Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 4 zand the Magician (level 1, 11/15 HPs) Began as a Djinni Conjurer on Feb 24, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:00:34 (139 turns). zand the Magician (Djinni Conjurer) Turns: 139, Time: 00:00:35 Health: 11/15 AC: 2 Str: 6 XL: 1 Next: 66% Gold: 53 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 53 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of ambrosia {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d6 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Gozag Qazlal Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * A ball python comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! * * * LOW HITPOINT WARNING * * * Found a ring mail. You now have 36 gold pieces (gained 15). You see here a ball python corpse. There is a stone staircase leading up here. You fly upwards. Found 4 javelins. Found a stone staircase leading down. There is a stone staircase leading down here. Found a robe. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. An endoplasm comes into view. Found 17 gold pieces. The endoplasm quivers. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Found an escape hatch in the floor. Found three altars. You now have 53 gold pieces (gained 17). There is an opulent altar of Gozag here. You hover solemnly before the altar of Gozag. Gozag does not accept service from beggars like you! The service fee for joining is currently 69 gold; you only have 53. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #............### ###.............### ................. ###.#...........# ...............># ................# ................### ...<.........##.#P#.# ............P#_.@._# ............P.P.P...# ............#.P.⌠...P# ......#.....P#.....### ......#......###+### ......##...... ###...###.....# ####### There were no monsters in sight! Vanquished Creatures An endoplasm (D:3) A hobgoblin (D:3) A ball python (D:3) A rat (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 127 | D:3 | Found a stormy altar of Qazlal. 127 | D:3 | Found an opulent altar of Gozag. 127 | D:3 | Found a snail-covered altar of Cheibriados. 139 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_overflow_destroyed_library, gammafunk_temple_overflow_forgotten Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 7 Armour: Robe || 11 Dodge: Dodged || 20