Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 3560 zand the Thaumaturge (level 10, 0/64 HPs) Began as a Djinni Conjurer on Feb 9, 2026. Was an Initiate of Gozag. Slain by Joseph ... wielding a +3 quarterstaff (7 damage) ... on level 7 of the Dungeon. The game lasted 00:20:08 (6912 turns). zand the Thaumaturge (Djinni Conjurer) Turns: 6912, Time: 00:20:09 Health: 0/64 AC: 6 Str: 16 XL: 10 Next: 30% Gold: 1204 EV: 9 Int: 20 God: Gozag SH: 4 Dex: 15 rFire + + . A - +0 hand axe "Goblinbane" {freeze, Str+6 Dex+3} rCold x . . t - +0 buckler rNeg + . . G - +0 scale mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . E - amulet of the acrobat Will +.... e - ring of positive energy Stlth + (no ring) HPRegen 0.30/turn %: acrobat, infuse magic (-1 HP) @: gold aura, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 7 of the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 1273 gold pieces. You paid 69 gold pieces to Gozag. Inventory: Hand Weapons x - a +3 quarterstaff of chaos A - the +0 hand axe "Goblinbane" (weapon) {freeze, Str+6 Dex+3} (You found it on level 6 of the Dungeon) Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). Missiles s - 4 throwing nets Armour p - a +2 chain mail of fire resistance t - a +0 buckler (worn) D - a +0 plate armour of willpower G - a +0 scale mail (worn) Magical Staves f - a staff of conjuration Jewellery e - a ring of positive energy (worn) E - an amulet of the acrobat (worn) Wands q - a wand of flame (62) u - a wand of light (5) Scrolls a - 3 scrolls of teleportation {unknown} c - 6 scrolls of identify {unknown} d - a scroll of poison {unknown} h - a scroll of brand weapon {unknown} j - 2 scrolls of torment {unknown} m - a scroll of revelation {unknown} o - a scroll of enchant armour {unknown} r - 2 scrolls of blinking {unknown} y - a scroll of fog {unknown} B - a scroll of enchant weapon {unknown} C - a scroll of vulnerability {unknown} Potions b - 2 potions of ambrosia {unknown} i - 2 potions of curing k - 2 potions of attraction {unknown} l - 2 potions of brilliance {unknown} n - a potion of lignification {unknown} v - 2 potions of mutation {unknown} w - a potion of enlightenment {unknown} z - 2 potions of berserk rage {unknown} Skills: + Level 2.3 Fighting + Level 2.3 Armour + Level 3.5 Dodging - Level 1.5 Stealth * Level 10.4 Spellcasting * Level 10.4 Conjurations * Level 10.4 Hexes * Level 10.4 Summonings * Level 10.4 Necromancy * Level 10.4 Translocations * Level 10.4 Forgecraft * Level 10.4 Fire Magic * Level 10.4 Ice Magic * Level 10.4 Air Magic * Level 10.4 Earth Magic * Level 10.4 Alchemy + Level 2.3 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d14 4% 4 d - Iskenderun's Mystic Conj/Tloc 51% 2d11 (+2d64% 4 e - Slow Hex 100% N/A 1% 1 f - Scorch Fire 100% 2d9 1% 2 g - Hailstorm Conj/Ice 51% 3d10 1% 3 h - Petrify Alch/Erth 51% N/A 4% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:7 Altars: Cheibriados Dithmenos Gozag Makhleb Qazlal Ru Trog Zin Shops: D:2 ? Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You hear a loud crackle. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You hear an explosion! The blast of energy engulfs your fulminant prism!! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin!! The water moccasin is severely wounded. The water moccasin is knocked back by the mystic blast. The water moccasin slams into the metal wall. The water moccasin is severely wounded. A wight comes into view. It is wielding a +2 great sword. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin! You kill the water moccasin! Joseph unwields a +3 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you!! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Joseph unwields a +0 sling. Joseph wields a +3 quarterstaff. Joseph hits you with a +3 quarterstaff! You die... Your body crumbles into a pile of gold. #.###.#.#...........# # #...#@#.###........### #.>.#.#.# #........... #..?#*#.#####.....#### #.###.#.#..# #.....###. ..#..S#..#.# ###....... ..#(.###..#..##.# #######. . . #..z##@....# ## . ..###$@..#.## ######.# . ## You could see Joseph and a wight. Vanquished Creatures Pikel (D:7) A wraith (D:6) Eustachio (D:4) A yak (D:6) A steam dragon (D:5) Menkaure (D:7) A water moccasin (D:7) An ice beast (D:5) A sky beast (D:6) An ogre (D:4) 2 centaurs (D:5) 2 phantoms A kobold brigand (D:7) A gnoll sergeant (D:5) 5 scorpions 5 wights (D:6) 2 howler monkeys A bombardier beetle (D:3) 3 hounds 2 jellies Crazy Yiuf (D:5) 5 orc priests (D:6) A gnoll bouda (D:5) A sleepcap (D:6) 4 iguanas (D:5) Ijyb (D:4) 7 orc wizards 6 adders 13 gnolls (D:5) A white imp (D:6) 4 ufetubi 18 orcs 4 ribbon worms 5 endoplasms 8 giant cockroaches 7 hobgoblins 5 ball pythons 4 bats 2 frilled lizards 6 goblins 7 kobolds 6 rats (D:2) 150 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 148 | D:3 | Found a stormy altar of Qazlal. 150 | D:3 | Found an opulent altar of Gozag. 152 | D:3 | Found a snail-covered altar of Cheibriados. 165 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 212 | D:2 | Reached XP level 2. HP: 18/21 MP: 0/0 277 | D:3 | Reached XP level 3. HP: 7/25 MP: 0/0 277 | D:3 | Learned a level 1 spell: Slow 639 | D:3 | Reached XP level 4. HP: 29/31 MP: 0/0 937 | D:3 | Found a bloodstained altar of Trog. 1765 | D:2 | Found Veq Jeid's Magic Scroll Emporium. 1942 | D:5 | Entered Level 5 of the Dungeon 1942 | D:5 | Noticed a scorpion 1945 | D:5 | Killed a scorpion 1946 | D:5 | Reached XP level 5. HP: 32/36 MP: 0/0 1946 | D:5 | Learned a level 2 spell: Scorch 2024 | D:4 | Noticed Eustachio 2037 | D:4 | Killed Eustachio 2038 | D:4 | Reached skill level 5 in Spellcasting 2038 | D:4 | Reached skill level 5 in Conjurations 2038 | D:4 | Reached skill level 5 in Hexes 2038 | D:4 | Reached skill level 5 in Summonings 2038 | D:4 | Reached skill level 5 in Necromancy 2038 | D:4 | Reached skill level 5 in Translocations 2038 | D:4 | Reached skill level 5 in Forgecraft 2038 | D:4 | Reached skill level 5 in Fire Magic 2038 | D:4 | Reached skill level 5 in Ice Magic 2038 | D:4 | Reached skill level 5 in Air Magic 2038 | D:4 | Reached skill level 5 in Earth Magic 2038 | D:4 | Reached skill level 5 in Alchemy 2038 | D:4 | Reached XP level 6. HP: 31/41 MP: 0/0 2093 | D:4 | Noticed Ijyb 2098 | D:4 | Killed Ijyb 2099 | D:4 | Reached XP level 7. HP: 38/46 MP: 0/0 2099 | D:4 | Learned a level 3 spell: Hailstorm 2154 | D:4 | Reached skill level 1 in Fighting 2154 | D:4 | Reached skill level 1 in Armour 2154 | D:4 | Reached skill level 1 in Evocations 2997 | D:5 | Reached XP level 8. HP: 39/52 MP: 0/0 4159 | D:5 | Noticed Crazy Yiuf 4227 | D:5 | Found a sacrificial altar of Ru. 4556 | D:5 | Killed Crazy Yiuf 4685 | D:6 | Reached XP level 9. HP: 27/57 MP: 0/0 4685 | D:6 | Learned a level 4 spell: Petrify 5279 | D:6 | Identified the +0 hand axe "Goblinbane" {freeze, Str+6 | Dex+3} 5376 | D:6 | Found a shadowy altar of Dithmenos. 5991 | D:6 | Found a burning altar of Makhleb. 5993 | D:6 | Found a glowing silver altar of Zin. 6392 | D:7 | Noticed Pikel 6397 | D:7 | Killed Pikel 6398 | D:7 | Reached skill level 10 in Spellcasting 6398 | D:7 | Reached skill level 10 in Conjurations 6398 | D:7 | Reached skill level 10 in Hexes 6398 | D:7 | Reached skill level 10 in Summonings 6398 | D:7 | Reached skill level 10 in Necromancy 6398 | D:7 | Reached skill level 10 in Translocations 6398 | D:7 | Reached skill level 10 in Forgecraft 6398 | D:7 | Reached skill level 10 in Fire Magic 6398 | D:7 | Reached skill level 10 in Ice Magic 6398 | D:7 | Reached skill level 10 in Air Magic 6398 | D:7 | Reached skill level 10 in Earth Magic 6398 | D:7 | Reached skill level 10 in Alchemy 6398 | D:7 | Reached XP level 10. HP: 5/64 MP: 0/0 6624 | D:7 | Noticed Menkaure 6632 | D:7 | Killed Menkaure 6887 | D:7 | Found a staircase to the Ecumenical Temple. 6889 | D:7 | Noticed Joseph 6912 | D:7 | Slain by Joseph Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_overflow_destroyed_library, gammafunk_temple_overflow_forgotten D:4: layout_loops_ring, kennysheep_small_spiral, uniq_ijyb, uniq_eustachio D:5: layout_loops_cross, nicolae_ru_the_path_less_chosen, cheibrodos_sewer_entry_drain, uniq_crazy_yiuf_cottage D:6: minmay_chambers_of_sixes, layout_rooms, grunt_dithmenos_smoke_and_mirrors, grunt_temple_overflow_order_and_chaos_2, grunt_decor_mini_mirrors D:7: layout_loops_ring, minmay_temple_entry_steel_oval, uniq_joseph, uniq_maurice, uniq_pikel, uniq_menkaure, uniq_maggie Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 8 10 | 10.4 Conjurations | 4 5 6 8 10 | 10.4 Hexes | 4 5 6 8 10 | 10.4 Summonings | 4 5 6 8 10 | 10.4 Necromancy | 4 5 6 8 10 | 10.4 Translocations | 4 5 6 8 10 | 10.4 Forgecraft | 4 5 6 8 10 | 10.4 Fire Magic | 4 5 6 8 10 | 10.4 Ice Magic | 4 5 6 8 10 | 10.4 Air Magic | 4 5 6 8 10 | 10.4 Earth Magic | 4 5 6 8 10 | 10.4 Alchemy | 4 5 6 8 10 | 10.4 Fighting | 1 2 | 2.3 Armour | 1 2 | 2.3 Evocations | 1 2 | 2.3 Dodging | 3 | 3.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 1 | | | || 1 Cast: Magic Dart | 49 | 66 | 21 | || 136 Fulminant Prism | | 6 | 85 | 11 || 102 Iskenderun's Myst | | | 22 | 10 || 32 Use: Potion | | | | 1 || 1 Armour: Robe | 1 | 1 | | || 2 Leather armour | | 2 | 14 | || 16 Scale mail | | | 2 | 5 || 7 Dodge: Dodged | 4 | 2 | 4 | 5 || 15 Block: Buckler | | | 1 | 1 || 2