zand Level 1 of the Dungeon (9, -4, D:1) a +0 dagger (15, 19, D:1) a +0 sling (15, 36, D:1) a +0 leather armour (20, 7, D:1) a +0 spear (22, 24, D:1) a +0 dagger (28, 23, D:1) a +0 plate armour (29, 22, D:1) a +0 spear (30, -3, D:1) 7 stones (32, 3, D:1) a ball python skeleton (36, 27, D:1) a book of Fire (40, 27, D:1) a +0 dagger (47, 20, D:1) a +0 dagger a goblin skeleton (53, 33, D:1) a +0 short sword (55, 9, D:1) a book of the Tundra (63, 3, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Veq Jeid's Magic Scroll Emporium a scroll of enchant weapon (75 gold) (7, 8, D:2) a +0 sling (7, 10, D:2) a +0 club (7, 22, D:2) a +0 spear (11, 16, D:2) a +2 antimagic sling a +0 dagger 3 poisoned darts (12, 32, D:2) a +0 plate armour (12, 40, D:2) a +0 spear (13, 28, D:2) a rat skeleton (23, 22, D:2) 5 stones (29, 31, D:2) 2 stones a +0 short sword (33, 19, D:2) a +0 pair of boots (34, 35, D:2) 4 javelins (35, 35, D:2) a +0 robe (39, 38, D:2) a rat skeleton (44, 40, D:2) a +0 plate armour Level 3 of the Dungeon (9, 14, D:3) a +0 leather armour (28, 25, D:3) a +0 club a +0 dagger 11 poisoned darts (30, 10, D:3) a +0 ring mail (31, 27, D:3) a +0 short sword (50, 32, D:3) a book of Minor Magic (53, 41, D:3) a +0 robe a ring of poison resistance Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, 2, D:4) a +0 dagger a +0 sling (6, 4, D:4) a scarab talisman (8, -1, D:4) a +0 giant club (9, -5, D:4) a +0 club a +0 leather armour (12, 31, D:4) a +0 rapier a +0 leather armour (14, 3, D:4) a +0 scale mail (15, 17, D:4) a +0 quarterstaff (18, -16, D:4) 4 stones (23, 6, D:4) 5 stones (35, -12, D:4) 6 stones (36, 5, D:4) 6 gold pieces (36, 15, D:4) a +0 robe a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, -5, D:5) a +0 hammer (7, 8, D:5) a +0 ring mail (21, 41, D:5) a +0 great sword (22, 24, D:5) a +0 scale mail a +0 spear (25, 21, D:5) a +0 spear a +0 shortbow (26, 17, D:5) a +0 flail (27, -11, D:5) a +0 whip a +0 club a +0 robe (27, 17, D:5) a +0 club (28, -10, D:5) a +0 spear (28, 17, D:5) a +0 shortbow a +0 whip a +0 whip (31, -11, D:5) a staff of death (31, -10, D:5) a +0 club (31, -8, D:5) a +0 halberd (31, -7, D:5) a +0 halberd (31, -6, D:5) a +0 whip (33, -8, D:5) a +2 whip of venom (34, -5, D:5) a +0 club (39, 17, D:5) a +0 ring mail (39, 28, D:5) a +0 robe a +1 dagger of flaming a +0 ring mail a +1 heavy flail a +0 robe a +0 dagger (39, 29, D:5) a +0 leather armour a +0 whip (40, 32, D:5) a book of Burglary (42, 3, D:5) a medusa talisman Level 6 of the Dungeon (1, -4, D:6) a +0 plate armour of willpower (3, -10, D:6) a +0 dagger (12, -19, D:6) a +0 hand axe a +0 robe (14, -18, D:6) 6 stones (14, -13, D:6) a +0 dagger of venom (16, -19, D:6) a +0 rapier (19, -19, D:6) a +0 hand axe (19, -18, D:6) a +0 robe a +0 battleaxe (21, -19, D:6) a +0 chain mail a +0 trident a +0 scale mail a +0 hand axe a +0 robe a +0 dagger (22, -20, D:6) a +0 robe a +0 dagger (22, -18, D:6) a +0 sling a +0 leather armour a +0 hand axe a +0 flail a +0 robe a +0 great sword a +0 robe a +0 mace a +0 robe a +0 spear a +0 robe a +0 short sword (23, -19, D:6) a +0 robe a +0 dagger (25, -22, D:6) a +0 whip (26, -26, D:6) a +0 leather armour a +0 hand axe (28, -27, D:6) a +0 flail a +0 chain mail a +0 club (29, -27, D:6) a +0 scale mail a +0 club (30, -20, D:6) 6 boomerangs (44, -13, D:6) a +0 dagger (45, -15, D:6) a +0 short sword (45, -13, D:6) a +0 short sword (46, -14, D:6) a +0 hand axe a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Boonudghuus's Armour Boutique the +0 robe of the Ditch-Digger {rF+ Dex+4} (419 gold) rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). a +2 pair of boots of rampaging (387 gold) a +1 plate armour of willpower (540 gold) a +2 robe of positive energy (268 gold) a +2 ring mail of willpower (378 gold) [Shop] Zaofomu's Jewellery Shoppe a ring of magical power (unknown) (360 gold) a +6 ring of dexterity (unknown) (648 gold) a +5 ring of evasion (unknown) (648 gold) a ring of positive energy (360 gold) a +4 ring of protection (unknown) (648 gold) a talisman of death (1440 gold) [Shop] Zygut's Antique Armour Emporium the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (907 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. a +0 robe of resistance (725 gold) +0 steam dragon scales (1040 gold) a +1 scale mail of fire resistance (416 gold) a +0 barding of cold resistance (780 gold) a +0 robe of fire resistance (205 gold) a +2 pair of boots of flying (559 gold) the +1 ring mail "Emneivoj" {rC+ Dex+2} (707 gold) rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). a +2 ring mail of poison resistance (468 gold) a +1 robe (205 gold) [Shop] Poduefyoq's Armour Shoppe a +0 leather armour of willpower (162 gold) a +2 kite shield of cold resistance (432 gold) a +1 chain mail of cold resistance (324 gold) a +2 robe (232 gold) the +0 buckler of the Untouchables {Slay+2 Stlth+} (408 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. [Shop] Log Sek's Jewellery Shop an amulet of guardian spirit (unknown) (690 gold) a ring of magical power (unknown) (460 gold) a ring of flight (402 gold) a ring of see invisible (345 gold) a sanguine talisman (1380 gold) a +4 ring of slaying (unknown) (828 gold) an amulet of faith (unknown) (920 gold) the ring of Itogeirro {rElec Dex+8} (1246 gold) [ring of dexterity] rElec: It insulates you from electricity. Dex+8: It affects your dexterity (+8). the ring "Sionat" {rElec rF+ rCorr Int+3} (1170 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). [Shop] Iroip's Armour Boutique a +2 leather armour of fire resistance (437 gold) a +3 ring mail of fire resistance (598 gold) a +2 ring mail of poison resistance (414 gold) a +0 cloak of poison resistance (195 gold) +2 storm dragon scales (1771 gold) a +0 pair of boots of rampaging (264 gold) a +0 crystal plate armour (1380 gold) +2 shadow dragon scales (1771 gold) a +1 plate armour of poison resistance (621 gold) the +1 pair of boots of Refuge {+Inv} (540 gold) +Inv: It lets you turn invisible. (3, -10, D:7) a +0 short sword (4, -10, D:7) a +0 war axe a +0 short sword (4, 11, D:7) a +0 chain mail (7, -10, D:7) a +0 hand axe a +0 leather armour (11, -4, D:7) a +0 ring mail (14, 20, D:7) 4 large rocks (22, 5, D:7) a +0 robe (23, 31, D:7) a +0 robe a +6 morningstar a +0 robe a +0 hand axe a +0 robe a +2 great sword (23, 32, D:7) a +0 robe a +4 long sword (23, 33, D:7) a +0 cloak (24, 34, D:7) a +0 robe a +0 scimitar (26, 10, D:7) a book of Scorching (26, 19, D:7) a +0 dagger (27, 32, D:7) a ring of see invisible a +6 ring of intelligence a ring of fire an amulet of the acrobat a ring of positive energy a +2 chain mail of fire resistance a +0 buckler (28, 31, D:7) a +6 ring of intelligence a +1 helmet (29, 31, D:7) a +3 quarterstaff of chaos (30, 31, D:7) 4 curare-tipped darts (31, 30, D:7) the +0 hand axe "Goblinbane" {freeze, Str+6 Dex+3} Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). a +1 chain mail of cold resistance (32, 29, D:7) 7 scrolls of poison a scroll of silence 3 potions of berserk rage 3 potions of mutation 6 scrolls of enchant weapon (35, 6, D:7) 2 boomerangs a +0 club (35, 7, D:7) a +0 chain mail a +0 mace (35, 9, D:7) 8 stones a +0 robe a +0 dagger a +0 trident a +0 leather armour a +0 hand axe (35, 10, D:7) a +0 leather armour a +0 dagger a +0 robe a +1 whip of electrocution (35, 11, D:7) a +0 dagger a +0 robe (36, 11, D:7) 6 stones a +1 dagger of pain +0 steam dragon scales a +1 halberd of flaming a +0 leather armour a +3 quarterstaff a +0 sling (39, 11, D:7) a +0 dagger a +0 leather armour (44, -6, D:7) a +0 dagger a +0 cloak (54, 32, D:7) 9 stones a +0 short sword a +0 short sword 2 poisoned darts a +0 short sword (54, 33, D:7) 4 stones a +0 club (54, 34, D:7) a +0 short sword Level 8 of the Dungeon (3, 4, D:8) a staff of fire (3, 22, D:8) 6 boomerangs (9, -11, D:8) a +0 spear (10, -13, D:8) a +0 spear (10, -11, D:8) a +0 whip (11, -10, D:8) a +0 whip (11, -9, D:8) a +0 spear (12, -10, D:8) a +0 club (12, -9, D:8) a +1 heavy spear a +0 scale mail (12, -8, D:8) a +0 club (13, -9, D:8) a +0 dagger a +0 robe (13, -8, D:8) a +0 dagger (16, -8, D:8) a +0 flail (17, -6, D:8) a +0 spear a +0 club a +0 leather armour (18, -4, D:8) a +0 flail (22, 16, D:8) a +0 orcbow (42, 31, D:8) a +0 morningstar a +0 robe a +4 falchion a +0 robe (43, 31, D:8) a +4 dagger a +0 robe (50, 16, D:8) a +0 dagger a +0 robe (51, 13, D:8) a +0 whip a +0 ring mail (51, 15, D:8) a +0 whip (51, 16, D:8) a +0 hand axe (52, 11, D:8) a +0 short sword a +0 leather armour (53, 33, D:8) a +4 short sword a +0 robe Level 9 of the Dungeon [Shop] Axaoseiw's Antique Armour Emporium the +6 plate armour "Ofip" {rF++} (2320 gold) rF++: It greatly protects you from fire. a +0 robe (28 gold) a +0 chain mail (192 gold) the +5 robe of Night {Dark Will+ SInv} (1920 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a +0 chain mail (192 gold) a +0 leather armour (64 gold) (5, -35, D:9) a +0 chain mail (6, -9, D:9) a +2 hand axe of freezing (11, -20, D:9) a +0 robe a +0 halberd a +0 robe a +3 trident (12, -20, D:9) a +0 spear (13, -26, D:9) a +0 mace (13, -20, D:9) a +0 whip a +0 ring mail a +2 spear of distortion (13, -17, D:9) a +0 robe a +0 mace (14, -20, D:9) a +0 club (14, -19, D:9) a +0 whip (14, -18, D:9) a +0 robe a +5 flail (19, -9, D:9) 5 stones (26, -24, D:9) a scarab talisman (27, -24, D:9) a +0 club (27, 6, D:9) a +0 club (28, 6, D:9) a +0 flail a +0 scale mail (28, 9, D:9) a +0 chain mail a +0 club (29, -24, D:9) a +0 shortbow (29, 6, D:9) a +0 chain mail 7 stones a +4 trident of flaming (31, -33, D:9) a +0 robe a +0 dagger of holy wrath (32, -31, D:9) a lupine talisman a +0 plate armour a +0 hand axe (33, -31, D:9) a +0 leather armour a +0 flail (33, 9, D:9) 4 stones (34, -31, D:9) a +0 orcbow (35, -31, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +4 rapier (5, 15, D:10) 7 stones (10, 18, D:10) 9 stones (13, -2, D:10) a +0 orcbow (16, 31, D:10) a +0 scale mail (17, 33, D:10) a medusa talisman (28, 24, D:10) 8 poisoned darts a +0 club (28, 25, D:10) 6 poisoned darts a +0 short sword (40, 19, D:10) a +0 giant club a +0 robe (43, 4, D:10) a +0 dagger a +0 leather armour (45, 3, D:10) a +0 falchion a +0 leather armour (47, 2, D:10) a +0 mace a +0 chain mail (47, 4, D:10) a +0 dagger (49, 36, D:10) a +0 shortbow of flaming Level 11 of the Dungeon (0, 0, D:11) a +0 plate armour (8, -20, D:11) a +0 giant spiked club a +0 giant club (10, -19, D:11) a +0 quarterstaff (11, -29, D:11) a +1 flail of venom (12, -32, D:11) 2 stones (24, -30, D:11) a +0 hat (29, -19, D:11) a +0 flail a +0 scale mail (32, -23, D:11) a +0 orcbow a +0 morningstar (35, -14, D:11) a +0 ring mail (39, -12, D:11) a +0 scale mail (41, -23, D:11) a +0 giant spiked club a +0 giant club (41, -14, D:11) a +0 spear of venom (45, 1, D:11) a +0 dagger a +0 robe (47, -1, D:11) a +1 spear of venom a +0 ring mail (51, -37, D:11) 3 stones (51, -26, D:11) 6 poisoned darts (52, -17, D:11) a +0 glaive (56, -40, D:11) a +0 dagger (60, -25, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) 2 stones (8, 41, D:12) a +0 leather armour (13, 30, D:12) 5 atropa-tipped darts (41, 5, D:12) a +0 giant club a +0 giant club (46, 11, D:12) 3 large rocks (46, 20, D:12) the +3 dagger of Integrity {flame, rElec rN+ Will+ Int-2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). (46, 32, D:12) 6 stones (49, 15, D:12) the medusa talisman of the Catfish {Str+5} [medusa talisman] Str+5: It affects your strength (+5). (50, 38, D:12) 4 large rocks (50, 39, D:12) a +0 giant spiked club a +0 giant club (51, 27, D:12) a +0 robe (57, 42, D:12) 2 large rocks Level 13 of the Dungeon (2, -4, D:13) a +0 ring mail 7 javelins a +3 scimitar (2, -1, D:13) a +0 giant club a +0 giant club (3, -4, D:13) a +0 ring mail a +0 great mace (4, -5, D:13) a +2 barding a +3 longbow of flaming (6, 26, D:13) a +0 orcbow (6, 28, D:13) a +0 orcbow (6, 40, D:13) a +0 flail (14, 26, D:13) a +0 flail (32, 25, D:13) a +1 battleaxe of electrocution (33, 25, D:13) a staff of earth (34, 25, D:13) a +2 eveningstar of draining (38, 5, D:13) a +0 whip a curare-tipped dart (41, 6, D:13) a +0 long sword a +0 ring mail a +0 kite shield (41, 14, D:13) 6 poisoned darts (41, 27, D:13) a +1 great sword of flaming (42, 5, D:13) the scarab talisman of Midsummer {rPois} [scarab talisman] rPois: It protects you from poison. (42, 23, D:13) a +0 shortbow a +3 long sword a +0 robe (42, 26, D:13) a +0 great mace a +0 great mace (42, 27, D:13) a +0 long sword a +0 ring mail 4 large rocks (42, 45, D:13) a +0 short sword (43, 48, D:13) a +0 hand axe a +0 short sword a +0 morningstar a +0 chain mail a +0 dagger a +0 robe (46, 39, D:13) 3 stones (52, 7, D:13) a +0 long sword Level 14 of the Dungeon (2, 7, D:14) a +0 trident (3, -9, D:14) a +0 shortbow (3, 4, D:14) 4 stones (3, 7, D:14) 4 large rocks (7, -21, D:14) a +0 robe (10, -33, D:14) a +0 chain mail (11, -9, D:14) 6 stones (13, -31, D:14) a +0 falchion (20, -27, D:14) 5 large rocks (23, -30, D:14) a +0 robe (23, -5, D:14) 2 stones (24, -29, D:14) a +0 chain mail (29, -20, D:14) a +4 mace (33, 3, D:14) a +0 scale mail (35, -7, D:14) a +0 hand axe (37, 5, D:14) a +0 great mace a +0 leather armour the +0 rapier "Matwit" {antimagic, rC+} rC+: It protects you from cold. Level 15 of the Dungeon (0, 0, D:15) 3 gold pieces a +0 war axe a +0 leather armour (0, 3, D:15) 4 gold pieces a +0 glaive (4, 13, D:15) 32 gold pieces a +0 dire flail (6, -12, D:15) 16 gold pieces (6, -5, D:15) 8 gold pieces a +0 dagger a +0 robe (6, 0, D:15) 14 gold pieces (7, 22, D:15) 17 gold pieces 5 large rocks (8, -6, D:15) 7 gold pieces (8, -5, D:15) 7 gold pieces (8, -1, D:15) 12 gold pieces (9, -1, D:15) 20 gold pieces a +0 shortbow (10, -1, D:15) 6 gold pieces (11, -7, D:15) 5 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger a +0 plate armour 3 boomerangs a +0 long sword a +0 giant spiked club (1, -5, Orc:1) a +3 whip a +0 leather armour a +0 club (1, -2, Orc:1) a +0 leather armour a +0 arbalest a +2 flail of protection a +0 chain mail a +0 trident 5 large rocks (1, -1, Orc:1) a +0 falchion a +0 short sword a +0 whip a +0 flail a +0 flail a +0 robe a +0 plate armour a +0 leather armour a +2 trident of flaming (1, 0, Orc:1) a +0 short sword (2, -4, Orc:1) a +0 plate armour a +0 dire flail (2, -3, Orc:1) a +0 club (2, -2, Orc:1) a ring of flight a +2 scimitar of flaming (2, -1, Orc:1) a +0 heavy flail a +0 whip of draining a +0 dire flail a +0 hand axe a +0 leather armour (2, 0, Orc:1) a +0 leather armour a +0 ring mail a +0 hand axe a +0 chain mail a +0 hand axe a +0 hand axe a +0 chain mail a +1 hand axe of distortion a +0 flail a +0 short sword a +0 giant club (2, 1, Orc:1) a +0 dagger a +0 club (3, 1, Orc:1) a +0 dagger a +0 club a +0 club (4, -4, Orc:1) a +0 robe a +0 short sword a +0 flail (6, 12, Orc:1) a +0 club (7, 12, Orc:1) a +0 ring mail a +0 hand axe (10, 9, Orc:1) a +0 plate armour a +0 trident (32, 12, Orc:1) a +0 trident (33, 15, Orc:1) a +0 robe a +0 dagger (35, 11, Orc:1) a +0 chain mail 3 boomerangs a +0 partisan (35, 13, Orc:1) a +0 whip (37, 13, Orc:1) a +0 mace Level 2 of the Orcish Mines [Shop] Obbef's Antique Armour Shop the +0 robe of the Weaver {Rampage Int-4 Dex+8} (358 gold) Rampage: It bestows one free step when moving towards enemies. Int-4: It affects your intelligence (-4). Dex+8: It affects your dexterity (+8). a +0 robe (19 gold) +0 acid dragon scales (880 gold) a +0 kite shield (154 gold) a +2 chain mail of poison resistance (440 gold) an orb of guile (198 gold) a +0 ring mail (88 gold) a +1 scale mail of willpower (352 gold) a +2 pair of boots of rampaging (473 gold) a +2 buckler (363 gold) [Shop] Irosusot's Jewellery Shop a ring of flight (245 gold) a ring of magical power (unknown) (280 gold) an amulet of the acrobat (420 gold) a +6 ring of dexterity (unknown) (504 gold) a ring of protection from cold (350 gold) a ring of positive energy (280 gold) [Shop] Kiloed's General Store 6 stones (10 gold) a talisman of death (1360 gold) a lightning rod (4/4) (680 gold) +1 fire dragon scales (969 gold) a +0 leather armour (34 gold) a potion of haste (181 gold) a condenser vane (680 gold) a wand of mindburst (7) (177 gold) a scroll of identify (36 gold) [Shop] Fybb's Antique Weapon Shop the +1 great sword "Caclot" {venom, rF+ Will+ Str-4 Int+5} (1354 gold) rF+: It protects you from fire. Will+: It increases your willpower. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). a +0 sling of flaming (164 gold) a +0 shortbow (105 gold) a +0 arbalest (262 gold) a +1 falchion of flaming (434 gold) a +5 flail of protection (1092 gold) a +0 short sword (105 gold) (0, 0, Orc:2) a +0 giant spiked club (8, -24, Orc:2) a +0 giant club (8, -23, Orc:2) a +0 flail (8, -19, Orc:2) a +0 leather armour a +0 club (8, -15, Orc:2) a +0 chain mail a +0 dire flail (9, -15, Orc:2) a +0 dagger (10, -16, Orc:2) a +0 club a +0 hand axe (10, -15, Orc:2) a +0 leather armour a +0 falchion (11, -16, Orc:2) a +0 flail (11, -15, Orc:2) a +0 short sword (11, -10, Orc:2) a +0 trident (12, -19, Orc:2) a +0 chain mail a +0 trident a +0 arbalest (12, -16, Orc:2) a +0 plate armour a +0 hand axe a +0 arbalest (12, -15, Orc:2) a +0 chain mail a +4 hand axe (16, 2, Orc:2) a +0 plate armour a +0 flail (16, 6, Orc:2) a +0 giant spiked club a +0 giant club (21, 1, Orc:2) a +0 ring mail a +0 short sword (21, 2, Orc:2) a +0 chain mail a +0 long sword (22, 1, Orc:2) a +0 leather armour a +0 flail of protection (22, 2, Orc:2) a +0 chain mail a +0 long sword a +0 giant club a +0 giant club a +0 hand axe (23, 2, Orc:2) a +0 plate armour a +0 battleaxe (24, 2, Orc:2) a +0 plate armour a +0 battleaxe (25, 3, Orc:2) a +0 plate armour a +0 glaive a +0 orcbow (26, 0, Orc:2) a +0 long sword a +1 plate armour of willpower a +0 mace (26, 2, Orc:2) a +0 robe a +0 dagger (26, 3, Orc:2) a +0 robe a +0 dagger (26, 4, Orc:2) a +0 chain mail a +0 hand axe (27, 1, Orc:2) a +0 mace (27, 2, Orc:2) a +0 robe a +0 dagger a +3 short sword (29, 2, Orc:2) a +0 chain mail a +0 dire flail (29, 3, Orc:2) a +0 dagger (31, 3, Orc:2) a +0 heavy mace (32, -11, Orc:2) a +0 giant spiked club a +0 giant club (32, 2, Orc:2) a +0 chain mail a +0 long sword (33, -11, Orc:2) a +0 short sword (33, 1, Orc:2) a +0 leather armour 3 boomerangs a +0 falchion (36, -5, Orc:2) a +0 chain mail a +0 long sword (37, -6, Orc:2) a +0 giant club a +0 dire flail (37, -4, Orc:2) a +0 robe a +0 flail (38, -16, Orc:2) a +0 plate armour a +0 long sword (38, -14, Orc:2) a +0 plate armour a +0 war axe (38, -5, Orc:2) a +0 giant club a +0 giant club (38, -3, Orc:2) a +0 chain mail a +0 hand axe (38, 7, Orc:2) a +0 dagger a +0 robe (39, -4, Orc:2) a +0 ring mail a +0 club (40, -3, Orc:2) a +0 robe a +1 dagger of speed (45, 2, Orc:2) a +0 dagger of speed a +2 robe Level 1 of the Elven Halls [Shop] Udesk's Distillery a potion of attraction (49 gold) a potion of attraction (49 gold) a potion of haste (165 gold) a potion of attraction (49 gold) a potion of mutation (132 gold) a potion of heal wounds (132 gold) (6, -27, Elf:1) a +0 dagger a +0 leather armour (7, 24, Elf:1) a +0 short sword a +0 robe (12, 12, Elf:1) a +0 dagger a +0 robe (14, -14, Elf:1) a +0 long sword a +0 robe a +0 long sword a +0 leather armour (14, -12, Elf:1) a +0 short sword a +0 ring mail (14, -2, Elf:1) the medusa talisman "Nunur" {rElec rF+} [medusa talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. (14, 13, Elf:1) a +0 short sword a +0 leather armour a +0 buckler (15, -13, Elf:1) a +4 scimitar of flaming (18, -9, Elf:1) a +0 long sword a +0 robe (23, 22, Elf:1) a +0 rapier a +0 robe (24, 22, Elf:1) a +0 dagger a +4 shortbow a +0 leather armour (25, -15, Elf:1) 5 stones (25, 24, Elf:1) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (26, -17, Elf:1) 5 stones (31, -28, Elf:1) a +0 robe (38, 6, Elf:1) a +0 short sword a +0 leather armour (39, 12, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (40, -26, Elf:1) a +1 arbalest of electrocution a +0 glaive a +0 chain mail (41, 8, Elf:1) a +5 chain mail of ponderousness (41, 13, Elf:1) a +3 war axe a +0 chain mail (42, 9, Elf:1) a +0 flail a +0 ring mail (42, 11, Elf:1) a +0 long sword a +0 robe a +0 long sword 8 stones a +0 chain mail (42, 12, Elf:1) a +0 dire flail a +0 chain mail (43, 6, Elf:1) a +0 long sword a +0 robe (44, 12, Elf:1) a +1 great sword a +0 plate armour a +0 dagger a +0 shortbow a +0 leather armour (44, 26, Elf:1) a +0 rapier a +0 ring mail (45, 12, Elf:1) a +1 dagger of venom a +0 dire flail a +0 giant club a +0 rapier a +0 robe a +0 short sword a +0 robe (46, 3, Elf:1) a +0 mace a +0 orcbow a +0 chain mail (47, -6, Elf:1) a +0 great mace a +0 chain mail (47, 2, Elf:1) a +0 long sword a +0 ring mail (47, 12, Elf:1) a +3 rapier of venom a +0 robe (48, -3, Elf:1) a +0 dagger a +0 robe (48, 1, Elf:1) a +0 arbalest a +1 great sword a +0 plate armour a +0 dagger a +0 leather armour a +0 arbalest a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 robe (48, 12, Elf:1) a +0 short sword a +0 robe (49, -12, Elf:1) a +0 dire flail a +0 chain mail a +0 short sword a +0 chain mail (49, -4, Elf:1) a +0 long sword (49, 0, Elf:1) a +3 great sword a +0 chain mail a +0 hand axe a +0 plate armour a +0 war axe a +0 leather armour (49, 12, Elf:1) a +0 long sword a +0 robe (50, -2, Elf:1) a +0 great sword a +0 chain mail a +4 short sword 3 boomerangs a +0 plate armour (50, -1, Elf:1) a +0 war axe a +0 chain mail a +0 shortbow a +0 dagger a +0 leather armour of cold resistance (51, -2, Elf:1) a +0 flail a +0 plate armour (56, -10, Elf:1) a +0 war axe a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) the +1 chain mail "Iskaunti" {Int+3} Int+3: It affects your intelligence (+3). (3, -37, Lair:1) 4 stones (10, -7, Lair:1) a +0 ring mail (13, -30, Lair:1) a +2 long sword of electrocution (14, 4, Lair:1) a +0 long sword (16, -34, Lair:1) a +0 helmet (17, 2, Lair:1) a Grand Grimoire (26, -12, Lair:1) a +2 short sword of distortion (38, -18, Lair:1) a +0 rapier (49, -2, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff of freezing a +1 robe of cold resistance (26, -28, Lair:2) a +0 dagger (30, 20, Lair:2) a book of the Spheres (33, -11, Lair:2) a book of Frost (43, 7, Lair:2) a +0 helmet (53, -20, Lair:2) a +0 partisan Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 atropa-tipped darts (0, 3, Lair:3) a maw talisman (4, 4, Lair:3) a +0 leather armour (12, -5, Lair:3) a +0 great sword (19, -12, Lair:3) a storm talisman (26, -18, Lair:3) a +0 robe (28, 20, Lair:3) the +7 trident "Thing" {heavy, rN+ Int-2 SInv} rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. (36, -14, Lair:3) a +0 scale mail (50, 12, Lair:3) a book of Spontaneous Combustion Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hand axe (2, 3, Lair:4) a +0 great sword (21, -34, Lair:4) a +0 falchion (22, -13, Lair:4) 8 stones (23, -38, Lair:4) a +0 club (23, -4, Lair:4) 6 stones (25, -35, Lair:4) a +0 flail (26, -35, Lair:4) a +0 scimitar (27, -34, Lair:4) a +0 leather armour (27, -25, Lair:4) a +0 glaive (29, -19, Lair:4) a +2 heavy quarterstaff (29, -18, Lair:4) a book of Conjurations (35, 10, Lair:4) My Sojourn through Swampland (38, -41, Lair:4) a +0 quarterstaff (41, -33, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a book of Displacement (0, 1, Lair:5) 6 stones (1, 0, Lair:5) a +0 plate armour (1, 2, Lair:5) a talisman of death (2, 0, Lair:5) 4 stones (4, -16, Lair:5) a ring of poison resistance (5, -35, Lair:5) a +0 club (5, -34, Lair:5) 6 stones (7, -28, Lair:5) a +0 morningstar (20, -12, Lair:5) a rimehorn talisman (29, -5, Lair:5) a +2 scale mail of cold resistance (30, -33, Lair:5) a +0 leather armour (30, -5, Lair:5) a +3 flail of draining (31, -6, Lair:5) a +2 leather armour of fire resistance (31, -5, Lair:5) a +2 war axe of electrocution (35, -25, Lair:5) a granite talisman (48, -44, Lair:5) 2 stones (48, -19, Lair:5) a staff of cold Level 1 of the Shoals (0, 2, Shoals:1) 6 large rocks (2, 4, Shoals:1) a +0 leather armour a +2 trident of venom (4, -17, Shoals:1) a +0 trident (4, 6, Shoals:1) a +0 trident (6, -2, Shoals:1) a +0 trident (13, -16, Shoals:1) a +0 pair of boots (18, -15, Shoals:1) 3 stones (18, -4, Shoals:1) a +0 trident (19, 1, Shoals:1) a +0 partisan (29, 26, Shoals:1) a +0 ring mail (36, -11, Shoals:1) a +0 trident (37, -12, Shoals:1) a +0 spear (39, 9, Shoals:1) a +0 club (39, 23, Shoals:1) 5 javelins (40, -4, Shoals:1) 2 poisoned darts (49, -21, Shoals:1) 5 stones (53, -17, Shoals:1) 8 stones (62, -20, Shoals:1) a +0 trident 3 boomerangs (63, -22, Shoals:1) 2 flux baubles Level 2 of the Shoals [Shop] Acenekus's Antique Armour Emporium the +6 plate armour of an ice cave {+Blink rCorr Int+4} (2204 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). a +0 robe of fire resistance (229 gold) a +0 hat (116 gold) a +1 plate armour of fire resistance (870 gold) the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} (1162 gold) Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. a +0 scale mail (116 gold) a +0 leather armour (58 gold) a +0 leather armour (58 gold) a +1 pair of boots (333 gold) (0, 0, Shoals:2) 6 atropa-tipped darts (7, 17, Shoals:2) a +0 chain mail (9, -17, Shoals:2) a +0 cloak (11, -20, Shoals:2) a +0 trident of distortion a +0 leather armour (11, -4, Shoals:2) a +0 trident (13, -22, Shoals:2) a +0 spear (19, -13, Shoals:2) a +0 morningstar of venom (35, 7, Shoals:2) 3 boomerangs a +0 trident (48, 23, Shoals:2) a +0 leather armour (50, 14, Shoals:2) 5 atropa-tipped darts Level 3 of the Shoals [Shop] Gacvud's Book Shoppe the Excursus on Electrocution and Omens (756 gold) Spells Type Level a - Jinxbite Hexes 2 b - Inner Flame Hexes/Fire 3 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Silence Hexes/Air 5 a book of Transmutation (840 gold) a Handbook of Applied Construction (504 gold) a book of Callings (588 gold) a book of Contraptions (882 gold) a book of Sloth (672 gold) Zofy's Anthology of the Brumous Caves (588 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Hellfire Mortar Fire/Earth/Forgecraft 7 a book of the Dragon (882 gold) a book of Scorching (630 gold) Maxwell's Memoranda (882 gold) (0, 0, Shoals:3) 3 boomerangs a +0 trident (3, 2, Shoals:3) 3 boomerangs a +0 trident of venom a +0 leather armour 3 javelins a +4 spear of venom (4, 3, Shoals:3) a +0 spear a +0 longbow a +0 trident a +0 robe a +0 rapier (11, 2, Shoals:3) 3 poisoned darts a +0 trident (15, 17, Shoals:3) a +0 ring mail (19, 9, Shoals:3) a +3 dire flail of protection (27, 9, Shoals:3) a +0 orcbow a +0 spear (29, 9, Shoals:3) a +0 longbow a +0 spear (30, 13, Shoals:3) a +0 club a +0 sling (31, 10, Shoals:3) a +1 spear of venom (31, 12, Shoals:3) a +0 longbow a +0 quarterstaff (32, 30, Shoals:3) 4 stones (35, 12, Shoals:3) a +4 sling of freezing a +1 spectral quarterstaff (35, 32, Shoals:3) a book of the Senses (40, 6, Shoals:3) 3 boomerangs a +0 trident (45, 3, Shoals:3) a +0 spear a +0 sling a +0 quarterstaff a +0 sling (45, 4, Shoals:3) a +0 spear a +0 sling (47, 28, Shoals:3) a +0 ring mail (50, -2, Shoals:3) a +0 trident a +0 ring mail (53, 7, Shoals:3) a +0 sling a +0 quarterstaff (54, 20, Shoals:3) a +0 spear a +0 sling Level 4 of the Shoals (6, 7, Shoals:4) a +0 club (7, -5, Shoals:4) 19 gold pieces (7, 10, Shoals:4) 7 gold pieces a +0 spear a +0 sling (11, 9, Shoals:4) 4 gold pieces a +0 spear (11, 10, Shoals:4) 5 gold pieces (19, 13, Shoals:4) 9 gold pieces a +0 longbow a +0 spear Level 1 of the Spider Nest (0, 0, Spider:1) a +2 hat (1, -10, Spider:1) a +0 flail (7, -21, Spider:1) a +1 dagger of distortion (12, -13, Spider:1) a +0 club (13, -31, Spider:1) a +0 spear (16, -28, Spider:1) a ring of positive energy (25, -31, Spider:1) a staff of conjuration (28, -34, Spider:1) a book of Spectacle (28, -22, Spider:1) a +0 chain mail (29, -41, Spider:1) a +0 long sword (34, -30, Spider:1) a +0 long sword Level 2 of the Spider Nest (5, -28, Spider:2) a +1 leather armour of cold resistance (12, 11, Spider:2) a +0 quarterstaff (24, 10, Spider:2) 6 stones (29, -32, Spider:2) a +0 glaive (34, -37, Spider:2) a +0 leather armour (34, -17, Spider:2) Great Wizards, Vol. VII (36, -17, Spider:2) a +4 quarterstaff of venom a +0 robe of willpower a +0 kite shield (39, -33, Spider:2) a +0 plate armour (39, -17, Spider:2) 3 stones (43, -11, Spider:2) a granite talisman