Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 2812 zand the Thaumaturge (level 10, -3/64 HPs) Began as a Djinni Conjurer on Mar 25, 2026. Was an Initiate of Gozag. Shot with a sling bullet by Joseph (11 damage) ... on level 7 of the Dungeon. The game lasted 00:10:58 (6005 turns). zand the Thaumaturge (Djinni Conjurer) Turns: 6005, Time: 00:10:59 Health: -3/64 AC: 3 Str: 10 XL: 10 Next: 2% Gold: 333 EV: 10 Int: 21 God: Gozag SH: 3 Dex: 11 rFire + + . m - staff of conjuration rCold x . . t - +0 buckler rNeg + . . s - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will +.... p - ring of positive energy Stlth ++ (no ring) HPRegen 0.30/turn %: infuse magic (-4 HP) @: gold aura, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 7 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 1193 gold pieces. You paid 860 gold pieces to Gozag. Inventory: Hand Weapons z - the +0 hand axe "Goblinbane" {freeze, Str+6 Dex+3} (You took it off an orc on level 6 of the Dungeon) Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). Missiles a - 4 throwing nets Armour s - a +0 leather armour (worn) t - a +0 buckler (worn) Magical Staves m - a staff of conjuration (weapon) Jewellery p - a ring of positive energy (worn) w - an amulet of the acrobat Wands r - a wand of flame (62) Scrolls d - a scroll of brand weapon {unknown} e - a scroll of revelation {unknown} g - 6 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} k - a scroll of torment {unknown} l - 3 scrolls of teleportation {unknown} n - a scroll of butterflies {unknown} o - 2 scrolls of poison {unknown} q - a scroll of blinking {unknown} v - a scroll of vulnerability {unknown} y - a scroll of fog {unknown} A - a scroll of enchant weapon {unknown} Potions b - 2 potions of ambrosia {unknown} c - 3 potions of curing {unknown} f - 2 potions of brilliance {unknown} h - 2 potions of attraction {unknown} i - a potion of lignification {unknown} u - a potion of mutation {unknown} x - 2 potions of berserk rage {unknown} Skills: + Level 2.1 Fighting + Level 3.4 Dodging + Level 2.6 Stealth * Level 9.7 Spellcasting * Level 9.7 Conjurations * Level 9.7 Hexes * Level 9.7 Summonings * Level 9.7 Necromancy * Level 9.7 Translocations * Level 9.7 Forgecraft * Level 9.7 Fire Magic * Level 9.7 Ice Magic * Level 9.7 Air Magic * Level 9.7 Earth Magic * Level 9.7 Alchemy + Level 2.1 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 33% 3d16 2% 4 d - Iskenderun's Mystic Conj/Tloc 67% 2d14 (+2d72% 4 e - Slow Hex 100% N/A 1% 1 f - Scorch Fire 100% 2d9 1% 2 g - Hailstorm Conj/Ice 67% 3d12 1% 3 h - Petrify Alch/Erth 50% N/A 2% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Cheibriados Dithmenos Gozag Makhleb Qazlal Trog Zin Shops: D:2 ? D:6 [ Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your fulminant prism explodes! You feel a bit more experienced. x2 You hear a shout! x2 Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! You hear a shout! Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Joseph, a Mercenary comes into view. He is wielding a +3 quarterstaff. Your fulminant prism crackles loudly. Joseph unwields a +3 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs Joseph! Joseph is moderately wounded. You feel a bit more experienced. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. Joseph shoots a sling bullet. The sling bullet hits you! You die... Your body crumbles into a pile of gold. ### #.. #.# #.# #.# #.# #.# ##..#####@# #..*......#### ..@.#######...# ### # ..... ... .... #.. #.h##?# #.....# #...# #.$.# You could see Joseph (ally target) and a friendly fulminant prism. Vanquished Creatures A wraith (D:6) Eustachio (D:4) A yak (D:6) A steam dragon (D:6) Menkaure (D:7) An ice beast (D:5) A sky beast (D:6) An ogre (D:4) 2 centaurs (D:5) A lemure (D:7) 2 phantoms A kobold brigand (D:7) A gnoll sergeant (D:5) 5 scorpions 5 wights (D:6) 2 howler monkeys A bombardier beetle (D:3) 3 hounds 2 jellies 5 orc priests (D:6) A sleepcap (D:6) 2 iguanas Ijyb (D:4) 7 orc wizards 5 gnolls (D:5) 5 adders A white imp (D:6) 4 ufetubi A dart slug (D:1) 17 orcs 3 ribbon worms 5 endoplasms 7 giant cockroaches 7 hobgoblins A quokka (D:1) 8 ball pythons 6 bats 3 frilled lizards 7 goblins 8 kobolds 7 rats 144 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 141 | D:3 | Found a stormy altar of Qazlal. 143 | D:3 | Found an opulent altar of Gozag. 145 | D:3 | Found a snail-covered altar of Cheibriados. 156 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 189 | D:3 | Reached XP level 2. HP: 15/21 MP: 0/0 362 | D:3 | Found a bloodstained altar of Trog. 463 | D:3 | Reached XP level 3. HP: 17/25 MP: 0/0 463 | D:3 | Learned a level 1 spell: Slow 549 | D:3 | Reached XP level 4. HP: 29/31 MP: 0/0 1016 | D:2 | Found Veq Jeid's Magic Scroll Emporium. 2405 | D:4 | Noticed a phantom 2421 | D:4 | Killed a phantom 2422 | D:4 | Reached XP level 5. HP: 15/36 MP: 0/0 2422 | D:4 | Learned a level 2 spell: Scorch 2532 | D:4 | Noticed an ogre 2639 | D:4 | Killed an ogre 2640 | D:4 | Reached skill level 5 in Spellcasting 2640 | D:4 | Reached skill level 5 in Conjurations 2640 | D:4 | Reached skill level 5 in Hexes 2640 | D:4 | Reached skill level 5 in Summonings 2640 | D:4 | Reached skill level 5 in Necromancy 2640 | D:4 | Reached skill level 5 in Translocations 2640 | D:4 | Reached skill level 5 in Forgecraft 2640 | D:4 | Reached skill level 5 in Fire Magic 2640 | D:4 | Reached skill level 5 in Ice Magic 2640 | D:4 | Reached skill level 5 in Air Magic 2640 | D:4 | Reached skill level 5 in Earth Magic 2640 | D:4 | Reached skill level 5 in Alchemy 2640 | D:4 | Reached XP level 6. HP: 33/41 MP: 0/0 2756 | D:4 | Noticed Ijyb 2760 | D:4 | Killed Ijyb 2800 | D:4 | Noticed Eustachio 2813 | D:4 | Killed Eustachio 2814 | D:4 | Reached XP level 7. HP: 36/46 MP: 0/0 2814 | D:4 | Learned a level 3 spell: Hailstorm 3427 | D:5 | Entered Level 5 of the Dungeon 3432 | D:5 | Reached skill level 1 in Fighting 3432 | D:5 | Reached skill level 1 in Evocations 3971 | D:5 | Reached XP level 8. HP: 40/52 MP: 0/0 4482 | D:6 | Reached XP level 9. HP: 38/58 MP: 0/0 4482 | D:6 | Learned a level 4 spell: Petrify 4800 | D:6 | Found a shadowy altar of Dithmenos. 5301 | D:6 | Found a burning altar of Makhleb. 5306 | D:6 | Found a glowing silver altar of Zin. 5427 | D:6 | Identified the +0 hand axe "Goblinbane" {freeze, Str+6 | Dex+3} (You took it off an orc on level 6 of the Dungeon) 5750 | D:7 | Noticed Menkaure 5753 | D:7 | Killed Menkaure 5754 | D:7 | Reached XP level 10. HP: 12/64 MP: 0/0 6000 | D:7 | Noticed Joseph 6005 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_overflow_destroyed_library, gammafunk_temple_overflow_forgotten D:4: layout_loops_ring, kennysheep_small_spiral, uniq_ijyb, uniq_eustachio D:5: layout_loops_cross, nicolae_ru_the_path_less_chosen, cheibrodos_sewer_entry_drain, uniq_crazy_yiuf_cottage D:6: minmay_chambers_of_sixes, layout_rooms, grunt_dithmenos_smoke_and_mirrors, grunt_temple_overflow_order_and_chaos_2, grunt_decor_mini_mirrors D:7: layout_loops_ring, minmay_temple_entry_steel_oval, uniq_joseph, uniq_maurice, uniq_pikel, uniq_menkaure, uniq_maggie Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 8 9 | 9.7 Conjurations | 4 5 6 8 9 | 9.7 Hexes | 4 5 6 8 9 | 9.7 Summonings | 4 5 6 8 9 | 9.7 Necromancy | 4 5 6 8 9 | 9.7 Translocations | 4 5 6 8 9 | 9.7 Forgecraft | 4 5 6 8 9 | 9.7 Fire Magic | 4 5 6 8 9 | 9.7 Ice Magic | 4 5 6 8 9 | 9.7 Air Magic | 4 5 6 8 9 | 9.7 Earth Magic | 4 5 6 8 9 | 9.7 Alchemy | 4 5 6 8 9 | 9.7 Fighting | 1 2 | 2.1 Stealth | 2 | 2.6 Evocations | 1 2 | 2.1 Dodging | 3 | 3.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 2 | | | || 2 Cast: Magic Dart | 42 | 86 | 4 | || 132 Iskenderun's Myst | | 5 | 34 | 2 || 41 Fulminant Prism | | 7 | 46 | 13 || 66 Invoke: Call Merchant | | | 1 | || 1 Armour: Robe | 1 | 9 | 5 | || 15 Leather armour | | | 21 | 3 || 24 Dodge: Dodged | 11 | 9 | 17 | || 37 Block: Buckler | | | 4 | || 4