zand Level 1 of the Dungeon (9, -4, D:1) a +0 dagger (15, 19, D:1) a +0 sling (15, 36, D:1) a +0 leather armour (20, 7, D:1) a +0 spear (22, 23, D:1) a +0 dagger (28, 23, D:1) a +0 plate armour (29, 22, D:1) a +0 spear (30, -3, D:1) 7 stones (36, 27, D:1) a book of Fire (40, 27, D:1) a +0 dagger (47, 4, D:1) a +0 short sword (47, 19, D:1) a +0 dagger (55, 9, D:1) a book of the Tundra (63, 3, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Veq Jeid's Magic Scroll Emporium a scroll of identify (20 gold) a scroll of enchant weapon (75 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of noise (10 gold) a scroll of revelation (75 gold) a scroll of enchant weapon (75 gold) (7, 8, D:2) a +0 sling (7, 12, D:2) a +0 club (7, 22, D:2) a +0 spear (12, 32, D:2) a +0 plate armour (12, 40, D:2) a +0 spear (13, 28, D:2) a rat skeleton (23, 9, D:2) a +0 dagger a +2 antimagic sling 3 poisoned darts (23, 22, D:2) 5 stones (33, 19, D:2) a +0 pair of boots (33, 31, D:2) a +0 short sword 2 stones (34, 35, D:2) 4 javelins (35, 35, D:2) a +0 robe (41, 41, D:2) a rat skeleton (44, 40, D:2) a +0 plate armour Level 3 of the Dungeon (17, 27, D:3) a +0 club 4 poisoned darts (25, 21, D:3) 7 poisoned darts a +0 dagger (30, 10, D:3) a +0 ring mail (31, 27, D:3) a +0 short sword (35, 7, D:3) a ball python skeleton (50, 32, D:3) a book of Minor Magic (53, 41, D:3) a +0 robe a ring of poison resistance Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (3, -20, D:4) a +0 dagger (4, -3, D:4) a +0 rapier a +0 leather armour (5, -3, D:4) a +0 dagger a +0 sling (6, -8, D:4) a +0 club a +0 leather armour (9, -16, D:4) a scarab talisman (17, -17, D:4) a +0 scale mail (18, -3, D:4) a +0 quarterstaff (21, -36, D:4) 4 stones (26, -14, D:4) 5 stones (35, -16, D:4) a +0 robe (38, -32, D:4) 6 stones (39, -14, D:4) a +0 leather armour a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, -6, D:5) a +0 cloak (2, -5, D:5) a +0 hammer (7, 8, D:5) a +0 ring mail (21, -15, D:5) a +0 whip (21, -14, D:5) a +0 halberd (21, -13, D:5) a +0 spear (21, 41, D:5) a +0 great sword (22, -14, D:5) a +0 club a +0 robe (23, -14, D:5) a +0 club (27, 7, D:5) a +0 club (28, 9, D:5) a +0 halberd (28, 21, D:5) a +0 whip a +0 shortbow (29, 6, D:5) a +2 whip of venom (29, 8, D:5) a +0 whip (34, 21, D:5) a +0 scale mail a +0 spear (35, 20, D:5) a +0 shortbow (35, 21, D:5) a +0 spear (36, 21, D:5) a +0 whip (37, 21, D:5) a +0 club (39, 17, D:5) a +0 ring mail (39, 27, D:5) a +0 robe a +0 dagger (39, 29, D:5) a +0 leather armour a +0 whip a +0 ring mail a +1 heavy flail (40, 21, D:5) a +0 flail (40, 26, D:5) a +0 robe a +1 dagger of flaming (40, 32, D:5) a book of Burglary (42, 3, D:5) a medusa talisman Level 6 of the Dungeon [Shop] Wesakoq's Jewellery Emporium a ring of poison resistance (460 gold) a ring of magical power (unknown) (460 gold) the ring of Zirrudd {rN+ AC+4 Int+3} (1230 gold) [ring of protection] rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). an amulet of guardian spirit (unknown) (690 gold) a ring of fire (unknown) (575 gold) an amulet of magic regeneration (unknown) (690 gold) an amulet of guardian spirit (unknown) (690 gold) the ring of Modesty {Fly rElec rF+ rC- Str+4 Dex+3 Fire} (1283 gold) [ring of fire] Fly: It grants you flight. rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. (3, -10, D:6) a +0 dagger (5, -14, D:6) a +0 leather armour (12, -36, D:6) a +0 chain mail a +0 club (12, -35, D:6) a +0 scale mail a +0 club (13, -38, D:6) a +0 leather armour a +0 hand axe (13, -37, D:6) a +0 flail (14, -18, D:6) 6 stones (14, -13, D:6) a +0 dagger of venom (16, -19, D:6) a +0 rapier (19, -16, D:6) a +0 robe a +0 hand axe (21, -19, D:6) a +0 flail a +0 robe a +0 dagger a +0 robe a +0 great sword (22, -20, D:6) a +0 robe a +0 dagger (22, -19, D:6) a +0 scale mail a +0 whip a +0 battleaxe (22, -18, D:6) a +0 sling a +0 chain mail a +0 trident a +0 leather armour a +0 hand axe (22, -17, D:6) a +0 hand axe a +0 robe a +0 mace a +0 robe a +0 spear a +0 robe a +0 robe (23, -21, D:6) a +0 robe a +0 dagger (23, -20, D:6) a +0 hand axe (23, -15, D:6) a +0 short sword (30, -20, D:6) 6 boomerangs (43, -15, D:6) a +0 short sword (44, -13, D:6) a +0 short sword (45, -14, D:6) a +0 dagger a +0 robe (45, -13, D:6) a +0 hand axe (46, -13, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Celelime's Armour Shop a +2 pair of boots of stealth (537 gold) a +2 ring mail of fire resistance (525 gold) a +3 chain mail of fire resistance (700 gold) the +1 plate armour "Fufidarph" {Will+ rCorr} (1030 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +3 leather armour of cold resistance (600 gold) a +1 leather armour of poison resistance (275 gold) a +3 ring mail of fire resistance (650 gold) the +0 mask of the Dragon {Will+ Slay+3 SInv} (835 gold) Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. (3, -10, D:7) a +0 short sword (4, -10, D:7) a +0 war axe a +0 short sword (4, 11, D:7) a +0 chain mail (5, -10, D:7) a +0 hand axe a +0 leather armour (11, -4, D:7) a +0 ring mail (14, 20, D:7) 4 large rocks (22, 5, D:7) a +0 leather armour (23, 10, D:7) 8 stones (23, 33, D:7) a +0 robe a +0 scimitar a +0 robe a +2 great sword (23, 34, D:7) a +0 robe a +6 morningstar a +0 robe a +4 long sword a +0 robe a +0 hand axe (26, 10, D:7) a book of Scorching (26, 19, D:7) a +0 dagger (26, 32, D:7) 6 stones (33, 2, D:7) a +0 robe a +0 dagger (33, 4, D:7) a +0 robe a +0 dagger (34, 8, D:7) +0 steam dragon scales a +1 halberd of flaming (35, 3, D:7) a +0 leather armour a +0 dagger (35, 5, D:7) a +0 cloak a +0 dagger (35, 10, D:7) a +0 hand axe 2 boomerangs a +0 club (36, 3, D:7) a +0 robe a +0 dagger (36, 11, D:7) a +0 trident a +0 chain mail a +0 mace a +0 leather armour a +1 dagger of pain a +0 leather armour a +3 quarterstaff a +0 sling (37, 11, D:7) a +0 robe a +1 whip of electrocution (39, 27, D:7) a +3 whip a +0 short sword (50, 30, D:7) 4 stones a +0 short sword (51, 30, D:7) 5 stones a +0 short sword (54, 30, D:7) a +0 short sword 4 stones a +0 club (54, 32, D:7) 2 poisoned darts a +0 short sword Level 8 of the Dungeon (3, 22, D:8) 6 boomerangs (6, -8, D:8) a +0 spear (7, -9, D:8) a +0 spear (7, -8, D:8) a +0 flail (8, -9, D:8) a +1 heavy spear a +0 scale mail (8, -8, D:8) a +0 spear (9, -10, D:8) a +0 whip (9, -9, D:8) a +0 spear (11, -10, D:8) a +0 leather armour a +0 club a +0 whip (12, -10, D:8) a +0 dagger (12, -9, D:8) a +0 flail (12, -8, D:8) a +0 robe a +0 dagger a +0 club (15, -10, D:8) a +0 club (16, 14, D:8) a +0 orcbow (37, -13, D:8) a +0 ring mail a +0 whip a +0 hand axe (37, -11, D:8) a +0 whip (38, -12, D:8) a +0 robe a +0 dagger (57, 29, D:8) a +4 falchion a +0 robe (58, 28, D:8) a +0 morningstar a +0 robe (59, 28, D:8) a +4 dagger a +0 robe (61, 25, D:8) a +4 short sword a +0 robe (63, 24, D:8) a +0 short sword a +0 leather armour Level 9 of the Dungeon [Shop] Axaoseiw's Antique Armour Emporium the +6 plate armour "Ofip" {rF++} (2320 gold) rF++: It greatly protects you from fire. a +0 robe (28 gold) a +0 chain mail (192 gold) the +5 robe of Night {Dark Will+ SInv} (1920 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a +0 chain mail (192 gold) a +0 leather armour (64 gold) (5, -35, D:9) a +0 chain mail (6, -9, D:9) a +2 hand axe of freezing (9, 9, D:9) a +0 plate armour a +0 dire flail (13, -26, D:9) a +0 mace (19, -9, D:9) 5 stones (26, -24, D:9) a scarab talisman (29, -27, D:9) a +0 plate armour a +0 hand axe (29, -26, D:9) a +0 robe a +0 dagger of holy wrath (29, -25, D:9) a +0 leather armour a +0 flail (30, -27, D:9) a +0 shortbow (31, -28, D:9) a +0 dagger (31, -27, D:9) a +0 orcbow (32, -31, D:9) a lupine talisman (33, 9, D:9) 4 stones (39, -30, D:9) a +0 robe a +5 flail (40, -27, D:9) a +0 club (42, -27, D:9) a +0 flail (42, -24, D:9) a +0 scale mail a +4 trident of flaming (45, -17, D:9) a +0 club (46, -20, D:9) a +0 chain mail a +0 robe a +3 trident (46, -19, D:9) a +0 robe a +0 mace (48, -22, D:9) a +0 robe a +0 halberd (48, -19, D:9) a +0 club (48, -18, D:9) a +0 whip a +0 whip a +0 ring mail (48, -14, D:9) a +0 chain mail 7 stones a +0 spear (49, -11, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +4 rapier (5, 15, D:10) 7 stones (10, 18, D:10) 9 stones (13, -2, D:10) a +0 orcbow (16, 31, D:10) a +0 scale mail (17, 33, D:10) a medusa talisman (28, 26, D:10) a +0 club 8 poisoned darts (29, 30, D:10) a +0 whip a curare-tipped dart (42, 1, D:10) a +0 dagger a +0 leather armour (42, 3, D:10) a +0 mace a +0 chain mail (43, 1, D:10) a +0 dagger (43, 3, D:10) a +0 falchion a +0 leather armour (45, 9, D:10) a +0 giant club a +0 robe (45, 36, D:10) a +0 shortbow of flaming Level 11 of the Dungeon (19, 9, D:11) a potion of curing (29, 10, D:11) 6 gold pieces (32, 13, D:11) a scroll of fear the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (0, 2, Orc:1) a +0 leather armour a +0 club (0, 4, Orc:1) a ring of flight a +2 scimitar of flaming (1, 4, Orc:1) a +0 robe a +0 heavy flail a +0 arbalest a +0 short sword a +2 flail of protection (1, 5, Orc:1) a +0 hand axe a +0 chain mail a +1 hand axe of distortion a +0 leather armour a +0 club (1, 6, Orc:1) a +0 club (2, 1, Orc:1) a +0 plate armour a +0 dire flail (2, 2, Orc:1) a +0 hand axe (2, 3, Orc:1) a +0 falchion a +0 leather armour a +0 short sword a +0 giant spiked club (2, 4, Orc:1) a +0 mace a +0 dagger a +0 whip a +0 ring mail a +0 chain mail a +0 hand axe a +0 flail 5 large rocks (2, 5, Orc:1) a +0 hand axe a +0 club a +0 leather armour a +2 trident of flaming (3, 1, Orc:1) a +0 dagger a +0 robe (3, 6, Orc:1) a +0 flail a +0 chain mail a +0 trident a +0 flail a +0 short sword (3, 7, Orc:1) a +0 robe a +0 dagger (4, 1, Orc:1) a +0 flail (13, 7, Orc:1) a +0 long sword 3 boomerangs a +0 plate armour (28, 16, Orc:1) a +0 partisan 3 boomerangs a +0 chain mail (29, 16, Orc:1) a +0 giant club (30, 13, Orc:1) a +0 whip (30, 14, Orc:1) a +0 trident (31, 16, Orc:1) a +0 dagger a +0 robe (41, 18, Orc:1) a +0 club (41, 19, Orc:1) a +0 trident a +0 plate armour (42, 18, Orc:1) a +0 hand axe a +0 ring mail