zand Level 1 of the Dungeon (9, -4, D:1) a +0 dagger (15, 19, D:1) a +0 sling (15, 36, D:1) a +0 leather armour (20, 7, D:1) a +0 spear (22, 21, D:1) a +0 dagger (29, 22, D:1) a +0 spear (30, -3, D:1) 7 stones (35, 3, D:1) a ball python skeleton (36, 27, D:1) a book of Fire (47, 17, D:1) a +0 dagger (48, 21, D:1) a +0 dagger a +0 plate armour (53, 34, D:1) a +0 short sword (55, 9, D:1) a book of the Tundra (62, 3, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Veq Jeid's Magic Scroll Emporium a scroll of identify (20 gold) a scroll of enchant weapon (75 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of noise (unknown) (10 gold) a scroll of revelation (75 gold) a scroll of enchant weapon (75 gold) (9, 23, D:2) a +0 sling a +0 club (12, 32, D:2) a +0 plate armour (12, 40, D:2) a +0 spear (15, 20, D:2) a +0 spear 3 poisoned darts (23, 22, D:2) 5 stones (27, 16, D:2) a +2 antimagic sling a +0 dagger (29, 31, D:2) a +0 short sword 2 stones (33, 19, D:2) a +0 pair of boots (34, 35, D:2) 4 javelins (35, 35, D:2) a +0 robe (44, 40, D:2) a +0 plate armour Level 3 of the Dungeon (9, 14, D:3) a +0 leather armour (17, 21, D:3) a +0 club (22, 20, D:3) 4 poisoned darts (29, 26, D:3) 7 poisoned darts a +0 dagger (30, 10, D:3) a +0 ring mail (32, 29, D:3) a +0 short sword (50, 32, D:3) a book of Minor Magic (53, 41, D:3) a +0 robe a ring of poison resistance Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, 4, D:4) a scarab talisman (8, 23, D:4) a +0 club a +0 leather armour (8, 28, D:4) a +0 giant club (10, 23, D:4) a +0 dagger a +0 sling (12, 30, D:4) a +0 rapier a +0 leather armour (14, 3, D:4) a +0 scale mail (15, 17, D:4) a +0 quarterstaff (18, -16, D:4) 4 stones (23, 6, D:4) 5 stones (35, -12, D:4) 6 stones (36, 8, D:4) a +0 leather armour a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, -5, D:5) a +0 hammer (4, -7, D:5) a +0 cloak (7, 8, D:5) a +0 ring mail (19, 19, D:5) a +0 robe a +0 hand axe (21, 41, D:5) a +0 great sword (24, 23, D:5) a +0 shortbow (25, 22, D:5) a +0 scale mail a +0 spear (28, 20, D:5) a +0 flail (31, -8, D:5) a +0 club a +0 robe (31, -7, D:5) a +0 spear (31, -6, D:5) a +0 whip (33, -5, D:5) a +0 halberd (33, -4, D:5) a +0 club a +0 halberd (33, -3, D:5) a +0 whip (33, -1, D:5) a +0 club (33, 0, D:5) a +2 whip of venom (34, 21, D:5) a +0 spear (35, 20, D:5) a +0 whip a +0 whip (35, 21, D:5) a +0 club (36, 21, D:5) a +0 shortbow (39, 17, D:5) a +0 ring mail (39, 27, D:5) a +0 robe a +1 dagger of flaming (39, 28, D:5) a +0 leather armour a +0 whip a +0 robe a +0 dagger (39, 29, D:5) a +0 ring mail a +1 heavy flail (40, 32, D:5) a book of Burglary (42, 3, D:5) a medusa talisman Level 6 of the Dungeon [Shop] Rumedois's Armour Shoppe a +2 robe of fire resistance (304 gold) a +2 leather armour of cold resistance (323 gold) a +0 robe of willpower (134 gold) a +2 robe of positive energy (253 gold) a +1 robe of positive energy (168 gold) the +1 robe of the Boiling Point {Rampage Int+2 Dex-2 Slay+4} (504 gold) Rampage: It bestows one free step when moving towards enemies. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +10 scale mail of the Trees {rC++ Int+4} (1477 gold) rC++: It greatly protects you from cold. Int+4: It affects your intelligence (+4). a +4 chain mail of willpower (561 gold) the +1 pair of gloves of the Wereyak {+Blink rF- rCorr} (375 gold) +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. a +3 leather armour of fire resistance (408 gold) the +1 cloak of Day {*Corrode rF++ rN+ SInv} (625 gold) *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. (0, 0, D:6) a +0 robe (3, 41, D:6) a +0 dagger (14, 33, D:6) 6 stones (14, 38, D:6) a +0 dagger of venom (16, 32, D:6) a +0 rapier (19, 32, D:6) a +0 robe a +0 short sword (21, 32, D:6) a +0 robe a +0 battleaxe (22, 32, D:6) 6 boomerangs a +0 robe a +0 dagger a +0 whip (22, 33, D:6) a +0 sling a +0 chain mail a +0 trident a +0 hand axe a +0 scale mail a +0 hand axe a +0 flail a +0 robe a +0 dagger a +0 robe a +0 mace a +0 robe a +0 spear (22, 34, D:6) a +0 robe a +0 great sword (23, 37, D:6) a +0 hand axe (25, 34, D:6) a +0 robe a +0 dagger (29, 24, D:6) a +0 flail (30, 24, D:6) a +0 scale mail a +0 club a +0 leather armour a +0 hand axe (32, 27, D:6) a +0 leather armour (32, 28, D:6) a +0 chain mail a +0 club (36, 28, D:6) a +0 short sword a +0 hand axe (36, 29, D:6) a +0 short sword (37, 29, D:6) a +0 robe a +0 dagger (37, 30, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (1, 0, D:7) a +0 leather armour a +0 dagger a +0 robe a +1 whip of electrocution (14, 4, D:7) 6 gold pieces a scroll of teleportation (14, 19, D:7) 4 stones a +0 short sword (15, 19, D:7) 5 stones a +0 short sword (18, 19, D:7) a +0 short sword 4 stones a +0 club (18, 21, D:7) 2 poisoned darts a +0 short sword