Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 6 zand the Magician (level 2, 21/21 HPs) Began as a Djinni Alchemist on Feb 4, 2026. Was an Initiate of Gozag. Quit the game on level 1 of the Dungeon. The game lasted 00:02:43 (379 turns). zand the Magician (Djinni Alchemist) Turns: 379, Time: 00:02:44 Health: 21/21 AC: 2 Str: 7 XL: 2 Next: 0% Gold: 21 EV: 11 Int: 16 God: Gozag SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 1 of the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. You paid 69 gold pieces to Gozag. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of positive energy Scrolls c - a scroll of identify {unknown} d - a scroll of poison {unknown} Potions b - a potion of ambrosia {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Armour + Level 2.2 Dodging - Level 1.5 Stealth * Level 3.2 Spellcasting * Level 3.2 Conjurations * Level 3.2 Hexes * Level 3.2 Summonings * Level 3.2 Necromancy * Level 3.2 Translocations * Level 3.2 Forgecraft * Level 3.2 Fire Magic * Level 3.2 Ice Magic * Level 3.2 Air Magic * Level 3.2 Earth Magic * Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 48% 1d2 4% 1 b - Mercury Arrow Conj/Alch 24% 2d7 8% 2 c - Mephitic Cloud Conj/Alch/Air 12% N/A 14% 3 d - Olgreb's Toxic Radia Alch 12% N/A 43% 4 e - Sticky Flame Fire/Alch 12% 2d5 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Gozag Qazlal Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History That would be overly suicidal. Okay, then. Aiming: Poisonous Vapours (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target That would be overly suicidal. Okay, then. A bat comes into view. Welcome back, zand the Djinni Alchemist. Game seed: 11 (custom seed) Gozag says: Greed is good. Press ? for a list of commands and other information. Aiming: Poisonous Vapours (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Poisonous fumes billow in the air! Casting: Poisonous Vapours (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Poisonous Vapours (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a kobold, wielding a +0 dagger Poisonous fumes billow around the kobold! The kobold is poisoned. Unknown command. Aiming: Poisonous Vapours (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a kobold, wielding a +0 dagger (severely wounded, poisoned) Poisonous fumes billow around the kobold! You kill the kobold! You have reached level 2! You now have 21 gold pieces (gained 7). You see here a +0 dagger. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..## ...# ...### .....# ..##.# ..##.# ..##)## ####..###############... ................@....... #####..############...#g ##.... ... #####.. # You could see a goblin (asleep). Vanquished Creatures An endoplasm (D:3) 3 ball pythons A bat (D:3) A kobold (D:1) 2 rats (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Alchemist began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Poisonous | Vapours, Mercury Arrow, Mephitic Cloud, Olgreb's Toxic | Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 163 | D:3 | Found an opulent altar of Gozag. 165 | D:3 | Found a stormy altar of Qazlal. 166 | D:3 | Found a snail-covered altar of Cheibriados. 202 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 362 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 379 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_overflow_destroyed_library, gammafunk_temple_overflow_forgotten Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Dodging | | 2.2 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 12 Punch || 1 Cast: Poisonous Vapours || 15 Armour: Robe || 6 Dodge: Dodged || 12