Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 706 zand the Magician (level 8, -5/52 HPs) Began as a Djinni Conjurer on Apr 16, 2026. Was an Initiate of Gozag. Shot with an arrow by a centaur (11 damage) ... on level 5 of the Dungeon. The game lasted 00:08:43 (3827 turns). zand the Magician (Djinni Conjurer) Turns: 3827, Time: 00:08:44 Health: -5/52 AC: 2 Str: 8 XL: 8 Next: 0% Gold: 596 EV: 11 Int: 19 God: Gozag SH: 0 Dex: 13 rFire + + . c - staff of conjuration rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-6 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 665 gold pieces. You paid 69 gold pieces to Gozag. Inventory: Armour a - a +0 robe (worn) s - a +2 chain mail of fire resistance t - a +0 leather armour Magical Staves c - a staff of conjuration (weapon) Jewellery l - a ring of positive energy Wands r - a wand of flame (32) Scrolls d - a scroll of brand weapon {unknown} f - 4 scrolls of identify {unknown} h - a scroll of torment {unknown} j - a scroll of enchant armour {unknown} k - 2 scrolls of poison {unknown} m - a scroll of teleportation {unknown} n - a scroll of butterflies {unknown} o - a scroll of revelation {unknown} q - a scroll of blinking {unknown} Potions b - 2 potions of ambrosia {unknown} e - a potion of brilliance {unknown} g - 2 potions of attraction {unknown} i - 3 potions of curing {unknown} p - a potion of lignification {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Armour * Level 3.0 Dodging * Level 2.3 Stealth + Level 1.0 Shields * Level 6.3 Spellcasting * Level 6.3 Conjurations * Level 6.3 Hexes * Level 6.3 Summonings * Level 6.3 Necromancy * Level 6.3 Translocations * Level 6.3 Forgecraft * Level 6.3 Fire Magic * Level 6.3 Ice Magic * Level 6.3 Air Magic * Level 6.3 Earth Magic * Level 6.3 Alchemy + Level 1.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 9% 4 d - Iskenderun's Mystic Conj/Tloc 44% 2d10 (+2d59% 4 e - Slow Hex 100% N/A 1% 1 f - Scorch Fire 58% 2d7 1% 2 g - Hailstorm Conj/Ice 44% 3d9 2% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Gozag Qazlal Trog Shops: D:2 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The blast of energy engulfs the gnoll sergeant! You kill the gnoll sergeant! The blast of energy engulfs your fulminant prism! Your fulminant prism is almost destroyed. You hear a howl! You have reached level 8! You feel agile. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. You fly downwards. The centaur shoots an arrow. The arrow hits you! There is a stone staircase leading up here. Casting: Fulminant Prism (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 9% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits you! Casting: Fulminant Prism (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 9% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder barely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow barely misses you. The adder bites you but does no damage. The centaur shoots an arrow. The arrow hits you! You die... Your body crumbles into a pile of gold. ##.#. #..#. . .... [ # #..## . #. #...###.. # # . .. #..*c..w #.#### ....#$##...# .w... #..$S@.$.# #.#.. #.#.##$.$....# #...$ $. ...$..... #.... #. .###.####. ##... # #. ... ##.* . .#.# ..h #. .... ###$ # . .. #$ #. You could see a centaur (ally target), a ribbon worm, an adder and a friendly fulminant prism. Vanquished Creatures Eustachio (D:4) An ogre (D:4) A phantom (D:4) A gnoll sergeant (D:5) A scorpion (D:5) A bombardier beetle (D:3) A hound (D:5) 2 iguanas (D:5) Ijyb (D:4) An orc wizard (D:5) An adder (D:5) 5 gnolls (D:5) A dart slug (D:1) 4 orcs 2 ribbon worms 5 endoplasms 8 giant cockroaches 7 hobgoblins A quokka (D:1) 8 ball pythons 6 bats 3 frilled lizards 7 goblins 4 kobolds 7 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 195 | D:3 | Reached XP level 2. HP: 20/21 MP: 0/0 196 | D:3 | Found a stormy altar of Qazlal. 198 | D:3 | Found an opulent altar of Gozag. 200 | D:3 | Found a snail-covered altar of Cheibriados. 209 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 456 | D:3 | Reached XP level 3. HP: 24/25 MP: 0/0 456 | D:3 | Learned a level 1 spell: Slow 471 | D:3 | Reached XP level 4. HP: 21/31 MP: 0/0 908 | D:2 | Found Veq Jeid's Magic Scroll Emporium. 2118 | D:3 | Found a bloodstained altar of Trog. 2443 | D:4 | Noticed an ogre 2451 | D:4 | Killed an ogre 2452 | D:4 | Reached XP level 5. HP: 19/36 MP: 0/0 2452 | D:4 | Learned a level 2 spell: Scorch 2560 | D:4 | Noticed Ijyb 2563 | D:4 | Killed Ijyb 2564 | D:4 | Reached XP level 6. HP: 37/41 MP: 0/0 2607 | D:4 | Reached skill level 5 in Spellcasting 2607 | D:4 | Reached skill level 5 in Conjurations 2607 | D:4 | Reached skill level 5 in Hexes 2607 | D:4 | Reached skill level 5 in Summonings 2607 | D:4 | Reached skill level 5 in Necromancy 2607 | D:4 | Reached skill level 5 in Translocations 2607 | D:4 | Reached skill level 5 in Forgecraft 2607 | D:4 | Reached skill level 5 in Fire Magic 2607 | D:4 | Reached skill level 5 in Ice Magic 2607 | D:4 | Reached skill level 5 in Air Magic 2607 | D:4 | Reached skill level 5 in Earth Magic 2607 | D:4 | Reached skill level 5 in Alchemy 2622 | D:4 | Noticed Eustachio 2692 | D:4 | Killed Eustachio 2693 | D:4 | Reached XP level 7. HP: 36/46 MP: 0/0 2693 | D:4 | Learned a level 3 spell: Hailstorm 2952 | D:5 | Entered Level 5 of the Dungeon 3100 | D:5 | Reached skill level 1 in Fighting 3100 | D:5 | Reached skill level 1 in Armour 3100 | D:5 | Reached skill level 1 in Shields 3100 | D:5 | Reached skill level 1 in Evocations 3681 | D:5 | Reached XP level 8. HP: 20/52 MP: 0/0 3827 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_overflow_destroyed_library, gammafunk_temple_overflow_forgotten D:4: layout_loops_ring, kennysheep_small_spiral, uniq_ijyb, uniq_eustachio D:5: layout_loops_cross, nicolae_ru_the_path_less_chosen, cheibrodos_sewer_entry_drain, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.3 Conjurations | 4 5 6 | 6.3 Hexes | 4 5 6 | 6.3 Summonings | 4 5 6 | 6.3 Necromancy | 4 5 6 | 6.3 Translocations | 4 5 6 | 6.3 Forgecraft | 4 5 6 | 6.3 Fire Magic | 4 5 6 | 6.3 Ice Magic | 4 5 6 | 6.3 Air Magic | 4 5 6 | 6.3 Earth Magic | 4 5 6 | 6.3 Alchemy | 4 5 6 | 6.3 Stealth | 2 | 2.3 Fighting | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Evocations | 1 | 1.0 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 3 | | || 3 Cast: Magic Dart | 39 | 75 | 6 || 120 Fulminant Prism | | 10 | 16 || 26 Iskenderun's Myst | | | 6 || 6 Armour: Robe | 18 | 6 | 16 || 40 Dodge: Dodged | 14 | 5 | 7 || 26