Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 641 zand the Magician (level 7, -11/47 HPs) Began as a Djinni Conjurer on Mar 5, 2026. Was an Initiate of Gozag. Shot with an arrow by a centaur (16 damage) ... on level 5 of the Dungeon. The game lasted 00:05:21 (3805 turns). zand the Magician (Djinni Conjurer) Turns: 3805, Time: 00:05:22 Health: -11/47 AC: 2 Str: 8 XL: 7 Next: 81% Gold: 586 EV: 11 Int: 19 God: Gozag SH: 0 Dex: 12 rFire + + . o - staff of conjuration rCold x . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... m - ring of positive energy Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-12 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 655 gold pieces. You paid 69 gold pieces to Gozag. Inventory: Armour a - a +0 robe (worn) r - a +2 chain mail of fire resistance s - a +0 leather armour Magical Staves o - a staff of conjuration (weapon) Jewellery m - a ring of positive energy (worn) Wands t - a wand of flame (32) Scrolls d - a scroll of brand weapon {unknown} f - a scroll of revelation {unknown} i - 4 scrolls of identify {unknown} j - a scroll of torment {unknown} k - a scroll of enchant armour {unknown} l - 2 scrolls of poison {unknown} n - a scroll of teleportation {unknown} p - a scroll of butterflies {unknown} q - a scroll of blinking {unknown} Potions b - 2 potions of ambrosia {unknown} c - 3 potions of curing {unknown} e - a potion of brilliance {unknown} g - 2 potions of attraction {unknown} h - a potion of lignification {unknown} Skills: + Level 1.1 Fighting + Level 2.7 Dodging - Level 1.5 Stealth * Level 6.5 Spellcasting * Level 6.5 Conjurations * Level 6.5 Hexes * Level 6.5 Summonings * Level 6.5 Necromancy * Level 6.5 Translocations * Level 6.5 Forgecraft * Level 6.5 Fire Magic * Level 6.5 Ice Magic * Level 6.5 Air Magic * Level 6.5 Earth Magic * Level 6.5 Alchemy + Level 1.1 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 8% 4 d - Iskenderun's Mystic Conj/Tloc 46% 2d10 (+2d58% 4 e - Slow Hex 100% N/A 1% 1 f - Scorch Fire 62% 2d7 1% 2 g - Hailstorm Conj/Ice 46% 3d10 2% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Gozag Qazlal Trog Shops: D:2 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The arrow hits your fulminant prism! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow misses you. You fly upwards. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. You fly downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the brisk rusting of a drain very nearby. The centaur shoots an arrow. The arrow hits you. There is a stone staircase leading up here. Casting: Iskenderun's Mystic Blast (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the centaur. The centaur is moderately wounded. The centaur is knocked back by the mystic blast. The centaur slams into the rock wall! The centaur is heavily wounded. A centaur comes into view. The centaur shoots an arrow. The arrow hits you! Casting: Iskenderun's Mystic Blast (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the centaur. The centaur is almost dead. The centaur is knocked back by the mystic blast. The centaur slams into the rock wall. The centaur is almost dead. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You die... Your body crumbles into a pile of gold. #c#j ..#. .c. ..$ [.. ..## ..# $..###.. # #.# $$....$ #.####.# ...# ...l..# ...# #.#c..## $.$....# #...$@.# .l...... #......# ##.####. ##....... ... ##...#### .#.# ...## .... ###. . .. #. #. You could see 2 centaurs and an iguana. Vanquished Creatures Eustachio (D:4) An ogre (D:4) A phantom (D:4) A gnoll sergeant (D:5) A scorpion (D:5) A bombardier beetle (D:3) A hound (D:5) An iguana (D:5) Ijyb (D:4) 4 gnolls (D:5) An adder (D:5) A dart slug (D:1) 2 orcs 2 ribbon worms 5 endoplasms 8 giant cockroaches 7 hobgoblins A quokka (D:1) 8 ball pythons 6 bats 3 frilled lizards 7 goblins 4 kobolds 7 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 162 | D:3 | Found a stormy altar of Qazlal. 163 | D:3 | Found an opulent altar of Gozag. 165 | D:3 | Found a snail-covered altar of Cheibriados. 176 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 197 | D:3 | Reached XP level 2. HP: 18/21 MP: 0/0 371 | D:3 | Found a bloodstained altar of Trog. 465 | D:3 | Reached XP level 3. HP: 16/25 MP: 0/0 465 | D:3 | Learned a level 1 spell: Slow 465 | D:3 | Reached XP level 4. HP: 20/31 MP: 0/0 1293 | D:2 | Found Veq Jeid's Magic Scroll Emporium. 2388 | D:4 | Noticed an ogre 2399 | D:4 | HP: 1/31 [something (10)] 2521 | D:4 | Killed an ogre 2522 | D:4 | Reached skill level 5 in Spellcasting 2522 | D:4 | Reached skill level 5 in Conjurations 2522 | D:4 | Reached skill level 5 in Hexes 2522 | D:4 | Reached skill level 5 in Summonings 2522 | D:4 | Reached skill level 5 in Necromancy 2522 | D:4 | Reached skill level 5 in Translocations 2522 | D:4 | Reached skill level 5 in Forgecraft 2522 | D:4 | Reached skill level 5 in Fire Magic 2522 | D:4 | Reached skill level 5 in Ice Magic 2522 | D:4 | Reached skill level 5 in Air Magic 2522 | D:4 | Reached skill level 5 in Earth Magic 2522 | D:4 | Reached skill level 5 in Alchemy 2522 | D:4 | Reached XP level 5. HP: 28/36 MP: 0/0 2522 | D:4 | Learned a level 2 spell: Scorch 2658 | D:4 | Noticed Ijyb 2687 | D:4 | Noticed Eustachio 2702 | D:4 | Killed Eustachio 2703 | D:4 | Reached XP level 6. HP: 30/41 MP: 0/0 3121 | D:4 | Reached XP level 7. HP: 27/46 MP: 0/0 3121 | D:4 | Learned a level 3 spell: Hailstorm 3202 | D:4 | Killed Ijyb 3502 | D:5 | Entered Level 5 of the Dungeon 3507 | D:5 | Reached skill level 1 in Fighting 3507 | D:5 | Reached skill level 1 in Evocations 3805 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_overflow_destroyed_library, gammafunk_temple_overflow_forgotten D:4: layout_loops_ring, kennysheep_small_spiral, uniq_ijyb, uniq_eustachio D:5: layout_loops_cross, nicolae_ru_the_path_less_chosen, cheibrodos_sewer_entry_drain, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.5 Conjurations | 4 5 6 | 6.5 Hexes | 4 5 6 | 6.5 Summonings | 4 5 6 | 6.5 Necromancy | 4 5 6 | 6.5 Translocations | 4 5 6 | 6.5 Forgecraft | 4 5 6 | 6.5 Fire Magic | 4 5 6 | 6.5 Ice Magic | 4 5 6 | 6.5 Air Magic | 4 5 6 | 6.5 Earth Magic | 4 5 6 | 6.5 Alchemy | 4 5 6 | 6.5 Fighting | 1 | 1.1 Evocations | 1 | 1.1 Dodging | | 2.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Cast: Magic Dart | 40 | 90 | || 130 Iskenderun's Myst | | 4 | 4 || 8 Fulminant Prism | | 7 | 15 || 22 Armour: Robe | 10 | 9 | 9 || 28 Dodge: Dodged | 20 | 10 | 3 || 33