Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 2974 zand the Thaumaturge (level 10, -12/64 HPs) Began as a Djinni Conjurer on Feb 7, 2026. Was an Initiate of Gozag. Shot with a sling bullet by Joseph (16 damage) ... on level 7 of the Dungeon. The game lasted 00:21:16 (7739 turns). zand the Thaumaturge (Djinni Conjurer) Turns: 7739, Time: 00:21:16 Health: -12/64 AC: 3 Str: 16 XL: 10 Next: 8% Gold: 1303 EV: 11 Int: 21 God: Gozag SH: 4 Dex: 14 rFire + + . F - +0 hand axe "Goblinbane" {freeze, Str+6 Dex+3} rCold x . . a - +0 buckler rNeg + . . t - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . G - amulet of the acrobat Will +.... e - ring of positive energy Stlth ++ (no ring) HPRegen 0.30/turn %: acrobat, infuse magic (-13 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 7 of the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 1372 gold pieces. You paid 69 gold pieces to Gozag. Inventory: Hand Weapons y - a +3 quarterstaff of chaos F - the +0 hand axe "Goblinbane" (weapon) {freeze, Str+6 Dex+3} (You found it on level 6 of the Dungeon) Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). Missiles u - 4 throwing nets Armour a - a +0 buckler (worn) s - a +2 chain mail of fire resistance t - a +0 leather armour (worn) D - a +0 plate armour of willpower Magical Staves g - a staff of conjuration x - a staff of death Jewellery e - a ring of positive energy (worn) G - an amulet of the acrobat (worn) Wands r - a wand of flame (62) w - a wand of light (5) Scrolls c - 6 scrolls of identify {unknown} d - 2 scrolls of poison {unknown} f - 3 scrolls of teleportation {unknown} h - a scroll of butterflies {unknown} i - a scroll of enchant armour {unknown} m - a scroll of revelation {unknown} n - 2 scrolls of torment {unknown} p - a scroll of brand weapon {unknown} q - 2 scrolls of blinking {unknown} A - a scroll of fog {unknown} B - a scroll of vulnerability {unknown} E - a scroll of enchant weapon {unknown} Potions b - 2 potions of ambrosia {unknown} j - 2 potions of attraction {unknown} k - a potion of lignification {unknown} l - 2 potions of brilliance {unknown} o - 3 potions of curing {unknown} v - a potion of enlightenment {unknown} z - 2 potions of mutation {unknown} C - 2 potions of berserk rage {unknown} Skills: + Level 2.1 Fighting + Level 2.1 Armour + Level 3.4 Dodging - Level 1.5 Stealth * Level 9.9 Spellcasting * Level 9.9 Conjurations * Level 9.9 Hexes * Level 9.9 Summonings * Level 9.9 Necromancy * Level 9.9 Translocations * Level 9.9 Forgecraft * Level 9.9 Fire Magic * Level 9.9 Ice Magic * Level 9.9 Air Magic * Level 9.9 Earth Magic * Level 9.9 Alchemy - Level 0.1 Invocations + Level 2.1 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 51% 2d11 (+2d61% 4 e - Slow Hex 100% N/A 1% 1 f - Scorch Fire 100% 2d9 1% 2 g - Hailstorm Conj/Ice 51% 3d10 1% 3 h - Petrify Alch/Erth 51% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Cheibriados Dithmenos Gozag Makhleb Qazlal Ru Trog Zin Shops: D:2 ? Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Something hits your fulminant prism! Something hits your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Joseph unwields a +3 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits your fulminant prism!! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Joseph shoots a sling bullet. The sling bullet hits your fulminant prism! Your fulminant prism crackles loudly. Things that are here: a +0 short sword; 4 stones Joseph shoots a sling bullet. The sling bullet hits your fulminant prism! Your fulminant prism explodes! Things that are here: a +0 short sword; 5 stones Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Joseph shoots a sling bullet. The sling bullet hits you!! * * * LOW HITPOINT WARNING * * * A water moccasin comes into view. You hear a loud crackle. There is a stone staircase leading up here. Joseph shoots a sling bullet. The sling bullet hits you! You die... Your body crumbles into a pile of gold. #... ..# # ###..# #.# #. #. ..# #.# ###.##.##.# #.# ........$.# #.# #.....$..###.# #.# #....@*......# ##.## ###.....########...#####. #.....###..))@.)....... ###...S@...###...###### #######*## ##)## ### #.# #.# #.# ..# ### You could see Joseph and a water moccasin. Vanquished Creatures A wraith (D:6) Eustachio (D:4) A yak (D:6) A steam dragon (D:6) Menkaure (D:7) An ice beast (D:5) A sky beast (D:6) An ogre (D:4) 2 centaurs (D:5) 2 phantoms A kobold brigand (D:7) A gnoll sergeant (D:5) 5 scorpions 5 wights (D:6) 2 howler monkeys A bombardier beetle (D:3) 2 hounds (D:5) 2 jellies 5 orc priests (D:6) Crazy Yiuf (D:5) A gnoll bouda (D:5) A sleepcap (D:6) 4 iguanas (D:5) Ijyb (D:4) 7 orc wizards 6 adders 13 gnolls (D:5) A white imp (D:6) 4 ufetubi A dart slug (D:1) 13 orcs 4 ribbon worms 5 endoplasms 8 giant cockroaches 7 hobgoblins A quokka (D:1) 8 ball pythons 6 bats 3 frilled lizards 7 goblins 8 kobolds 7 rats 153 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 171 | D:3 | Found a stormy altar of Qazlal. 173 | D:3 | Found an opulent altar of Gozag. 175 | D:3 | Found a snail-covered altar of Cheibriados. 200 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 353 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 933 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 933 | D:1 | Learned a level 1 spell: Slow 1179 | D:2 | Found Veq Jeid's Magic Scroll Emporium. 1741 | D:3 | Reached XP level 4. HP: 28/31 MP: 0/0 2034 | D:3 | Found a bloodstained altar of Trog. 2316 | D:4 | Noticed Ijyb 2322 | D:4 | Noticed a phantom 2323 | D:4 | Killed Ijyb 2324 | D:4 | Reached XP level 5. HP: 19/36 MP: 0/0 2324 | D:4 | Learned a level 2 spell: Scorch 2326 | D:4 | Noticed an ogre 2718 | D:4 | Killed an ogre 2719 | D:4 | Reached skill level 5 in Spellcasting 2719 | D:4 | Reached skill level 5 in Conjurations 2719 | D:4 | Reached skill level 5 in Hexes 2719 | D:4 | Reached skill level 5 in Summonings 2719 | D:4 | Reached skill level 5 in Necromancy 2719 | D:4 | Reached skill level 5 in Translocations 2719 | D:4 | Reached skill level 5 in Forgecraft 2719 | D:4 | Reached skill level 5 in Fire Magic 2719 | D:4 | Reached skill level 5 in Ice Magic 2719 | D:4 | Reached skill level 5 in Air Magic 2719 | D:4 | Reached skill level 5 in Earth Magic 2719 | D:4 | Reached skill level 5 in Alchemy 2719 | D:4 | Reached XP level 6. HP: 20/41 MP: 0/0 3411 | D:5 | Entered Level 5 of the Dungeon 3414 | D:5 | Found a glowing drain. 3515 | D:4 | Noticed Eustachio 3671 | D:4 | Killed Eustachio 3672 | D:4 | Reached XP level 7. HP: 38/46 MP: 0/0 3672 | D:4 | Learned a level 3 spell: Hailstorm 3825 | D:5 | Reached skill level 1 in Fighting 3825 | D:5 | Reached skill level 1 in Armour 3975 | D:5 | Reached skill level 1 in Evocations 4076 | D:5 | Reached XP level 8. HP: 32/52 MP: 0/0 5685 | D:5 | Noticed Crazy Yiuf 5888 | D:5 | Found a sacrificial altar of Ru. 6080 | D:5 | Killed Crazy Yiuf 6250 | D:6 | Reached XP level 9. HP: 50/57 MP: 0/0 6250 | D:6 | Learned a level 4 spell: Petrify 6832 | D:6 | Found a shadowy altar of Dithmenos. 7191 | D:6 | Found a burning altar of Makhleb. 7201 | D:6 | Found a glowing silver altar of Zin. 7319 | D:6 | Identified the +0 hand axe "Goblinbane" {freeze, Str+6 | Dex+3} 7669 | D:7 | Reached XP level 10. HP: 55/64 MP: 0/0 7715 | D:7 | Noticed Menkaure 7718 | D:7 | Noticed Joseph 7724 | D:7 | Killed Menkaure 7737 | D:7 | HP: 3/64 [Joseph/sling bullet (19)] 7739 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_overflow_destroyed_library, gammafunk_temple_overflow_forgotten D:4: layout_loops_ring, kennysheep_small_spiral, uniq_ijyb, uniq_eustachio D:5: layout_loops_cross, nicolae_ru_the_path_less_chosen, cheibrodos_sewer_entry_drain, uniq_crazy_yiuf_cottage D:6: minmay_chambers_of_sixes, layout_rooms, grunt_dithmenos_smoke_and_mirrors, grunt_temple_overflow_order_and_chaos_2, grunt_decor_mini_mirrors D:7: layout_loops_ring, minmay_temple_entry_steel_oval, uniq_joseph, uniq_maurice, uniq_pikel, uniq_menkaure, uniq_maggie Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 8 9 | 9.9 Conjurations | 4 5 6 8 9 | 9.9 Hexes | 4 5 6 8 9 | 9.9 Summonings | 4 5 6 8 9 | 9.9 Necromancy | 4 5 6 8 9 | 9.9 Translocations | 4 5 6 8 9 | 9.9 Forgecraft | 4 5 6 8 9 | 9.9 Fire Magic | 4 5 6 8 9 | 9.9 Ice Magic | 4 5 6 8 9 | 9.9 Air Magic | 4 5 6 8 9 | 9.9 Earth Magic | 4 5 6 8 9 | 9.9 Alchemy | 4 5 6 8 9 | 9.9 Fighting | 1 2 | 2.1 Armour | 1 2 | 2.1 Evocations | 1 2 | 2.1 Dodging | 3 | 3.4 Stealth | | 1.5 Invocations | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 14 | | | || 14 Cast: Magic Dart | 90 | 44 | 9 | || 143 Fulminant Prism | | 12 | 99 | 9 || 120 Iskenderun's Myst | | 7 | 16 | 3 || 26 Hailstorm | | | 2 | || 2 Armour: Robe | 7 | 7 | | || 14 Leather armour | | | 21 | 3 || 24 Dodge: Dodged | 10 | 8 | 17 | 4 || 39 Block: Buckler | | | | 1 || 1