Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 92 zand the Magician (level 4, -5/31 HPs) Began as a Djinni Conjurer on Jan 30, 2026. Was an Initiate of Gozag. Killed by miscasting Fulminant Prism (11 damage) ... on level 4 of the Dungeon. The game lasted 00:04:32 (2609 turns). zand the Magician (Djinni Conjurer) Turns: 2609, Time: 00:04:33 Health: -5/31 AC: 2 Str: 8 XL: 4 Next: 90% Gold: 527 EV: 11 Int: 19 God: Gozag SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-6 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 4 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 596 gold pieces. You paid 69 gold pieces to Gozag. Inventory: Armour a - a +0 robe (worn) q - a +0 leather armour r - a +2 chain mail of fire resistance Magical Staves g - a staff of conjuration Jewellery e - a ring of positive energy Scrolls c - 4 scrolls of identify {unknown} d - 2 scrolls of poison {unknown} f - a scroll of teleportation {unknown} h - a scroll of butterflies {unknown} i - a scroll of enchant armour {unknown} k - a scroll of revelation {unknown} o - a scroll of torment {unknown} p - a scroll of brand weapon {unknown} Potions b - 2 potions of ambrosia {unknown} j - 3 potions of curing {unknown} l - a potion of brilliance {unknown} m - 2 potions of attraction {unknown} n - a potion of lignification {unknown} Skills: * Level 0.7 Fighting + Level 0.3 Armour + Level 2.3 Dodging - Level 1.5 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Forgecraft * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 21% 4 e - Slow Hex 84% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Gozag Qazlal Trog Shops: D:2 ? Annotations: D:4 Eustachio Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The bat completely misses your fulminant prism. Your fulminant prism explodes! The blast of energy engulfs the iron imp! The iron imp is heavily wounded. The blast of energy engulfs the bat. You kill the bat! The bat's corpse disappears in a puff of smoke! The shadow imp gestures at you. Pain shoots through your body! Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. The shadow imp hits you but does no damage. Your fulminant prism explodes! The blast of energy engulfs the iron imp! You kill the iron imp! The iron imp disappears in a puff of smoke! The shadow imp attacks as it pursues you! The shadow imp hits you. Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the shadow imp. The shadow imp is moderately wounded. The shadow imp is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. You are blasted with magical energy! You die... Your body crumbles into a pile of gold. #.. #.. #.. ##### #.. #...##########.. ###............... #............>.... #.##.############# #####.##### #@##.# .r..#.....######.##.# ###.#####...........# #......@....5..#### ################ You could see a shadow imp (summoned). Vanquished Creatures A bombardier beetle (D:3) A dart slug (D:1) 2 orcs 2 ribbon worms 5 endoplasms 6 giant cockroaches 7 hobgoblins A quokka (D:1) 7 ball pythons 6 bats 3 frilled lizards 7 goblins 4 kobolds 7 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 151 | D:3 | Found a stormy altar of Qazlal. 153 | D:3 | Found an opulent altar of Gozag. 155 | D:3 | Found a snail-covered altar of Cheibriados. 182 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 345 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 882 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 882 | D:1 | Learned a level 1 spell: Slow 1164 | D:2 | Found Veq Jeid's Magic Scroll Emporium. 1774 | D:3 | Reached XP level 4. HP: 26/31 MP: 0/0 2112 | D:3 | Found a bloodstained altar of Trog. 2581 | D:4 | Noticed Eustachio 2609 | D:4 | Killed by miscasting Fulminant Prism Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_overflow_destroyed_library, gammafunk_temple_overflow_forgotten D:4: layout_loops_ring, kennysheep_small_spiral, uniq_ijyb, uniq_eustachio Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Fighting | | 0.7 Armour | | 0.3 Dodging | | 2.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Cast: Magic Dart | 93 | 34 || 127 Fulminant Prism | | 3 || 3 Iskenderun's Myst | | 2 || 2 Armour: Robe | 5 | 2 || 7 Dodge: Dodged | 12 | 1 || 13