zand Level 1 of the Dungeon (9, -4, D:1) a +0 dagger (15, 19, D:1) a +0 sling (19, 31, D:1) 6 gold pieces (20, 7, D:1) a +0 spear (22, 25, D:1) a +0 dagger (28, 23, D:1) a +0 plate armour (29, 22, D:1) a +0 spear (30, -3, D:1) 7 stones (36, 27, D:1) a book of Fire (38, 3, D:1) a ball python skeleton (39, 27, D:1) a +0 dagger (42, 24, D:1) a +0 dagger (53, 35, D:1) a +0 short sword (55, 9, D:1) a book of the Tundra (63, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 7 gold pieces (7, 0, D:2) a +0 plate armour (9, -3, D:2) a rat skeleton (24, -10, D:2) 12 gold pieces (24, -1, D:2) 6 gold pieces a +0 short sword 2 stones (29, 3, D:2) 4 javelins (30, 3, D:2) a +0 robe (34, 13, D:2) a scroll of revelation (36, 9, D:2) a rat corpse (skeletalised by now) (39, 8, D:2) a +0 plate armour Level 3 of the Dungeon (21, 18, D:3) a +0 club (22, 20, D:3) 4 poisoned darts (24, 19, D:3) a +0 short sword (24, 22, D:3) 7 poisoned darts a +0 dagger (30, 10, D:3) a +0 ring mail (50, 32, D:3) a book of Minor Magic (53, 41, D:3) a +0 robe a ring of poison resistance Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, -15, D:4) a +0 dagger (8, -11, D:4) a scarab talisman (16, -12, D:4) a +0 scale mail a +0 giant club (17, -14, D:4) a +0 dagger a +0 sling (17, 2, D:4) a +0 quarterstaff (17, 16, D:4) a +0 leather armour a +0 rapier (19, 16, D:4) a +0 leather armour a +0 club (20, -31, D:4) 4 stones (25, -9, D:4) 5 stones (37, -27, D:4) 6 stones (38, -8, D:4) a +0 leather armour a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, -5, D:5) a +0 hammer (5, -6, D:5) a +0 cloak (7, 8, D:5) a +0 ring mail (13, -6, D:5) a +0 halberd (15, -11, D:5) a +0 club a +0 robe (15, -10, D:5) a +0 club a +0 whip (15, -8, D:5) a +0 spear (21, 41, D:5) a +0 whip (25, 38, D:5) a +0 great sword a +0 leather armour (28, 23, D:5) a +0 shortbow (31, -11, D:5) a staff of death (34, 12, D:5) a +0 whip (34, 35, D:5) a +0 dagger a +0 robe (35, -4, D:5) a +1 dagger of flaming a +0 robe (35, 10, D:5) a +0 flail (35, 11, D:5) a +0 club (35, 20, D:5) a +0 halberd a +0 club a +0 whip a +0 shortbow (35, 37, D:5) a +1 heavy flail a +0 ring mail (36, 7, D:5) a +0 spear (37, 12, D:5) a +2 whip of venom (38, 7, D:5) a +0 whip (38, 22, D:5) a +0 scale mail a +0 spear (39, 17, D:5) a +0 ring mail (40, 32, D:5) a book of Burglary (42, 3, D:5) a medusa talisman Level 6 of the Dungeon (3, -10, D:6) a +0 dagger (11, -36, D:6) a +0 great sword a +0 robe (12, -37, D:6) a +0 flail a +0 chain mail (12, -36, D:6) a +0 hand axe a +0 leather armour (12, -35, D:6) a +0 scale mail a +0 club (13, -37, D:6) a +0 leather armour a +0 hand axe (14, -38, D:6) a +0 club (14, -18, D:6) 6 stones (14, -13, D:6) a +0 hand axe (16, -19, D:6) a +0 rapier (21, -12, D:6) a +0 robe a +0 dagger of venom (22, -18, D:6) a +0 robe a +0 dagger (22, -17, D:6) a +0 scale mail a +0 hand axe (23, -24, D:6) a +0 robe a +0 short sword (23, -19, D:6) a +0 sling a +0 chain mail a +0 trident (24, -35, D:6) a +0 flail (24, -24, D:6) a +0 robe a +0 spear (26, -26, D:6) a +0 robe a +0 mace (27, -32, D:6) 6 boomerangs a +0 robe a +0 dagger a +0 hand axe (27, -27, D:6) a +0 robe a +0 battleaxe (28, -30, D:6) a +0 short sword a +0 short sword (28, -29, D:6) a +0 whip (29, -28, D:6) a +0 hand axe (29, -27, D:6) a +0 robe a +0 dagger (30, -28, D:6) a +0 dagger a +0 robe a +0 dagger Level 7 of the Dungeon [Shop] Ademub's Antique Armour Shoppe a +1 cloak of stealth (379 gold) a +2 chain mail of cold resistance (529 gold) a +1 robe of cold resistance (296 gold) the +2 hood of the Assassin {Detect Stab+ Stlth++} (1380 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. a +1 leather armour of fire resistance (322 gold) a +2 pair of boots of rampaging (494 gold) a +2 chain mail of poison resistance (460 gold) the +0 leather armour of Lucidity {^Drain rElec Regen+ Str+4} (432 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). a +1 pair of boots of stealth (379 gold) a +1 chain mail of cold resistance (414 gold) a +0 helmet of see invisible (264 gold) (2, -6, D:7) a +0 hand axe a +0 leather armour a +0 war axe (2, -5, D:7) a +0 short sword a +0 short sword (4, 11, D:7) a +0 chain mail (11, -4, D:7) a +0 ring mail (14, 20, D:7) 4 large rocks (19, -9, D:7) a +0 leather armour a +0 dagger (20, -8, D:7) 8 stones a +0 trident a +0 leather armour (20, -6, D:7) a +0 robe a +0 dagger (21, -6, D:7) a +0 robe a +0 dagger (22, 5, D:7) a +0 robe (26, 10, D:7) a book of Scorching (26, 19, D:7) a +0 dagger (26, 31, D:7) a +0 robe a +0 hand axe (26, 32, D:7) 6 stones (28, 25, D:7) a +0 buckler (31, 21, D:7) a +0 leather armour (31, 26, D:7) a +0 robe a +4 long sword (32, 24, D:7) a +0 robe a +2 great sword (32, 27, D:7) a +0 robe a +0 scimitar a +0 robe a +6 morningstar (35, -1, D:7) a +0 dagger (35, 0, D:7) a +0 hand axe a +0 cloak (35, 9, D:7) a +0 sling a +3 quarterstaff a +0 leather armour (36, 0, D:7) 2 boomerangs a +0 club (36, 1, D:7) a +1 dagger of pain (36, 4, D:7) a +0 leather armour a +0 dagger (36, 11, D:7) a +1 halberd of flaming (37, 0, D:7) a +0 chain mail a +0 mace (37, 3, D:7) a +0 robe a +1 whip of electrocution (50, 30, D:7) 4 stones a +0 short sword (51, 30, D:7) 5 stones a +0 short sword (53, 30, D:7) 4 stones a +0 club (54, 30, D:7) a +0 short sword (54, 32, D:7) 2 poisoned darts a +0 short sword Level 8 of the Dungeon (4, 7, D:8) a +0 orcbow (9, -11, D:8) a +0 whip a +0 spear (9, -10, D:8) a +0 spear (9, -9, D:8) a +0 whip (11, -11, D:8) a +0 club (11, -10, D:8) a +0 dagger a +0 robe (11, -9, D:8) a +0 dagger (12, -11, D:8) a +1 heavy spear a +0 scale mail (12, 3, D:8) a +0 flail 6 boomerangs a +0 club a +0 leather armour (13, -11, D:8) a +0 club (13, -10, D:8) a +0 spear (13, 2, D:8) a +0 spear (14, -8, D:8) a +0 flail (36, -12, D:8) a +0 dagger a +0 robe (37, -13, D:8) a +0 hand axe (37, -12, D:8) a +0 whip (37, -11, D:8) a +0 whip a +0 ring mail (58, 28, D:8) a +4 falchion a +0 robe (59, 28, D:8) a +4 short sword a +0 robe a +0 morningstar a +0 robe (60, 26, D:8) a +4 dagger a +0 robe (63, 24, D:8) a +0 short sword a +0 leather armour Level 9 of the Dungeon [Shop] Axaoseiw's Antique Armour Emporium the +6 plate armour "Ofip" {rF++} (2320 gold) rF++: It greatly protects you from fire. a +0 robe (28 gold) a +0 chain mail (192 gold) the +5 robe of Night {Dark Will+ SInv} (1920 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a +0 chain mail (192 gold) a +0 leather armour (64 gold) (0, 0, D:9) a +0 club (2, -3, D:9) a +0 whip (2, -1, D:9) a +0 club (2, 0, D:9) a +0 ring mail (3, 0, D:9) a +0 spear (4, 0, D:9) a +0 whip (5, -9, D:9) a +0 chain mail (6, 17, D:9) a +2 hand axe of freezing (8, 7, D:9) a +0 leather armour a +0 flail (12, 7, D:9) a +0 robe a +0 mace (13, 0, D:9) a +0 mace (14, 6, D:9) a +0 robe a +5 flail a +0 dagger a +0 robe (16, 6, D:9) 7 stones a +0 plate armour a +0 hand axe a +0 club a +0 club (17, 6, D:9) a +0 shortbow (19, 17, D:9) 5 stones (20, 7, D:9) a +0 chain mail a +0 flail (21, 6, D:9) a +0 scale mail a +4 trident of flaming (23, 23, D:9) a +0 robe a +0 halberd (24, 6, D:9) a +0 orcbow (24, 26, D:9) a +0 robe a +3 trident (26, 2, D:9) a scarab talisman (32, -5, D:9) a lupine talisman (33, 35, D:9) 4 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 33 gold pieces (4, -9, Orc:1) a +3 whip a +0 leather armour a +0 club (5, -8, Orc:1) a +0 heavy flail a +0 arbalest a +0 club (5, -7, Orc:1) a +0 chain mail a +0 hand axe (5, -6, Orc:1) a +0 plate armour a +0 dire flail (6, -10, Orc:1) a +0 plate armour a +0 dire flail (6, -7, Orc:1) a +0 ring mail a +0 hand axe a +0 flail (6, -5, Orc:1) 20 gold pieces 5 large rocks (7, -5, Orc:1) 13 gold pieces a +0 giant spiked club (7, -4, Orc:1) 20 gold pieces a +0 giant club (8, -10, Orc:1) a +0 flail (8, -5, Orc:1) 25 gold pieces a +0 chain mail a +0 trident (9, -5, Orc:1) 14 gold pieces a +0 club a +0 flail (9, -4, Orc:1) a +0 whip of draining (unseen) (9, -3, Orc:1) 38 gold pieces (still there?) a +2 flail of protection (still there?) a +0 leather armour (still there?) a +2 trident of flaming (still there?) (10, -4, Orc:1) 8 gold pieces a +0 leather armour a +0 club (10, -3, Orc:1) 28 gold pieces a +0 short sword (10, -2, Orc:1) 44 gold pieces a +0 hand axe a +0 robe a +0 dagger (11, -4, Orc:1) 6 gold pieces a +0 club