zand Level 1 of the Dungeon (9, -4, D:1) a +0 dagger (15, 19, D:1) a +0 sling (15, 36, D:1) a +0 leather armour (20, 7, D:1) a +0 spear (22, 25, D:1) a +0 dagger (28, 23, D:1) a +0 plate armour (29, 22, D:1) a +0 spear (30, -3, D:1) 7 stones (35, 3, D:1) a ball python skeleton (36, 27, D:1) a book of Fire (40, 25, D:1) a +0 dagger (47, 20, D:1) a +0 dagger a goblin skeleton (53, 34, D:1) a +0 short sword (55, 9, D:1) a book of the Tundra (60, 3, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Veq Jeid's Magic Scroll Emporium a scroll of enchant weapon (75 gold) a scroll of enchant weapon (75 gold) (7, 8, D:2) a +0 dagger (7, 12, D:2) a +0 club (7, 22, D:2) a +0 spear (12, 32, D:2) a +0 plate armour (12, 40, D:2) a +0 spear (13, 28, D:2) a rat skeleton (23, 22, D:2) 5 stones (28, 16, D:2) a +2 antimagic sling 3 poisoned darts a +0 sling (28, 31, D:2) 2 stones a +0 short sword (32, 35, D:2) a hobgoblin skeleton (33, 19, D:2) a +0 pair of boots (34, 35, D:2) 4 javelins (35, 35, D:2) a +0 robe (44, 40, D:2) a +0 plate armour Level 3 of the Dungeon (9, 14, D:3) a +0 leather armour (24, 19, D:3) 4 poisoned darts a +0 club (27, 23, D:3) a +0 short sword (28, 24, D:3) 7 poisoned darts a +0 dagger (30, 10, D:3) a +0 ring mail (50, 32, D:3) a book of Minor Magic (53, 41, D:3) a +0 robe a ring of poison resistance Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, 4, D:4) a scarab talisman (6, 13, D:4) a +0 leather armour a +0 club (6, 31, D:4) a +2 chain mail of fire resistance (11, 20, D:4) a +0 rapier a +0 leather armour (14, 3, D:4) a +0 scale mail (15, 17, D:4) a +0 quarterstaff (18, -16, D:4) 4 stones a +0 dagger a +0 sling (19, -19, D:4) a +0 giant club (23, 6, D:4) 5 stones (35, -12, D:4) 6 stones (36, 8, D:4) a +0 leather armour a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, -5, D:5) a +0 hammer (5, -6, D:5) a +0 cloak (19, 27, D:5) a +0 whip a +0 scale mail a +0 spear (19, 29, D:5) a +0 club a +0 spear (20, 31, D:5) a +0 flail (21, 30, D:5) a +0 ring mail a +0 whip (21, 41, D:5) a +0 great sword (23, -14, D:5) a +0 club a +0 spear (24, -14, D:5) a +0 halberd a +0 whip (25, -15, D:5) a +0 club a +0 robe (27, 20, D:5) a +0 shortbow (31, -11, D:5) a staff of death (32, -9, D:5) a +0 halberd (33, -8, D:5) a +2 whip of venom a +0 whip (33, -7, D:5) a +0 club (36, 23, D:5) a +0 whip a +0 leather armour (39, 17, D:5) a +0 ring mail (39, 28, D:5) a +0 robe a +1 dagger of flaming (39, 29, D:5) a +0 ring mail a +1 heavy flail a +0 robe a +0 dagger (40, 18, D:5) a +0 shortbow (40, 32, D:5) a book of Burglary (42, 3, D:5) a medusa talisman Level 6 of the Dungeon (1, -4, D:6) a +0 plate armour of willpower (2, -43, D:6) a +0 hand axe a +0 leather armour (3, -46, D:6) a +0 club a +0 chain mail (3, -10, D:6) a +0 dagger (4, -46, D:6) a +0 flail (4, -40, D:6) a +0 club a +0 scale mail (12, -12, D:6) a +0 dagger of venom a +0 robe (14, -18, D:6) 6 stones (14, -13, D:6) a +0 hand axe (16, -19, D:6) a +0 rapier (19, -11, D:6) a +0 whip 6 boomerangs (20, -12, D:6) a +0 hand axe (21, -19, D:6) a +0 scale mail a +0 hand axe a +0 robe a +0 robe a +0 dagger a +0 robe a +0 great sword a +0 mace a +0 robe a +0 short sword (22, -19, D:6) a +0 flail a +0 robe (22, -18, D:6) a +0 sling a +0 chain mail a +0 trident a +0 robe a +0 robe a +0 spear a +0 battleaxe (22, -17, D:6) a +0 leather armour a +0 hand axe a +0 dagger a +0 dagger a +0 robe (43, -17, D:6) a +0 short sword a +0 hand axe (43, -14, D:6) a +0 dagger (46, -16, D:6) a +0 dagger a +0 robe (46, -14, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Uqarof's Antique Armour Boutique the +5 ring mail "Wud Jyox" {Harm rCorr Str+3 Int-5} (748 gold) Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). a +0 troll leather armour (300 gold) the +1 ring mail of Osahauc {Str+4} (488 gold) Str+4: It affects your strength (+4). a +1 robe of fire resistance (258 gold) a +1 chain mail of poison resistance (300 gold) the +5 ring mail of Cioskiel {Dex+3} (846 gold) Dex+3: It affects your dexterity (+3). [Shop] Onorecui's Armour Emporium a +3 chain mail of poison resistance (450 gold) a +2 scale mail of willpower (378 gold) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} (990 gold) Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). a +2 robe (232 gold) a +2 chain mail of cold resistance (414 gold) a +2 robe of fire resistance (322 gold) a +1 plate armour of willpower (540 gold) [Shop] Boudutib's Armour Shoppe a +2 scale mail of cold resistance (441 gold) a +2 ring mail of cold resistance (441 gold) +0 shadow dragon scales (1365 gold) a +2 plate armour of fire resistance (735 gold) the +4 ring mail of Mutualism {+Inv Str+2} (886 gold) +Inv: It lets you turn invisible. Str+2: It affects your strength (+2). a +2 leather armour of fire resistance (399 gold) [Shop] Fiasseth's Jewellery Shoppe an amulet of faith (unknown) (600 gold) a ring of magical power (unknown) (300 gold) a ring of poison resistance (300 gold) a ring of fire (375 gold) the ring of Xom's Fair Game {rPois rF+ rN++ Will+ Str+6} (1054 gold) [ring of strength] rPois: It protects you from poison. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Str+6: It affects your strength (+6). a sanguine talisman (900 gold) a storm talisman (1200 gold) (2, -7, D:7) a +0 hand axe a +0 leather armour (2, -6, D:7) a +0 short sword a +0 short sword a +0 war axe (4, 11, D:7) a +0 chain mail (11, -4, D:7) a +0 ring mail (14, 20, D:7) 4 large rocks (22, 5, D:7) a +0 cloak (23, 10, D:7) 8 stones (23, 30, D:7) a +0 robe a +6 morningstar (23, 31, D:7) a +0 robe a +0 scimitar a +0 robe a +0 hand axe a +0 robe a +2 great sword (23, 32, D:7) a +0 robe a +4 long sword (23, 33, D:7) a +0 robe (24, 33, D:7) a +0 cloak of poison resistance (26, 10, D:7) a book of Scorching (26, 19, D:7) a +0 dagger (27, 6, D:7) a +0 robe a +0 mace (27, 32, D:7) a +3 quarterstaff of freezing (28, 31, D:7) a +1 chain mail of cold resistance (29, 31, D:7) a +1 helmet (29, 33, D:7) 6 scrolls of poison (30, 6, D:7) a +0 robe a +0 dagger (30, 31, D:7) a ring of positive energy (30, 33, D:7) a scroll of silence (35, 5, D:7) +0 steam dragon scales a +1 halberd of flaming (35, 9, D:7) a +0 dagger a +0 dagger a +0 robe (35, 10, D:7) a +0 club (36, 1, D:7) a +0 robe a +0 dagger (36, 11, D:7) a +0 leather armour a +0 trident a +0 leather armour 2 boomerangs a +1 dagger of pain a +1 whip of electrocution (39, 1, D:7) a +0 chain mail a +0 hand axe (39, 2, D:7) a +0 leather armour a +0 dagger (47, 8, D:7) a +0 sling a +3 quarterstaff 6 stones a +0 leather armour (48, 30, D:7) 4 stones a +0 short sword (51, 30, D:7) 5 stones a +0 short sword (54, 30, D:7) a +0 short sword 4 stones a +0 club (54, 32, D:7) 2 poisoned darts a +0 short sword Level 8 of the Dungeon (3, 4, D:8) a staff of fire (6, -14, D:8) a +0 spear a +0 whip (7, -14, D:8) a +0 whip (8, -11, D:8) a +0 spear (9, -13, D:8) a +0 scale mail a +1 heavy spear (9, -12, D:8) a +0 spear (9, -11, D:8) a +0 dagger (10, -13, D:8) a +0 robe a +0 dagger (10, -12, D:8) a +0 flail a +0 club (15, -12, D:8) a +0 club (16, -9, D:8) 6 boomerangs a +0 flail (17, -9, D:8) a +0 leather armour a +0 club (18, -9, D:8) a +0 spear (24, 17, D:8) a +0 orcbow (37, -13, D:8) a +0 hand axe (38, -12, D:8) a +0 robe a +0 dagger (39, -12, D:8) a +0 whip (39, -11, D:8) a +0 ring mail a +0 whip (55, 30, D:8) a +4 dagger a +0 robe (56, 27, D:8) a +4 short sword a +0 robe a +0 morningstar a +0 robe (56, 31, D:8) a +4 falchion a +0 robe (59, 26, D:8) a +0 short sword a +0 leather armour Level 9 of the Dungeon [Shop] Axaoseiw's Antique Armour Emporium the +6 plate armour "Ofip" {rF++} (2320 gold) rF++: It greatly protects you from fire. a +0 robe (28 gold) a +0 chain mail (192 gold) the +5 robe of Night {Dark Will+ SInv} (1920 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a +0 chain mail (192 gold) a +0 leather armour (64 gold) (5, -35, D:9) a +0 chain mail (6, -9, D:9) a +2 hand axe of freezing (13, -26, D:9) a +0 mace (19, -11, D:9) a +0 shortbow (19, -9, D:9) 5 stones (26, -24, D:9) a scarab talisman (28, -33, D:9) a +0 leather armour (29, -12, D:9) a +0 orcbow (30, -3, D:9) a +0 club (30, -2, D:9) a +0 spear (31, -3, D:9) a +0 whip (32, -31, D:9) a lupine talisman a +0 dagger (32, -30, D:9) a +0 robe a +0 dagger of holy wrath (32, -27, D:9) a +0 flail (32, -2, D:9) a +0 club (33, -1, D:9) a +2 spear of distortion a +0 ring mail (33, 1, D:9) a +0 whip (33, 9, D:9) 4 stones (34, -28, D:9) a +0 plate armour a +0 hand axe (35, -27, D:9) a +0 robe a +0 mace (39, -30, D:9) a +0 robe a +3 trident (40, -30, D:9) a +0 robe a +0 halberd (40, -27, D:9) a +0 robe a +5 flail a +0 scale mail a +4 trident of flaming (42, -25, D:9) a +0 chain mail 7 stones a +0 club (42, -24, D:9) a +0 chain mail a +0 club a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +4 rapier (5, 15, D:10) 7 stones (10, 18, D:10) 9 stones (13, -2, D:10) a +0 orcbow (16, 31, D:10) a +0 scale mail (17, 33, D:10) a medusa talisman (20, 18, D:10) 14 poisoned darts a +0 club a +0 short sword (21, 18, D:10) a curare-tipped dart a +0 whip (48, 36, D:10) a +0 shortbow of flaming (55, 15, D:10) a +0 giant club a +0 robe (57, 6, D:10) a +0 mace a +0 chain mail (57, 9, D:10) a +0 dagger a +0 leather armour (57, 10, D:10) a +0 dagger (58, 6, D:10) a +0 falchion a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 plate armour (10, -19, D:11) a +0 quarterstaff (11, -29, D:11) a +1 flail of venom (12, -32, D:11) 2 stones a +0 scale mail a +0 spear of venom a +0 giant club a +0 giant spiked club (15, -29, D:11) a +0 scale mail a +0 morningstar (22, -30, D:11) a +0 hat (30, -9, D:11) a +0 orcbow a +0 flail (35, -14, D:11) a +0 ring mail (39, -12, D:11) a +0 ring mail (41, -14, D:11) a +1 spear of venom (42, -1, D:11) a +0 dagger a +0 robe (43, -40, D:11) a +0 giant club a +0 giant spiked club (51, -37, D:11) 3 stones (51, -26, D:11) 6 poisoned darts (52, -17, D:11) a +0 glaive (56, -40, D:11) a +0 dagger (60, -25, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) 2 stones (8, 41, D:12) a +0 leather armour (13, 30, D:12) 5 atropa-tipped darts (37, 5, D:12) a +0 giant club a +0 giant club (41, 10, D:12) a +0 giant club a +0 giant spiked club (43, 2, D:12) 3 large rocks (46, 20, D:12) the +3 dagger of Integrity {flame, rElec rN+ Will+ Int-2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). (46, 32, D:12) 6 stones (49, 15, D:12) the medusa talisman of the Catfish {Str+5} [medusa talisman] Str+5: It affects your strength (+5). (50, 38, D:12) 4 large rocks (51, 27, D:12) a +0 robe (57, 41, D:12) 2 large rocks Level 13 of the Dungeon (4, -4, D:13) 23 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (2, 1, Orc:1) a +0 club (2, 3, Orc:1) a +0 robe a +2 flail of protection (2, 4, Orc:1) a +0 leather armour a +0 short sword a +0 giant club (3, -1, Orc:1) a +3 whip a +0 leather armour (3, 0, Orc:1) a +0 plate armour a +0 dire flail (3, 2, Orc:1) a +0 heavy flail a +0 arbalest a +0 chain mail a +1 hand axe of distortion a ring of flight a +2 scimitar of flaming (3, 3, Orc:1) a +0 mace a +0 plate armour 3 boomerangs a +0 long sword a +0 robe a +0 short sword (3, 4, Orc:1) a +0 whip a +0 ring mail a +0 hand axe a +0 flail a +0 giant spiked club a +0 hand axe a +0 chain mail a +0 trident a +0 leather armour a +0 flail (3, 5, Orc:1) a +0 short sword a +0 chain mail a +0 hand axe a +0 club a +0 leather armour a +2 trident of flaming (4, 0, Orc:1) a +0 plate armour a +0 dire flail (4, 1, Orc:1) a +0 falchion a +0 short sword 5 large rocks (4, 5, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 flail a +0 whip of draining a +0 club (5, 0, Orc:1) a +0 flail (7, 6, Orc:1) a +0 club (7, 8, Orc:1) a +0 hand axe (8, 7, Orc:1) a +0 dagger (8, 15, Orc:1) a +0 plate armour a +0 trident (9, 13, Orc:1) a +0 ring mail a +0 hand axe (11, 16, Orc:1) a +0 club (24, 14, Orc:1) a +0 whip (25, 17, Orc:1) a +0 robe a +0 dagger (26, 12, Orc:1) a +0 chain mail 3 boomerangs a +0 partisan (27, 16, Orc:1) a +0 trident Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 giant spiked club (8, -25, Orc:2) a +0 trident (9, -24, Orc:2) a +0 flail (10, -21, Orc:2) a +0 leather armour a +0 falchion (11, -20, Orc:2) a +0 short sword (12, -20, Orc:2) a +0 chain mail a +0 trident a +0 arbalest (13, -22, Orc:2) a +0 chain mail a +0 dire flail a +0 dagger (13, -20, Orc:2) a +0 flail (14, -32, Orc:2) a +0 giant club (14, -24, Orc:2) a +0 hand axe a +0 leather armour a +0 club (15, -24, Orc:2) a +0 plate armour a +0 hand axe a +0 arbalest (15, -23, Orc:2) a +0 chain mail a +4 hand axe (15, -22, Orc:2) a +0 club (21, -5, Orc:2) 8 gold pieces (21, -3, Orc:2) a +0 battleaxe a +0 plate armour (24, -2, Orc:2) 5 gold pieces a +0 short sword a +0 ring mail (26, -4, Orc:2) 8 gold pieces (still there?) a +3 short sword (still there?) (26, -3, Orc:2) a +0 long sword a +0 chain mail a +0 falchion 3 boomerangs (27, -3, Orc:2) 22 gold pieces a +0 dagger a +0 robe (31, -3, Orc:2) 6 gold pieces (still there?) a +0 heavy mace (still there?) (35, -19, Orc:2) 8 gold pieces a +0 dagger a +0 robe (37, -15, Orc:2) 14 gold pieces (still there?) a +0 long sword (still there?) a +0 plate armour (still there?) a +1 dagger of speed (still there?) a +0 robe (still there?) (39, -16, Orc:2) 14 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) the +1 chain mail "Iskaunti" {Int+3} Int+3: It affects your intelligence (+3). (3, -37, Lair:1) 4 stones (6, -24, Lair:1) 4 curare-tipped darts a +2 short sword of distortion (10, -7, Lair:1) a +0 ring mail (14, 4, Lair:1) a +0 long sword (16, -34, Lair:1) a +0 helmet (17, 2, Lair:1) a Grand Grimoire (23, -28, Lair:1) a +2 long sword of electrocution (38, -18, Lair:1) a +0 rapier (49, -2, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 robe of cold resistance a +0 quarterstaff of freezing (4, -15, Lair:2) 11 gold pieces (9, -14, Lair:2) 17 gold pieces (11, -13, Lair:2) 17 gold pieces (24, 25, Lair:2) a book of the Spheres (37, 12, Lair:2) a +0 helmet Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 atropa-tipped darts (0, 3, Lair:3) a maw talisman (4, 4, Lair:3) a +0 leather armour (12, -5, Lair:3) a +0 great sword (19, -12, Lair:3) a storm talisman (26, -18, Lair:3) a +0 robe (28, 20, Lair:3) the +7 trident "Thing" {heavy, rN+ Int-2 SInv} rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. (36, -14, Lair:3) a +0 scale mail (50, 12, Lair:3) a book of Spontaneous Combustion Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hand axe (2, 3, Lair:4) a +0 great sword (21, -34, Lair:4) a +0 falchion (22, -13, Lair:4) 8 stones (23, -38, Lair:4) a +0 club (23, -4, Lair:4) 6 stones (25, -35, Lair:4) a +0 flail (26, -35, Lair:4) a +0 scimitar (27, -34, Lair:4) a +0 leather armour (27, -25, Lair:4) a +0 glaive (29, -19, Lair:4) a +2 heavy quarterstaff (29, -18, Lair:4) a book of Conjurations (35, 10, Lair:4) My Sojourn through Swampland (38, -41, Lair:4) a +0 quarterstaff (41, -33, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a book of Displacement (0, 1, Lair:5) 6 stones (1, 0, Lair:5) a +0 plate armour (1, 2, Lair:5) a talisman of death (2, 0, Lair:5) 4 stones (4, -16, Lair:5) a ring of poison resistance (5, -35, Lair:5) a +0 club (5, -34, Lair:5) 6 stones (7, -28, Lair:5) a +0 morningstar (20, -12, Lair:5) a rimehorn talisman (29, -5, Lair:5) a +2 scale mail of cold resistance (30, -33, Lair:5) a +0 leather armour (30, -5, Lair:5) a +3 flail of draining (31, -6, Lair:5) a +2 leather armour of fire resistance (31, -5, Lair:5) a +2 war axe of electrocution (35, -25, Lair:5) a granite talisman (48, -44, Lair:5) 2 stones (48, -19, Lair:5) a staff of cold Level 1 of the Shoals (1, 2, Shoals:1) a +0 trident (1, 7, Shoals:1) a +2 trident of venom a +0 leather armour (4, -17, Shoals:1) a +0 trident (4, 3, Shoals:1) a +0 trident (6, 2, Shoals:1) 6 large rocks (13, -16, Shoals:1) a +0 pair of boots (18, -4, Shoals:1) a +0 trident (19, 1, Shoals:1) a +0 partisan (20, -17, Shoals:1) a +0 flail 3 stones (21, 31, Shoals:1) a +0 trident (29, 26, Shoals:1) a +0 ring mail (39, 9, Shoals:1) a +0 club (39, 23, Shoals:1) 5 javelins (40, -4, Shoals:1) 2 poisoned darts (49, -21, Shoals:1) 5 stones (49, -11, Shoals:1) a +0 spear (49, -7, Shoals:1) a +0 trident 3 boomerangs (49, -5, Shoals:1) a +0 trident (53, -17, Shoals:1) 8 stones (63, -22, Shoals:1) 2 flux baubles Level 2 of the Shoals [Shop] Acenekus's Antique Armour Emporium the +6 plate armour of an ice cave {+Blink rCorr Int+4} (2204 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). a +0 robe of fire resistance (229 gold) a +0 hat (116 gold) a +1 plate armour of fire resistance (870 gold) the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} (1162 gold) Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. a +0 scale mail (116 gold) a +0 leather armour (58 gold) a +0 leather armour (58 gold) a +1 pair of boots (333 gold) (0, 0, Shoals:2) 6 atropa-tipped darts (5, 3, Shoals:2) a +0 trident of distortion a +0 leather armour (7, 17, Shoals:2) a +0 chain mail (13, -22, Shoals:2) a +0 spear (19, -13, Shoals:2) a +0 morningstar of venom (32, 6, Shoals:2) a +0 trident 3 boomerangs (48, 23, Shoals:2) a +0 leather armour (50, 14, Shoals:2) 5 atropa-tipped darts Level 3 of the Shoals (0, 0, Shoals:3) 18 gold pieces (2, -3, Shoals:3) 17 gold pieces a +0 trident (5, -6, Shoals:3) 9 gold pieces (7, -7, Shoals:3) 33 gold pieces (11, -7, Shoals:3) 23 gold pieces (13, -7, Shoals:3) 5 gold pieces Level 1 of the Spider Nest (0, 0, Spider:1) a +2 hat (1, -10, Spider:1) a +0 flail (7, -21, Spider:1) a +1 dagger of distortion (12, -13, Spider:1) a +0 club (13, -31, Spider:1) a +0 spear (25, -31, Spider:1) a staff of conjuration (28, -34, Spider:1) a book of Spectacle (28, -22, Spider:1) a +0 chain mail (29, -41, Spider:1) a +0 long sword (34, -30, Spider:1) a +0 long sword Level 2 of the Spider Nest (5, -28, Spider:2) a +1 leather armour of cold resistance (12, 11, Spider:2) a +0 quarterstaff (16, -14, Spider:2) a +0 robe of willpower a +4 quarterstaff of venom (17, -14, Spider:2) a +0 buckler (24, 10, Spider:2) 6 stones (29, -32, Spider:2) a +0 glaive (34, -37, Spider:2) a +0 leather armour (34, -17, Spider:2) Great Wizards, Vol. VII (39, -33, Spider:2) a +0 plate armour (39, -17, Spider:2) 3 stones (43, -11, Spider:2) a granite talisman Level 3 of the Spider Nest (4, -24, Spider:3) a scroll of immolation