Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 451 zand the Magician (level 7, -2/47 HPs) Began as a Djinni Conjurer on Jan 29, 2026. Was an Initiate of Gozag. Killed by an exploding fulminant prism (24 damage) ... created by the player character ... on level 5 of the Dungeon. The game lasted 00:07:47 (4071 turns). zand the Magician (Djinni Conjurer) Turns: 4071, Time: 00:07:48 Health: -2/47 AC: 3 Str: 8 XL: 7 Next: 25% Gold: 609 EV: 10 Int: 20 God: Gozag SH: 0 Dex: 11 rFire + + . g - staff of conjuration rCold x . . (no offhand) rNeg + . . t - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... e - ring of positive energy Stlth + (no ring) HPRegen 0.27/turn %: infuse magic (-3 HP) @: gold aura, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 678 gold pieces. You paid 69 gold pieces to Gozag. Inventory: Armour q - a +2 chain mail of fire resistance t - a +0 leather armour (worn) Magical Staves g - a staff of conjuration (weapon) Jewellery e - a ring of positive energy (worn) Wands s - a wand of flame (32) Scrolls c - 4 scrolls of identify {unknown} d - 2 scrolls of poison {unknown} f - a scroll of teleportation {unknown} h - a scroll of butterflies {unknown} i - a scroll of torment {unknown} l - a scroll of enchant armour {unknown} n - a scroll of revelation {unknown} p - a scroll of brand weapon {unknown} r - a scroll of blinking {unknown} Potions b - 2 potions of ambrosia {unknown} j - 3 potions of curing {unknown} k - 2 potions of attraction {unknown} m - a potion of lignification {unknown} o - a potion of brilliance {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Armour + Level 2.6 Dodging - Level 1.5 Stealth * Level 6.0 Spellcasting * Level 6.0 Conjurations * Level 6.0 Hexes * Level 6.0 Summonings * Level 6.0 Necromancy * Level 6.0 Translocations * Level 6.0 Forgecraft * Level 6.0 Fire Magic * Level 6.0 Ice Magic * Level 6.0 Air Magic * Level 6.0 Earth Magic * Level 6.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 12% 4 d - Iskenderun's Mystic Conj/Tloc 45% 2d10 (+2d512% 4 e - Slow Hex 100% N/A 1% 1 f - Scorch Fire 60% 2d7 1% 2 g - Hailstorm Conj/Ice 45% 3d10 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Gozag Qazlal Trog Shops: D:2 ? Portals: Sewer: D:5 Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc is heavily wounded. The orc is knocked back by the mystic blast. The orc slams into the rock wall. You kill the orc! Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You miscast Fulminant Prism. A strange surge of energy strikes you from nowhere. Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The howler monkey is distracted by your dazzling golden aura. Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits your fulminant prism! Your fulminant prism is severely damaged. The mystic blast hits the orc wizard! The orc wizard is severely wounded. The orc wizard is knocked back by the mystic blast. The howler monkey howls! You hear a bark! Your fulminant prism crackles loudly. The centaur is distracted by your dazzling golden aura. Your fulminant prism explodes! The blast of energy engulfs the howler monkey!! You kill the howler monkey! The blast of energy engulfs the orc wizard! You kill the orc wizard! The blast of energy engulfs the centaur!! You kill the centaur! The blast of energy engulfs you!! Ouch! That really hurt! You die... Your body crumbles into a pile of gold. #.#j #~~~~~~~#..# ..#j ..~~~~~....# ..j ?.#~..#[.... ..## #........#### .j*###. # #$# ....... #.####$# ...# ......# S..# #.#...## $.$.... #..$.@.# ....... #......# ##.#### ##.....$. ... ##..$#### #.# ...## ... ###. .. #. #. There were no monsters in sight! Vanquished Creatures Eustachio (D:4) An ogre (D:4) A centaur (D:5) A phantom (D:4) A howler monkey (D:5) A bombardier beetle (D:3) An iguana (D:5) Ijyb (D:4) An orc wizard (D:5) A dart slug (D:1) 4 orcs 2 ribbon worms 5 endoplasms 8 giant cockroaches 7 hobgoblins A quokka (D:1) 8 ball pythons 6 bats 3 frilled lizards 7 goblins 4 kobolds 7 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 165 | D:3 | Found a stormy altar of Qazlal. 166 | D:3 | Found an opulent altar of Gozag. 173 | D:3 | Found a snail-covered altar of Cheibriados. 188 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 313 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 916 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 916 | D:1 | Learned a level 1 spell: Slow 1467 | D:2 | Found Veq Jeid's Magic Scroll Emporium. 1773 | D:3 | Reached XP level 4. HP: 25/31 MP: 0/0 2054 | D:3 | Found a bloodstained altar of Trog. 2403 | D:4 | Noticed an ogre 2419 | D:4 | Killed an ogre 2420 | D:4 | Reached skill level 5 in Spellcasting 2420 | D:4 | Reached skill level 5 in Conjurations 2420 | D:4 | Reached skill level 5 in Hexes 2420 | D:4 | Reached skill level 5 in Summonings 2420 | D:4 | Reached skill level 5 in Necromancy 2420 | D:4 | Reached skill level 5 in Translocations 2420 | D:4 | Reached skill level 5 in Forgecraft 2420 | D:4 | Reached skill level 5 in Fire Magic 2420 | D:4 | Reached skill level 5 in Ice Magic 2420 | D:4 | Reached skill level 5 in Air Magic 2420 | D:4 | Reached skill level 5 in Earth Magic 2420 | D:4 | Reached skill level 5 in Alchemy 2420 | D:4 | Reached XP level 5. HP: 25/36 MP: 0/0 2420 | D:4 | Learned a level 2 spell: Scorch 2595 | D:4 | Noticed Eustachio 2616 | D:4 | Killed Eustachio 2617 | D:4 | Reached XP level 6. HP: 6/41 MP: 0/0 2774 | D:4 | Noticed Ijyb 2876 | D:4 | Reached XP level 7. HP: 24/46 MP: 0/0 2876 | D:4 | Learned a level 3 spell: Hailstorm 2878 | D:4 | Killed Ijyb 3637 | D:5 | Entered Level 5 of the Dungeon 3643 | D:5 | Found a glowing drain. 3928 | D:5 | Reached skill level 1 in Fighting 3928 | D:5 | Reached skill level 1 in Armour 4071 | D:5 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_overflow_destroyed_library, gammafunk_temple_overflow_forgotten D:4: layout_loops_ring, kennysheep_small_spiral, uniq_ijyb, uniq_eustachio D:5: layout_loops_cross, nicolae_ru_the_path_less_chosen, cheibrodos_sewer_entry_drain, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.0 Conjurations | 4 5 6 | 6.0 Hexes | 4 5 6 | 6.0 Summonings | 4 5 6 | 6.0 Necromancy | 4 5 6 | 6.0 Translocations | 4 5 6 | 6.0 Forgecraft | 4 5 6 | 6.0 Fire Magic | 4 5 6 | 6.0 Ice Magic | 4 5 6 | 6.0 Air Magic | 4 5 6 | 6.0 Earth Magic | 4 5 6 | 6.0 Alchemy | 4 5 6 | 6.0 Fighting | 1 | 1.0 Armour | 1 | 1.0 Dodging | | 2.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Cast: Magic Dart | 96 | 43 | 6 || 145 Fulminant Prism | | 11 | 9 || 20 Iskenderun's Myst | | 5 | 3 || 8 Armour: Robe | 8 | 1 | || 9 Leather armour | | | 7 || 7 Dodge: Dodged | 11 | 3 | 5 || 19