Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 14 zand the Magician (level 2, -1/21 HPs) Began as a Djinni Conjurer on Mar 23, 2026. Was an Initiate of Gozag. Slain by a bombardier beetle (4 damage) ... on level 3 of the Dungeon. The game lasted 00:00:57 (388 turns). zand the Magician (Djinni Conjurer) Turns: 388, Time: 00:00:58 Health: -1/21 AC: 2 Str: 6 XL: 2 Next: 60% Gold: 82 EV: 11 Int: 19 God: Gozag SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn %: infuse magic (-2 HP) @: on fire, flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 3 of the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. You paid 69 gold pieces to Gozag. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of brand weapon {unknown} Potions b - 2 potions of ambrosia {unknown} Skills: + Level 0.1 Fighting + Level 2.2 Dodging - Level 1.5 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Forgecraft * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Alchemy + Level 0.1 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Gozag Qazlal Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bombardier beetle (heavily wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is severely wounded. The liquid fire burns you! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is severely wounded. The liquid fire burns you! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is almost dead. * * * LOW HITPOINT WARNING * * * The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle bites you. You die... Your body crumbles into a pile of gold. ........# #........... .........# #........... .........###.......[... ....................... .........###........... ........# ##.......... ........#####.....#... ######.#...###.####..## #.....@....##..# #.### #....B#....)..#####.##. .......#.......#........ .......##............##. .<.$........(........... ........##.#............ ..$..... #.##..........# ....... #.##....).....# .. .. #..........# You could see a bombardier beetle. Vanquished Creatures An orc (D:3) 2 endoplasms (D:3) 2 giant cockroaches (D:3) A hobgoblin (D:3) 2 ball pythons A bat (D:3) A frilled lizard (D:3) A goblin (D:3) A kobold (D:3) 2 rats (D:2) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 154 | D:3 | Found a stormy altar of Qazlal. 156 | D:3 | Found an opulent altar of Gozag. 158 | D:3 | Found a snail-covered altar of Cheibriados. 169 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 195 | D:3 | Reached XP level 2. HP: 19/21 MP: 0/0 388 | D:3 | Slain by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_overflow_destroyed_library, gammafunk_temple_overflow_forgotten Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 37 Armour: Robe || 17 Dodge: Dodged || 21