | Reached XP level 4. HP: 28/31 MP: 0/0 1782 | D:3 | Found a bloodstained altar of Trog. 2398 | D:4 | Noticed an ogre 2417 | D:4 | Killed an ogre 2418 | D:4 | Reached skill level 5 in Spellcasting 2418 | D:4 | Reached skill level 5 in Conjurations 2418 | D:4 | Reached skill level 5 in Hexes 2418 | D:4 | Reached skill level 5 in Summonings 2418 | D:4 | Reached skill level 5 in Necromancy 2418 | D:4 | Reached skill level 5 in Translocations 2418 | D:4 | Reached skill level 5 in Forgecraft 2418 | D:4 | Reached skill level 5 in Fire Magic 2418 | D:4 | Reached skill level 5 in Ice Magic 2418 | D:4 | Reached skill level 5 in Air Magic 2418 | D:4 | Reached skill level 5 in Earth Magic 2418 | D:4 | Reached skill level 5 in Alchemy 2418 | D:4 | Reached XP level 5. HP: 9/36 MP: 0/0 2418 | D:4 | Learned a level 2 spell: Scorch 2590 | D:4 | Noticed Ijyb 2596 | D:4 | Killed Ijyb 2597 | D:4 | Reached XP level 6. HP: 33/41 MP: 0/0 2629 | D:4 | Noticed Eustachio 2659 | D:4 | Killed Eustachio 2660 | D:4 | Reached XP level 7. HP: 4/46 MP: 0/0 2660 | D:4 | Learned a level 3 spell: Hailstorm 3421 | D:5 | Entered Level 5 of the Dungeon 3423 | D:5 | Found a glowing drain. 3690 | D:5 | Reached skill level 1 in Fighting 3690 | D:5 | Reached skill level 1 in Armour 3835 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_overflow_destroyed_library, gammafunk_temple_overflow_forgotten D:4: layout_loops_ring, kennysheep_small_spiral, uniq_ijyb, uniq_eustachio D:5: layout_loops_cross, nicolae_ru_the_path_less_chosen, cheibrodos_sewer_entry_drain, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.3 Conjurations | 4 5 6 | 6.3 Hexes | 4 5 6 | 6.3 Summonings | 4 5 6 | 6.3 Necromancy | 4 5 6 | 6.3 Translocations | 4 5 6 | 6.3 Forgecraft | 4 5 6 | 6.3 Fire Magic | 4 5 6 | 6.3 Ice Magic | 4 5 6 | 6.3 Air Magic | 4 5 6 | 6.3 Earth Magic | 4 5 6 | 6.3 Alchemy | 4 5 6 | 6.3 Fighting | 1 | 1.1 Armour | 1 | 1.1 Dodging | | 2.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Cast: Magic Dart | 80 | 30 | 4 || 114 Fulminant Prism | | 11 | 8 || 19 Iskenderun's Myst | | 6 | 5 || 11 Use: Potion | | 1 | || 1 Armour: Robe | 1 | 3 | || 4 Leather armour | | | 8 || 8 Dodge: Dodged | 6 | 3 | 1 || 10