Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 0 zand the Magician (level 1, -1/15 HPs) Began as a Djinni Conjurer on Feb 28, 2026. Slain by a hobgoblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:39 (137 turns). zand the Magician (Djinni Conjurer) Turns: 137, Time: 00:00:40 Health: -1/15 AC: 2 Str: 6 XL: 1 Next: 11% Gold: 21 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of conjuration Potions b - a potion of ambrosia {unknown} Skills: + Level 0.0 Fighting + Level 2.1 Dodging - Level 1.5 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Forgecraft * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Alchemy + Level 0.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the rat but do no damage. The bat hits you but does no damage. The bat hits you. The rat closely misses you. You barely miss the rat. The bat closely misses you. The rat barely misses you. You barely miss the rat. The bat closely misses you. The rat barely misses you. The bat hits you but does no damage. You hit the rat. The rat is moderately wounded. The bat barely misses you. The rat misses you. You barely miss the rat. Your off-hand punch misses the rat. The bat hits you but does no damage. The rat bites you but does no damage. You barely miss the rat. The bat hits you but does no damage. The rat barely misses you. The hobgoblin hits you. You closely miss the rat. The hobgoblin closely misses you. The rat bites you. You barely miss the rat. The bat closely misses you. The hobgoblin hits you but does no damage. The rat bites you but does no damage. You hit the rat but do no damage. The bat misses you. The hobgoblin hits you. The rat closely misses you. The bat barely misses you. The hobgoblin barely misses you. There is a stone staircase leading up here. The rat closely misses you. The hobgoblin hits you. You fly upwards. There is a stone staircase leading down here. The rat bites you but does no damage. The hobgoblin barely misses you. You fly downwards. The bat hits you but does no damage. The bat barely misses you. There is a stone staircase leading up here. The bat hits you but does no damage. The rat closely misses you. The bat hits you but does no damage. The hobgoblin closely misses you. The rat attacks as it pursues you! The rat bites you but does no damage. The bat closely misses you. The bat barely misses you. The rat attacks as it pursues you! The rat bites you. The hobgoblin hits you. The rat bites you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The bat hits you but does no damage. The rat bites you but does no damage. The hobgoblin hits you. You die... ## #. ######.######### .......@.b.....# ..#####rg....#.#. .####........... ..............$. ...............# .......<.......# ...<..[........# ..............## ....#........## You could see a hobgoblin, a bat and a rat. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 137 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 13 Cast: Magic Dart || 3 Armour: Robe || 29 Dodge: Dodged || 25