Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 577 zand the Magician (level 7, -2/47 HPs) Began as a Djinni Conjurer on Feb 26, 2026. Was an Initiate of Gozag. Shot with an arrow by a centaur (5 damage) ... on level 5 of the Dungeon. The game lasted 00:06:12 (3558 turns). zand the Magician (Djinni Conjurer) Turns: 3558, Time: 00:06:13 Health: -2/47 AC: 3 Str: 8 XL: 7 Next: 62% Gold: 600 EV: 10 Int: 20 God: Gozag SH: 0 Dex: 11 rFire + + . c - staff of conjuration rCold x . . (no offhand) rNeg + . . t - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... n - ring of positive energy Stlth + (no ring) HPRegen 0.27/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 669 gold pieces. You paid 69 gold pieces to Gozag. Inventory: Armour s - a +2 chain mail of fire resistance t - a +0 leather armour (worn) Magical Staves c - a staff of conjuration (weapon) Jewellery n - a ring of positive energy (worn) Wands q - a wand of flame (32) Scrolls d - a scroll of revelation {unknown} f - a scroll of brand weapon {unknown} h - 4 scrolls of identify {unknown} i - a scroll of torment {unknown} j - a scroll of enchant armour {unknown} m - 2 scrolls of poison {unknown} o - a scroll of teleportation {unknown} p - a scroll of butterflies {unknown} r - a scroll of blinking {unknown} Potions b - 2 potions of ambrosia {unknown} e - 3 potions of curing {unknown} g - a potion of brilliance {unknown} k - 2 potions of attraction {unknown} l - a potion of lignification {unknown} Skills: + Level 1.1 Fighting + Level 2.6 Dodging - Level 1.5 Stealth * Level 6.3 Spellcasting * Level 6.3 Conjurations * Level 6.3 Hexes * Level 6.3 Summonings * Level 6.3 Necromancy * Level 6.3 Translocations * Level 6.3 Forgecraft * Level 6.3 Fire Magic * Level 6.3 Ice Magic * Level 6.3 Air Magic * Level 6.3 Earth Magic * Level 6.3 Alchemy + Level 1.1 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 11% 4 d - Iskenderun's Mystic Conj/Tloc 47% 2d10 (+2d511% 4 e - Slow Hex 100% N/A 1% 1 f - Scorch Fire 62% 2d7 1% 2 g - Hailstorm Conj/Ice 47% 3d10 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Gozag Qazlal Trog Shops: D:2 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your fulminant prism crackles loudly. You hear a shout! Your fulminant prism explodes! The blast of energy engulfs the iguana! The iguana is heavily wounded. Your fulminant prism crackles loudly. You hear a bark! You hear a shout! A howler monkey comes into view. The iguana misses you. A centaur comes into view. Your fulminant prism explodes! You hear a shout! x3 Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The howler monkey hoots and howls with incredible vigour! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The iguana bites you! * * * LOW HITPOINT WARNING * * * Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The centaur shoots an arrow. The arrow hits you. You die... Your body crumbles into a pile of gold. #.#. ..#. ... ... [.c ..## ..# B..###.. # #.# ....... #.####.# ...# B.$...# ...# #.#...## ..$....# #....@.# ........ #....l.# ##.####. ##.....h. ... ##..*#### .#$# ...## .... ###$ . .. #$ #. You could see a centaur, a howler monkey, an iguana (ally target), a giant cockroach and a friendly fulminant prism. Vanquished Creatures Eustachio (D:4) An ogre (D:4) A phantom (D:4) A scorpion (D:5) A bombardier beetle (D:3) An iguana (D:5) Ijyb (D:4) 2 orc wizards (D:5) 2 adders (D:5) A dart slug (D:1) 4 orcs 3 ribbon worms 5 endoplasms 7 giant cockroaches 7 hobgoblins A quokka (D:1) 8 ball pythons 6 bats 3 frilled lizards 7 goblins 4 kobolds 7 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 221 | D:3 | Found a stormy altar of Qazlal. 221 | D:3 | Found an opulent altar of Gozag. 221 | D:3 | Found a snail-covered altar of Cheibriados. 235 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 269 | D:3 | Reached XP level 2. HP: 17/21 MP: 0/0 418 | D:3 | Found a bloodstained altar of Trog. 516 | D:3 | Reached XP level 3. HP: 21/25 MP: 0/0 516 | D:3 | Learned a level 1 spell: Slow 578 | D:3 | Reached XP level 4. HP: 31/31 MP: 0/0 1090 | D:2 | Found Veq Jeid's Magic Scroll Emporium. 2315 | D:4 | Noticed an ogre 2436 | D:4 | Noticed a phantom 2442 | D:4 | Killed a phantom 2443 | D:4 | Reached skill level 5 in Spellcasting 2443 | D:4 | Reached skill level 5 in Conjurations 2443 | D:4 | Reached skill level 5 in Hexes 2443 | D:4 | Reached skill level 5 in Summonings 2443 | D:4 | Reached skill level 5 in Necromancy 2443 | D:4 | Reached skill level 5 in Translocations 2443 | D:4 | Reached skill level 5 in Forgecraft 2443 | D:4 | Reached skill level 5 in Fire Magic 2443 | D:4 | Reached skill level 5 in Ice Magic 2443 | D:4 | Reached skill level 5 in Air Magic 2443 | D:4 | Reached skill level 5 in Earth Magic 2443 | D:4 | Reached skill level 5 in Alchemy 2443 | D:4 | Reached XP level 5. HP: 28/36 MP: 0/0 2443 | D:4 | Learned a level 2 spell: Scorch 2576 | D:4 | Noticed Ijyb 2582 | D:4 | Killed Ijyb 2583 | D:4 | Reached XP level 6. HP: 34/41 MP: 0/0 2661 | D:4 | Noticed Eustachio 2678 | D:4 | Killed Eustachio 3264 | D:4 | Reached XP level 7. HP: 28/46 MP: 0/0 3264 | D:4 | Learned a level 3 spell: Hailstorm 3406 | D:5 | Entered Level 5 of the Dungeon 3411 | D:5 | Reached skill level 1 in Fighting 3411 | D:5 | Reached skill level 1 in Evocations 3558 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_overflow_destroyed_library, gammafunk_temple_overflow_forgotten D:4: layout_loops_ring, kennysheep_small_spiral, uniq_ijyb, uniq_eustachio D:5: layout_loops_cross, nicolae_ru_the_path_less_chosen, cheibrodos_sewer_entry_drain, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.3 Conjurations | 4 5 6 | 6.3 Hexes | 4 5 6 | 6.3 Summonings | 4 5 6 | 6.3 Necromancy | 4 5 6 | 6.3 Translocations | 4 5 6 | 6.3 Forgecraft | 4 5 6 | 6.3 Fire Magic | 4 5 6 | 6.3 Ice Magic | 4 5 6 | 6.3 Air Magic | 4 5 6 | 6.3 Earth Magic | 4 5 6 | 6.3 Alchemy | 4 5 6 | 6.3 Fighting | 1 | 1.1 Evocations | 1 | 1.1 Dodging | | 2.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 7 | | || 7 Unarmed | 4 | | || 4 Cast: Magic Dart | 32 | 81 | || 113 Fulminant Prism | | 11 | 13 || 24 Iskenderun's Myst | | 1 | 2 || 3 Armour: Robe | 17 | 4 | || 21 Leather armour | | | 3 || 3 Dodge: Dodged | 7 | 5 | 1 || 13