Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 0 zand the Magician (level 1, 15/15 HPs) Began as a Djinni Conjurer on Jan 30, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:22 (69 turns). zand the Magician (Djinni Conjurer) Turns: 69, Time: 00:00:23 Health: 15/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 21 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of ambrosia {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Armour + Level 2.1 Dodging - Level 1.5 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Forgecraft * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, zand the Djinni Conjurer. Game seed: 11 (custom seed); Press ? for a list of commands and other information. Found 14 gold pieces and a dark potion. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. Found a dagger. You now have 14 gold pieces. Found three escape hatches in the floor. b - a dark potion There is an escape hatch in the floor here. A ball python comes into view. Found a spear. Found a scroll labelled TEAGRA GAPPIHE. Found a stone staircase leading down. Found 7 gold pieces. There is a stone staircase leading down here. You now have 21 gold pieces (gained 7). What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You fly downwards. Found a plate armour and 6 gold pieces. Found a stone staircase leading up and a stone staircase leading down. There is a stone staircase leading up here. A rat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. The rat is severely wounded. The rat squeaks loudly. A bat comes into view. The rat bites you but does no damage. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## #. #.######### .>.......# ##......#.# .####.......... .......r......$ .......@....... .......b....... ...<..[........ ..............# ....#........## ....#........# ... ..........# .. ...........# ............# You could see a bat and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 69 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop Action || total ---------------------------++------- Cast: Magic Dart || 1 Armour: Robe || 1