Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 3355 zand the Thaumaturge (level 10, 0/64 HPs) Began as a Djinni Conjurer on Apr 1, 2026. Was an Initiate of Gozag. Shot with a sling bullet by Joseph (24 damage) ... on level 7 of the Dungeon. The game lasted 00:12:15 (5648 turns). zand the Thaumaturge (Djinni Conjurer) Turns: 5648, Time: 00:12:16 Health: 0/64 AC: 3 Str: 10 XL: 10 Next: 22% Gold: 867 EV: 11 Int: 20 God: Gozag SH: 0 Dex: 12 rFire + + . c - staff of conjuration rCold x . . (no offhand) rNeg + . . u - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will +.... o - ring of positive energy Stlth ++ (no ring) HPRegen 0.30/turn %: infuse magic (-1 HP) @: gold aura, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 7 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 1102 gold pieces. You spent 145 gold pieces at shops. You paid 90 gold pieces to Gozag. Inventory: Hand Weapons w - a +0 spear E - the +0 hand axe "Goblinbane" {freeze, Str+6 Dex+3} (You found it on level 6 of the Dungeon) Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). Missiles v - 4 throwing nets Armour a - a +0 robe r - a +2 chain mail of fire resistance u - a +0 leather armour (worn) x - a +0 buckler Magical Staves c - a staff of conjuration (weapon) Jewellery o - a ring of positive energy (worn) A - an amulet of the acrobat Wands s - a wand of flame (62) Scrolls d - a scroll of brand weapon {unknown} g - 2 scrolls of revelation j - 9 scrolls of identify k - a scroll of noise l - a scroll of torment {unknown} m - a scroll of enchant armour {unknown} n - 2 scrolls of poison {unknown} p - 3 scrolls of teleportation {unknown} q - a scroll of butterflies {unknown} t - a scroll of blinking {unknown} y - a scroll of vulnerability {unknown} C - a scroll of fog {unknown} D - a scroll of enchant weapon {unknown} Potions b - 2 potions of ambrosia {unknown} e - a potion of curing f - 2 potions of brilliance {unknown} h - 2 potions of attraction {unknown} i - a potion of lignification {unknown} z - a potion of mutation {unknown} B - 2 potions of berserk rage {unknown} Skills: + Level 2.1 Fighting + Level 2.1 Armour * Level 4.3 Dodging * Level 3.4 Stealth + Level 2.1 Shields * Level 9.7 Spellcasting * Level 9.7 Conjurations * Level 9.7 Hexes * Level 9.7 Summonings * Level 9.7 Necromancy * Level 9.7 Translocations * Level 9.7 Forgecraft * Level 9.7 Fire Magic * Level 9.7 Ice Magic * Level 9.7 Air Magic * Level 9.7 Earth Magic * Level 9.7 Alchemy + Level 2.1 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 32% 3d16 1% 4 d - Iskenderun's Mystic Conj/Tloc 64% 2d13 (+2d71% 4 e - Slow Hex 100% N/A 1% 1 f - Scorch Fire 96% 2d9 1% 2 g - Hailstorm Conj/Ice 64% 3d12 1% 3 h - Petrify Alch/Erth 48% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Cheibriados Dithmenos Gozag Makhleb Qazlal Trog Zin Shops: D:2 ? Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel a surge of power! You conjure a prism of explosive energy! Joseph, a Mercenary comes into view. He is wielding a +3 quarterstaff. The black bear bites your fulminant prism. The black bear claws your fulminant prism. x2 The black bear bites your fulminant prism. Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The black bear bites your fulminant prism. The black bear claws your fulminant prism but does no damage. The black bear claws your fulminant prism. The black bear bites your fulminant prism. The black bear claws your fulminant prism. x2 An orc comes into view. It is wielding a +0 trident. Your fulminant prism crackles loudly. The black bear bites your fulminant prism. The black bear claws your fulminant prism. Your fulminant prism explodes! The blast of energy engulfs the black bear!! You kill the black bear! Joseph says, "I've waited for this moment for such a long time." Joseph unwields a +3 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet closely misses you. You hear a shout! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. Joseph says, "I'm here to kill trespassers. I like my job." Joseph shoots a sling bullet. The sling bullet hits you!! You die... Your body crumbles into a pile of gold. ### #.. #.# #.# #.# #.# #.# #@# ..$@....# ..####### ..##?# ....# #$..# #...# You could see Joseph. Vanquished Creatures Pikel (D:7) A wraith (D:6) Eustachio (D:4) A yak (D:6) A steam dragon (D:6) Menkaure (D:7) An ice beast (D:5) A sky beast (D:6) A black bear (D:7) An ogre (D:4) 2 centaurs (D:5) 3 lemures (D:7) 2 phantoms A kobold brigand (D:7) A gnoll sergeant (D:5) 5 scorpions 5 wights (D:6) 2 howler monkeys A bombardier beetle (D:3) 3 hounds 2 jellies 5 orc priests (D:6) A sleepcap (D:6) 2 iguanas Ijyb (D:4) 7 orc wizards 5 gnolls (D:5) 5 adders A white imp (D:6) 4 ufetubi A dart slug (D:1) 16 orcs 3 ribbon worms 5 endoplasms 8 giant cockroaches 7 hobgoblins A quokka (D:1) 8 ball pythons 6 bats 3 frilled lizards 7 goblins 8 kobolds 7 rats 148 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 167 | D:2 | You are sucked into a shaft and drop 2 floors! 243 | D:4 | Noticed a phantom 244 | D:3 | Noticed a bombardier beetle 304 | D:3 | Reached XP level 2. HP: 19/21 MP: 0/0 309 | D:3 | Found a stormy altar of Qazlal. 309 | D:3 | Found an opulent altar of Gozag. 311 | D:3 | Found a snail-covered altar of Cheibriados. 427 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 507 | D:3 | Reached XP level 3. HP: 11/25 MP: 0/0 507 | D:3 | Learned a level 1 spell: Slow 507 | D:3 | Reached XP level 4. HP: 14/31 MP: 0/0 851 | D:3 | Found a bloodstained altar of Trog. 1201 | D:2 | Found Veq Jeid's Magic Scroll Emporium. 1243 | D:2 | Bought a scroll of revelation for 75 gold pieces 1243 | D:2 | Bought a scroll of noise for 10 gold pieces 1243 | D:2 | Bought a scroll of identify for 20 gold pieces 1243 | D:2 | Bought a scroll of identify for 20 gold pieces 1243 | D:2 | Bought a scroll of identify for 20 gold pieces 2625 | D:4 | Noticed Eustachio 2649 | D:4 | Noticed Ijyb 2658 | D:4 | Killed Ijyb 2659 | D:4 | Reached XP level 5. HP: 8/36 MP: 0/0 2659 | D:4 | Learned a level 2 spell: Scorch 2686 | D:4 | Killed Eustachio 2687 | D:4 | Reached skill level 5 in Spellcasting 2687 | D:4 | Reached skill level 5 in Conjurations 2687 | D:4 | Reached skill level 5 in Hexes 2687 | D:4 | Reached skill level 5 in Summonings 2687 | D:4 | Reached skill level 5 in Necromancy 2687 | D:4 | Reached skill level 5 in Translocations 2687 | D:4 | Reached skill level 5 in Forgecraft 2687 | D:4 | Reached skill level 5 in Fire Magic 2687 | D:4 | Reached skill level 5 in Ice Magic 2687 | D:4 | Reached skill level 5 in Air Magic 2687 | D:4 | Reached skill level 5 in Earth Magic 2687 | D:4 | Reached skill level 5 in Alchemy 2687 | D:4 | Reached XP level 6. HP: 7/41 MP: 0/0 3060 | D:4 | Reached XP level 7. HP: 39/46 MP: 0/0 3060 | D:4 | Learned a level 3 spell: Hailstorm 3454 | D:5 | Entered Level 5 of the Dungeon 3563 | D:5 | Reached skill level 1 in Fighting 3563 | D:5 | Reached skill level 1 in Armour 3563 | D:5 | Reached skill level 1 in Shields 3563 | D:5 | Reached skill level 1 in Evocations 3710 | D:5 | Reached XP level 8. HP: 33/52 MP: 0/0 4025 | D:5 | Found a glowing drain. 4118 | D:6 | Reached XP level 9. HP: 22/57 MP: 0/0 4118 | D:6 | Learned a level 4 spell: Petrify 4566 | D:6 | Found a shadowy altar of Dithmenos. 4902 | D:6 | Found a burning altar of Makhleb. 4907 | D:6 | Found a glowing silver altar of Zin. 5323 | D:6 | Identified the +0 hand axe "Goblinbane" {freeze, Str+6 | Dex+3} 5497 | D:7 | Noticed Menkaure 5499 | D:7 | Killed Menkaure 5512 | D:7 | Reached XP level 10. HP: 43/64 MP: 0/0 5625 | D:7 | Noticed Pikel 5628 | D:7 | Killed Pikel 5641 | D:7 | Noticed Joseph 5648 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_overflow_destroyed_library, gammafunk_temple_overflow_forgotten D:4: layout_loops_ring, kennysheep_small_spiral, uniq_ijyb, uniq_eustachio D:5: layout_loops_cross, nicolae_ru_the_path_less_chosen, cheibrodos_sewer_entry_drain, uniq_crazy_yiuf_cottage D:6: minmay_chambers_of_sixes, layout_rooms, grunt_dithmenos_smoke_and_mirrors, grunt_temple_overflow_order_and_chaos_2, grunt_decor_mini_mirrors D:7: layout_loops_ring, minmay_temple_entry_steel_oval, uniq_joseph, uniq_maurice, uniq_pikel, uniq_menkaure, uniq_maggie Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 6 7 9 | 9.7 Conjurations | 4 5 6 7 9 | 9.7 Hexes | 4 5 6 7 9 | 9.7 Summonings | 4 5 6 7 9 | 9.7 Necromancy | 4 5 6 7 9 | 9.7 Translocations | 4 5 6 7 9 | 9.7 Forgecraft | 4 5 6 7 9 | 9.7 Fire Magic | 4 5 6 7 9 | 9.7 Ice Magic | 4 5 6 7 9 | 9.7 Air Magic | 4 5 6 7 9 | 9.7 Earth Magic | 4 5 6 7 9 | 9.7 Alchemy | 4 5 6 7 9 | 9.7 Stealth | 2 3 | 3.4 Fighting | 1 2 | 2.1 Armour | 1 2 | 2.1 Shields | 1 2 | 2.1 Evocations | 1 2 | 2.1 Dodging | 3 4 | 4.3 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Staff | 7 | | | || 7 Cast: Magic Dart | 36 | 88 | 2 | || 126 Fulminant Prism | | 11 | 59 | 14 || 84 Iskenderun's Myst | | 3 | 22 | || 25 Use: Potion | | 2 | | || 2 Armour: Robe | 23 | 8 | | || 31 Leather armour | | | 15 | 1 || 16 Dodge: Dodged | 21 | 8 | 11 | 1 || 41