zand Level 1 of the Dungeon (9, -4, D:1) a +0 dagger (15, 19, D:1) a +0 sling (15, 36, D:1) a +0 leather armour (20, 7, D:1) a +0 spear (22, 23, D:1) a +0 dagger (28, 23, D:1) a +0 plate armour (29, 22, D:1) a +0 spear (30, -3, D:1) 7 stones (30, 3, D:1) a ball python skeleton (36, 27, D:1) a book of Fire (47, 21, D:1) a +0 dagger (48, 21, D:1) a +0 dagger a goblin skeleton (53, 34, D:1) a +0 short sword (55, 9, D:1) a book of the Tundra (63, 3, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Veq Jeid's Magic Scroll Emporium a scroll of enchant weapon (75 gold) (7, 8, D:2) a +0 dagger (7, 9, D:2) a +0 club (7, 22, D:2) a +0 spear (12, 32, D:2) a +0 plate armour (12, 40, D:2) a +0 spear (15, 22, D:2) 3 poisoned darts (23, 20, D:2) a +0 sling a +2 antimagic sling (23, 22, D:2) 5 stones (25, 3, D:2) a +2 buckler (30, 19, D:2) 2 stones a +0 short sword (33, 19, D:2) a +0 pair of boots (34, 35, D:2) 4 javelins (35, 35, D:2) a +0 robe (41, 41, D:2) a rat skeleton (44, 40, D:2) a +0 plate armour Level 3 of the Dungeon (9, 14, D:3) a +0 leather armour (27, 23, D:3) a +0 club 4 poisoned darts (29, 26, D:3) a +0 dagger 7 poisoned darts (30, 10, D:3) a +0 ring mail (30, 25, D:3) a +0 short sword (38, 8, D:3) a bat skeleton (50, 32, D:3) a book of Minor Magic (53, 41, D:3) a +0 robe a ring of poison resistance Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, -6, D:4) a +0 club a +0 leather armour (6, 4, D:4) a scarab talisman (8, -1, D:4) a +0 sling a +0 dagger (9, -6, D:4) a +0 giant club (13, 23, D:4) a +0 rapier a +0 leather armour (14, 3, D:4) a +0 scale mail (15, 17, D:4) a +0 quarterstaff (18, -16, D:4) 4 stones (23, 6, D:4) 5 stones (35, -12, D:4) 6 stones (36, 10, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, -5, D:5) a +0 hammer (3, -6, D:5) a +0 robe (7, 8, D:5) a +0 ring mail (21, 41, D:5) a +0 great sword (22, -14, D:5) a +0 club a +0 robe a +0 spear (23, -14, D:5) a +0 halberd (24, -14, D:5) a +0 club (24, 20, D:5) a +0 club (24, 21, D:5) a +0 whip (26, -11, D:5) a +0 whip (26, 21, D:5) a +0 scale mail a +0 spear (27, 20, D:5) a +0 shortbow (28, 20, D:5) a +0 whip a +0 spear (28, 21, D:5) a +0 ring mail a +1 heavy flail (29, -10, D:5) a +0 club (29, 20, D:5) a +0 flail (30, -9, D:5) a +0 halberd (31, -11, D:5) a staff of death (31, -10, D:5) a +0 whip (32, -8, D:5) a +2 whip of venom (36, 23, D:5) a +0 shortbow (39, 17, D:5) a +0 ring mail (39, 28, D:5) a +0 robe a +1 dagger of flaming a +0 leather armour a +0 whip a +0 robe a +0 dagger (40, 32, D:5) a book of Burglary (42, 3, D:5) a medusa talisman Level 6 of the Dungeon (1, -4, D:6) a +0 plate armour of willpower (3, -10, D:6) a +0 dagger (14, -18, D:6) 6 stones (14, -13, D:6) a +0 hand axe (16, -19, D:6) a +0 rapier (16, -12, D:6) a +0 dagger of venom a +0 robe (19, -29, D:6) a +0 dagger a +0 robe a +0 dagger (20, -29, D:6) a +0 short sword (21, -19, D:6) a +0 scale mail a +0 hand axe a +0 flail (22, -19, D:6) a +0 robe a +0 great sword a +0 robe a +0 mace (22, -18, D:6) a +0 sling a +0 chain mail a +0 trident a +0 leather armour a +0 hand axe a +0 robe a +0 spear a +0 robe a +0 short sword a +0 robe a +0 battleaxe (23, -21, D:6) a +0 whip (23, -19, D:6) a +0 robe a +0 dagger (24, -22, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger (24, -21, D:6) a +0 hand axe (27, -27, D:6) a +0 short sword (28, -27, D:6) a +0 hand axe a +0 flail (30, -20, D:6) 6 boomerangs (34, -27, D:6) a +0 scale mail a +0 club a +0 chain mail a +0 club (36, -26, D:6) a +0 leather armour a +0 hand axe Level 7 of the Dungeon [Shop] Geleuhi's Armour Shoppe a +2 robe of willpower (340 gold) the +0 pair of boots of Pathos {Harm Slay+3 Stlth+} (511 gold) Harm: It increases damage dealt and taken. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. the +2 ring mail "Ceirph" {*Silence Int+2 Dex+4 SInv} (611 gold) *Silence: It may silence you when you take damage. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. the +1 chain mail of Beyond {rPois rF+ Str-4} (395 gold) rPois: It protects you from poison. rF+: It protects you from fire. Str-4: It affects your strength (-4). the +6 lightning scales {swift, rElec} (1273 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (663 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. a +1 pair of boots of flying (313 gold) [Shop] Ycwul's Armour Shoppe a +1 pair of boots of stealth (297 gold) a +3 ring mail of fire resistance (468 gold) a +1 helmet of intelligence (297 gold) a +2 scale mail of positive energy (324 gold) a +2 chain mail of cold resistance (414 gold) a +0 robe of cold resistance (142 gold) a +4 chain mail of ponderousness (54 gold) [Shop] Gyast's Armour Boutique the +1 leather armour of Awe {-Tele Regen+ Str+5} (280 gold) -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). a +2 leather armour of positive energy (256 gold) a +2 scale mail of poison resistance (288 gold) a +4 scale mail of fire resistance (496 gold) a +2 robe of willpower (286 gold) the +0 scale mail of Peek-a-Boo {Str+4 SInv} (377 gold) Str+4: It affects your strength (+4). SInv: It lets you see invisible. a +3 chain mail of willpower (448 gold) a +2 scale mail of cold resistance (336 gold) a +0 scale mail of poison resistance (128 gold) [Shop] Banod's Armour Emporium the +1 helmet of the Moneychanger {Slay+2} (398 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +3 leather armour of cold resistance (384 gold) a +1 chain mail of poison resistance (240 gold) a +0 chain mail of poison resistance (160 gold) the +5 chain mail of the Zankallala {rC+ Dex+4} (854 gold) rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). a +0 ring mail of poison resistance (128 gold) a +1 scale mail of cold resistance (256 gold) a +4 ring mail of fire resistance (496 gold) the +0 ring mail of the Moon Troll {rPois Regen+ Dex-4} (108 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Dex-4: It affects your dexterity (-4). [Shop] Mejunaw's Antique Weapon Shoppe a +1 scimitar of protection (340 gold) a +3 heavy orcbow (580 gold) a +0 vampiric lajatang (1128 gold) the +6 great sword "Hust" {holy, *Slow rF+ Dex+7} (1706 gold) *Slow: It may slow you when you take damage. rF+: It protects you from fire. Dex+7: It affects your dexterity (+7). a +0 mace of venom (134 gold) a +6 short sword of venom (854 gold) a +2 spear of venom (374 gold) [Shop] Zirchue's Armour Shoppe a +2 scale mail of fire resistance (504 gold) a +3 ring mail of poison resistance (552 gold) a scarf of invisibility (288 gold) a +3 chain mail of cold resistance (672 gold) a +2 ring mail of cold resistance (504 gold) a +2 chain mail of cold resistance (552 gold) a +0 scale mail of fire resistance (264 gold) a +4 chain mail of positive energy (720 gold) a +2 scale mail of positive energy (432 gold) [Shop] Piosm's General Store a +1 chain mail of willpower (360 gold) a +1 chain mail of fire resistance (360 gold) a scroll of identify (46 gold) a lightning rod (4/4) (800 gold) a Gell's gravitambourine (2/2) (800 gold) 2 stones (4 gold) (2, -8, D:7) a +0 hand axe a +0 leather armour (2, -7, D:7) a +0 short sword a +0 short sword a +0 war axe (4, 11, D:7) a +0 chain mail (11, -4, D:7) a +0 ring mail (14, 20, D:7) 4 large rocks (22, 5, D:7) a +0 leather armour (22, 34, D:7) a +0 robe a +0 scimitar (23, 10, D:7) 8 stones (23, 30, D:7) a +0 robe a +0 hand axe (23, 32, D:7) a +0 robe a +4 long sword (23, 33, D:7) a +0 robe a +6 morningstar (23, 35, D:7) a +0 robe a +2 great sword (25, 33, D:7) a +0 leather armour (26, 10, D:7) a book of Scorching (26, 19, D:7) a +0 dagger (26, 32, D:7) 6 stones (27, 32, D:7) a +0 cloak (29, 31, D:7) a ring of wizardry a +0 cloak of preservation a +1 helmet the +0 hand axe "Goblinbane" {freeze, Str+6 Dex+3} Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). 2 scrolls of immolation 3 potions of mutation 5 scrolls of poison 2 scrolls of brand weapon 7 scrolls of enchant weapon a ring of positive energy a wand of light (5) a wand of flame (93) a ring of fire a +1 plate armour of willpower (29, 33, D:7) a ring of positive energy a +1 chain mail of cold resistance a +5 chain mail of ponderousness a +2 chain mail of fire resistance (30, 31, D:7) a +3 quarterstaff of chaos (32, 28, D:7) the +9 scimitar "Goblinslayer" {spect, *Noise rC+ Will+ Str+2} *Noise: It may make a loud noise when swung. rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). a ring of ice a ring of protection from cold a +4 plate armour of cold resistance (32, 29, D:7) a +6 ring of intelligence a scarf of invisibility a +1 cloak of preservation (33, 1, D:7) +0 steam dragon scales a +1 halberd of flaming (33, 7, D:7) a +0 robe a +0 dagger (34, 4, D:7) a +0 cloak a +0 dagger (35, 6, D:7) a +0 leather armour a +0 dagger (35, 7, D:7) a +0 robe a +0 dagger (35, 10, D:7) a +0 chain mail a +0 leather armour a +0 hand axe a +1 dagger of pain (36, 11, D:7) a +0 robe a +0 dagger a +0 trident a +0 mace 2 boomerangs a +0 club a +0 robe a +1 whip of electrocution a +0 leather armour a +3 quarterstaff a +0 sling (50, 30, D:7) 4 stones a +0 short sword (51, 30, D:7) 5 stones a +0 short sword (54, 30, D:7) a +0 short sword 4 stones a +0 club (54, 32, D:7) 2 poisoned darts a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 leather armour (2, -36, D:8) a +0 whip (2, 0, D:8) a +0 spear 6 boomerangs (3, -37, D:8) a +0 spear a +0 spear a +1 heavy spear a +0 scale mail (4, -38, D:8) a +0 spear (5, -18, D:8) a staff of fire (8, -36, D:8) a +0 whip (14, -33, D:8) a +0 club (14, -32, D:8) a +0 dagger (14, -30, D:8) a +0 robe a +0 dagger (15, -30, D:8) a +0 flail (16, -32, D:8) a +0 club (20, 13, D:8) a +0 flail (25, -5, D:8) a +0 orcbow (37, -33, D:8) a +0 hand axe (39, -33, D:8) a +0 whip (39, -32, D:8) a +0 robe a +0 dagger (41, -36, D:8) a +0 whip a +0 ring mail (57, -16, D:8) a +0 short sword a +0 leather armour (58, 7, D:8) a +4 short sword a +0 robe (59, 6, D:8) a +4 dagger a +0 robe (59, 7, D:8) a +4 falchion a +0 robe (59, 9, D:8) a +0 morningstar a +0 robe Level 9 of the Dungeon [Shop] Axaoseiw's Antique Armour Emporium the +6 plate armour "Ofip" {rF++} (2320 gold) rF++: It greatly protects you from fire. a +0 robe (28 gold) a +0 chain mail (192 gold) the +5 robe of Night {Dark Will+ SInv} (1920 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a +0 chain mail (192 gold) a +0 leather armour (64 gold) (5, -35, D:9) a +0 chain mail (6, -9, D:9) a +2 hand axe of freezing (13, -26, D:9) a +0 mace (25, -22, D:9) a +0 shortbow (26, -24, D:9) a scarab talisman (28, -33, D:9) a +0 robe (29, -33, D:9) a +0 dagger (29, -32, D:9) a +0 flail (29, -31, D:9) a +0 dagger of holy wrath a +0 leather armour (32, -31, D:9) a lupine talisman (33, 9, D:9) 4 stones (38, -31, D:9) a +0 hand axe a +0 plate armour (40, -9, D:9) a +0 club (41, -28, D:9) a +0 flail (41, -5, D:9) a +0 mace a +0 robe (41, -4, D:9) a +3 trident a +0 robe (42, -29, D:9) a +4 trident of flaming a +0 scale mail (42, -18, D:9) 7 stones (42, -11, D:9) a +0 whip (42, -2, D:9) a +0 halberd a +0 robe a +5 flail a +0 robe (43, -26, D:9) a +0 club (43, -14, D:9) a +0 whip 5 stones a +0 club a +0 chain mail (43, -11, D:9) a +2 spear of distortion a +0 ring mail (44, -24, D:9) a +0 orcbow (44, -17, D:9) a +0 chain mail (44, -13, D:9) a +0 spear (45, -25, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +4 rapier (5, 15, D:10) 7 stones (10, 18, D:10) 9 stones (13, -2, D:10) a +0 orcbow (16, 31, D:10) a +0 scale mail (17, 33, D:10) a medusa talisman (19, 18, D:10) 8 poisoned darts a +0 club (21, 18, D:10) a curare-tipped dart a +0 whip (22, 18, D:10) 6 poisoned darts a +0 short sword (40, 18, D:10) a +0 giant club a +0 robe (47, -2, D:10) a +0 leather armour a +0 falchion (47, -1, D:10) a +0 leather armour a +0 dagger (47, 0, D:10) a +0 dagger (48, -1, D:10) a +0 chain mail a +0 mace (56, 34, D:10) a +0 shortbow of flaming Level 11 of the Dungeon (0, 0, D:11) a +0 plate armour (10, -19, D:11) a +0 quarterstaff (11, -29, D:11) a +1 flail of venom (12, -32, D:11) 2 stones (13, -26, D:11) a +0 giant spiked club a +0 giant club (14, -28, D:11) a +0 orcbow (14, -20, D:11) a +0 scale mail a +0 spear of venom (20, -14, D:11) a +0 giant spiked club a +0 giant club (35, -14, D:11) a +0 ring mail (37, -12, D:11) a +0 flail (39, -12, D:11) a +0 scale mail (41, -14, D:11) a +0 morningstar (44, 1, D:11) a +0 dagger a +0 robe (51, -37, D:11) 3 stones (51, -26, D:11) 6 poisoned darts (52, -17, D:11) a +0 glaive (54, 3, D:11) a +0 hat (56, -40, D:11) a +0 dagger (59, -19, D:11) a +1 spear of venom a +0 ring mail (60, -25, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) 2 stones (8, 41, D:12) a +0 leather armour (13, 30, D:12) 5 atropa-tipped darts (44, -6, D:12) 3 large rocks (46, 20, D:12) the +3 dagger of Integrity {flame, rElec rN+ Will+ Int-2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). (46, 26, D:12) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (46, 32, D:12) 6 stones (49, 15, D:12) the medusa talisman of the Catfish {Str+5} [medusa talisman] Str+5: It affects your strength (+5). (51, 27, D:12) a +0 robe (59, 35, D:12) 4 large rocks (59, 40, D:12) 2 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 ring mail a +0 great mace (4, -3, D:13) a +2 barding a +3 longbow of flaming (5, -5, D:13) a +0 ring mail 7 javelins a +3 scimitar a +0 giant club a +0 giant club (8, 38, D:13) a +0 flail (10, 28, D:13) a +0 orcbow (11, 29, D:13) a +0 orcbow (11, 40, D:13) a book of Misfortune (16, 24, D:13) a +0 flail (16, 31, D:13) a book of Conjurations (34, 23, D:13) a +1 battleaxe of electrocution (35, 23, D:13) a staff of earth (35, 30, D:13) 4 large rocks a +0 long sword a +0 ring mail (36, 23, D:13) a +2 eveningstar of draining (37, 31, D:13) a +0 great mace a +0 great mace (43, 12, D:13) 6 poisoned darts (43, 45, D:13) a +0 dagger a +0 robe a +0 short sword a +0 hand axe (43, 46, D:13) a +0 morningstar a +0 chain mail (44, 3, D:13) the scarab talisman of Midsummer {rPois} [scarab talisman] rPois: It protects you from poison. (44, 21, D:13) a +0 shortbow a +3 long sword a +0 robe (44, 25, D:13) a +1 great sword of flaming (44, 48, D:13) a +0 short sword (48, 37, D:13) 3 stones (54, -5, D:13) a +0 long sword a +0 ring mail a +0 kite shield (54, 5, D:13) a +0 long sword Level 14 of the Dungeon (1, -3, D:14) a +0 shortbow (2, 7, D:14) a +0 trident (3, 4, D:14) a +0 great mace a +0 leather armour 4 stones (4, 0, D:14) the +0 rapier "Matwit" {antimagic, rC+} rC+: It protects you from cold. (7, -21, D:14) a +0 robe (7, 1, D:14) 4 large rocks (8, 5, D:14) a staff of alchemy (10, -33, D:14) a +0 chain mail (11, -9, D:14) 6 stones (13, -31, D:14) a +0 falchion (20, -27, D:14) 5 large rocks (23, -30, D:14) a +0 robe (23, -5, D:14) 2 stones (24, -29, D:14) a +0 chain mail (29, -20, D:14) a +4 mace (33, 3, D:14) a +0 scale mail (35, -7, D:14) a +0 hand axe Level 15 of the Dungeon (8, -19, D:15) a +0 dagger (16, -1, D:15) a +0 club a +0 dire flail a +0 chain mail a +0 hand axe a +0 leather armour a +0 war axe a +2 great sword of holy wrath a +0 arbalest a +0 plate armour a +0 giant club (17, -1, D:15) a +0 club (35, 9, D:15) a +0 dire flail (42, -9, D:15) a +2 war axe of electrocution a +0 chain mail (43, -17, D:15) a +0 arbalest (43, -9, D:15) a +3 short sword a +0 robe (47, -12, D:15) a +0 dire flail a +0 chain mail (47, -11, D:15) a +0 short sword (47, -10, D:15) a +0 hand axe a +0 leather armour (48, -13, D:15) 5 large rocks (48, -11, D:15) a +0 dagger a +0 leather armour (49, 8, D:15) a +0 war axe (50, 6, D:15) a +0 glaive (51, -9, D:15) a +0 shortbow (51, 6, D:15) a +0 vampiric hand axe a +0 leather armour (53, -4, D:15) a +0 short sword a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (0, 2, Orc:1) a +0 flail (0, 3, Orc:1) a +0 club (1, -2, Orc:1) a +0 leather armour a +0 club (1, -1, Orc:1) a +0 plate armour a +0 dire flail a +0 giant club (1, 0, Orc:1) a +3 whip (1, 1, Orc:1) a +0 chain mail a +1 hand axe of distortion 5 large rocks (1, 2, Orc:1) a +0 falchion a +0 ring mail a +0 dire flail a +0 hand axe a +2 flail of protection a +0 leather armour (1, 3, Orc:1) a +0 robe a +0 mace a +0 flail a +0 leather armour a +0 short sword a +0 plate armour 3 boomerangs a +0 long sword a +0 hand axe a +0 chain mail a +0 hand axe a +0 whip of draining a +0 hand axe a +0 robe a +0 short sword a +0 club a +0 short sword a +0 club a +0 ring mail a +0 hand axe (1, 4, Orc:1) a +0 dagger (2, -1, Orc:1) a +0 leather armour a +0 club (2, 0, Orc:1) a +0 plate armour a +0 chain mail a +0 flail a +2 trident of flaming a +0 plate armour a +0 trident a ring of flight a +2 scimitar of flaming (2, 4, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 short sword a +0 whip a +0 giant spiked club a +0 trident (3, -1, Orc:1) a +0 heavy flail a +0 arbalest a +0 flail (32, 17, Orc:1) a +0 chain mail 3 boomerangs a +0 partisan (33, 14, Orc:1) a +0 trident (34, 14, Orc:1) a +0 whip (34, 16, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Fybb's Antique Weapon Shop the +1 great sword "Caclot" {venom, rF+ Will+ Str-4 Int+5} (1354 gold) rF+: It protects you from fire. Will+: It increases your willpower. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). a +0 sling of flaming (164 gold) a +0 shortbow (105 gold) a +0 arbalest (262 gold) a +1 falchion of flaming (434 gold) a +5 flail of protection (1092 gold) a +0 short sword (105 gold) [Shop] Kiloed's General Store 6 stones (10 gold) a talisman of death (1360 gold) a lightning rod (4/4) (680 gold) +1 fire dragon scales (969 gold) a +0 leather armour (34 gold) a potion of haste (181 gold) a condenser vane (680 gold) a wand of mindburst (7) (177 gold) a scroll of identify (36 gold) [Shop] Irosusot's Jewellery Shop a ring of flight (245 gold) a ring of magical power (unknown) (280 gold) an amulet of the acrobat (420 gold) a +6 ring of dexterity (unknown) (504 gold) a ring of protection from cold (350 gold) a ring of positive energy (280 gold) [Shop] Obbef's Antique Armour Shop the +0 robe of the Weaver {Rampage Int-4 Dex+8} (358 gold) Rampage: It bestows one free step when moving towards enemies. Int-4: It affects your intelligence (-4). Dex+8: It affects your dexterity (+8). a +0 robe (19 gold) +0 acid dragon scales (880 gold) a +2 chain mail of poison resistance (440 gold) an orb of guile (198 gold) a +0 ring mail (88 gold) a +1 scale mail of willpower (352 gold) a +2 pair of boots of rampaging (473 gold) (0, 0, Orc:2) a +0 giant spiked club (8, -24, Orc:2) a +0 leather armour a +0 falchion (9, -26, Orc:2) a +0 short sword (9, -24, Orc:2) a +0 flail (10, -23, Orc:2) a +0 flail (11, -21, Orc:2) a +0 chain mail a +0 dire flail (12, -19, Orc:2) a +0 trident (13, -26, Orc:2) a +0 giant club (13, -22, Orc:2) a +0 chain mail a +0 trident a +0 arbalest (13, 6, Orc:2) a +0 giant club a +0 giant club (14, -20, Orc:2) a +0 dagger (15, -17, Orc:2) a +0 leather armour a +0 club (16, -19, Orc:2) a +0 hand axe (16, -17, Orc:2) a +0 club (16, 3, Orc:2) a +0 giant club a +0 giant club (17, -18, Orc:2) a +0 plate armour a +0 hand axe a +0 arbalest (17, -17, Orc:2) a +0 chain mail a +4 hand axe (18, 2, Orc:2) a +0 giant spiked club a +0 giant club a +0 chain mail a +0 dire flail (20, 2, Orc:2) a +0 leather armour a +0 short sword (21, 2, Orc:2) a +0 ring mail a +0 short sword a +0 plate armour a +0 battleaxe a +0 plate armour a +0 battleaxe (22, 2, Orc:2) a +0 chain mail a +0 hand axe (24, 2, Orc:2) a +0 heavy mace (26, -17, Orc:2) a +0 plate armour a +0 war axe (26, 1, Orc:2) a +0 mace (27, 2, Orc:2) a +0 dagger a +0 robe 3 boomerangs a +0 falchion (28, -15, Orc:2) a +0 ring mail a +0 club (28, 2, Orc:2) a +0 long sword (29, -16, Orc:2) a +0 chain mail a +0 long sword a +0 giant spiked club a +0 giant club (29, -15, Orc:2) a +0 plate armour a +0 long sword (29, -14, Orc:2) a +0 dagger (29, -13, Orc:2) a +0 plate armour a +0 glaive a +0 orcbow (29, 3, Orc:2) a +0 chain mail a +0 long sword (30, -5, Orc:2) a +0 buckler (30, 2, Orc:2) a +0 robe a +0 dagger a +3 short sword (31, -13, Orc:2) a +0 chain mail a +0 hand axe (31, 3, Orc:2) a +0 robe a +0 dagger (32, -12, Orc:2) a +0 giant club a +0 dire flail a +0 leather armour a +0 flail of protection (33, 3, Orc:2) a +0 long sword a +0 chain mail (34, 5, Orc:2) a +0 mace (36, -7, Orc:2) a +0 robe a +0 flail (36, -6, Orc:2) a +0 plate armour a +0 flail (36, -5, Orc:2) a +0 hand axe (38, -4, Orc:2) a +2 robe a +0 dagger of speed a +0 robe a +1 dagger of speed (39, 3, Orc:2) a +0 dagger a +0 robe (40, 5, Orc:2) a +0 long sword a +0 chain mail Level 1 of the Elven Halls [Shop] Udesk's Distillery a potion of attraction (49 gold) a potion of attraction (49 gold) a potion of brilliance (66 gold) a potion of haste (165 gold) a potion of attraction (49 gold) a potion of might (unknown) (66 gold) a potion of mutation (132 gold) a potion of heal wounds (132 gold) (0, 0, Elf:1) a +0 long sword a +0 leather armour a +4 scimitar of flaming (2, 26, Elf:1) a +0 short sword a +0 leather armour a +0 buckler (3, 35, Elf:1) a +0 short sword a +0 robe (6, 23, Elf:1) a +0 dagger a +0 robe (8, -16, Elf:1) a +0 dagger a +0 leather armour (15, -14, Elf:1) a +0 long sword a +0 robe (15, 9, Elf:1) the medusa talisman "Nunur" {rElec rF+} [medusa talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. (24, 39, Elf:1) a +0 dagger a +0 ring mail (25, 7, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour of cold resistance a +0 long sword a +0 robe a +0 short sword a +0 robe (26, -4, Elf:1) 5 stones (26, 7, Elf:1) a +0 dagger a +0 leather armour (26, 8, Elf:1) a +0 short sword a +0 ring mail a +0 long sword a +0 robe (26, 33, Elf:1) a +0 dagger a +4 shortbow a +0 leather armour (27, -6, Elf:1) 5 stones (27, 32, Elf:1) a +0 rapier a +0 robe (27, 34, Elf:1) a +0 dagger a +0 robe (28, -13, Elf:1) a +0 long sword a +0 robe (32, -17, Elf:1) a +0 chain mail (42, 35, Elf:1) a +0 rapier a +0 ring mail (43, 0, Elf:1) a +0 mace a +0 orcbow a +0 chain mail (46, 23, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour a +0 shortbow a +0 dagger a +0 leather armour (47, 23, Elf:1) a +0 rapier a +0 robe a +3 rapier of venom a +0 robe (49, 0, Elf:1) a +3 war axe a +0 chain mail a +0 flail a +0 ring mail a +3 great sword a +0 chain mail a +0 long sword a +0 chain mail (49, 6, Elf:1) a +3 dire flail of protection (49, 11, Elf:1) a +0 hand axe a +0 plate armour a +0 great mace a +0 chain mail (49, 23, Elf:1) a +0 short sword a +0 robe (50, 6, Elf:1) a +0 arbalest a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 robe a +0 war axe a +0 chain mail (50, 7, Elf:1) a +0 long sword (50, 9, Elf:1) a +0 dire flail a +0 chain mail (51, 0, Elf:1) a +0 dire flail a +0 giant club a +0 war axe a +0 leather armour (51, 1, Elf:1) a +0 dire flail a +0 chain mail (51, 23, Elf:1) a +0 short sword a +0 robe (52, 2, Elf:1) a +0 war axe a +0 chain mail a +0 great sword a +0 chain mail a +1 dagger of venom a +0 long sword a +0 robe a +4 short sword 3 boomerangs a +0 plate armour (52, 4, Elf:1) a +1 great sword 8 stones a +0 plate armour (52, 8, Elf:1) a +1 arbalest of electrocution a +0 glaive a +0 chain mail (52, 9, Elf:1) a +0 long sword a +0 ring mail (54, 5, Elf:1) a +0 dagger a +0 robe (54, 6, Elf:1) a +1 great sword a +0 arbalest a +0 plate armour a +0 flail a +0 plate armour (54, 7, Elf:1) a +0 short sword a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) the +1 chain mail "Iskaunti" {Int+3} Int+3: It affects your intelligence (+3). (3, -37, Lair:1) 4 stones (8, -25, Lair:1) 4 curare-tipped darts a +2 short sword of distortion (10, -7, Lair:1) a +0 ring mail (14, 4, Lair:1) a +0 long sword (16, -34, Lair:1) a +0 helmet (17, 2, Lair:1) a Grand Grimoire (38, -18, Lair:1) a +0 rapier (39, -32, Lair:1) a +2 long sword of electrocution (49, -2, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 robe of cold resistance a +0 quarterstaff of freezing (20, -33, Lair:2) a +0 dagger (24, 15, Lair:2) a book of the Spheres (27, -16, Lair:2) a book of Frost (37, 2, Lair:2) a +0 helmet (47, -25, Lair:2) a +0 partisan Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 atropa-tipped darts (0, 3, Lair:3) a maw talisman (4, 4, Lair:3) a +0 leather armour (12, -5, Lair:3) a +0 great sword (19, -12, Lair:3) a storm talisman (26, -18, Lair:3) a +0 robe (28, 20, Lair:3) the +7 trident "Thing" {heavy, rN+ Int-2 SInv} rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. (36, -14, Lair:3) a +0 scale mail (50, 12, Lair:3) a book of Spontaneous Combustion Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hand axe (2, 3, Lair:4) a +0 great sword (21, -34, Lair:4) a +0 falchion (22, -13, Lair:4) 8 stones (23, -38, Lair:4) a +0 club (23, -4, Lair:4) 6 stones (25, -35, Lair:4) a +0 flail (26, -35, Lair:4) a +0 scimitar (27, -34, Lair:4) a +0 leather armour (27, -25, Lair:4) a +0 glaive (29, -19, Lair:4) a +2 heavy quarterstaff (29, -18, Lair:4) a book of Conjurations (35, 10, Lair:4) My Sojourn through Swampland (38, -41, Lair:4) a +0 quarterstaff (41, -33, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a book of Displacement (0, 1, Lair:5) 6 stones (1, 0, Lair:5) a +0 plate armour (1, 2, Lair:5) a talisman of death (2, 0, Lair:5) 4 stones (4, -16, Lair:5) a ring of poison resistance (5, -35, Lair:5) a +0 club (5, -34, Lair:5) 6 stones (7, -28, Lair:5) a +0 morningstar (20, -12, Lair:5) a rimehorn talisman (29, -5, Lair:5) a +2 scale mail of cold resistance (30, -33, Lair:5) a +0 leather armour (30, -5, Lair:5) a +3 flail of draining (31, -6, Lair:5) a +2 leather armour of fire resistance (31, -5, Lair:5) a +2 war axe of electrocution (35, -25, Lair:5) a granite talisman (48, -44, Lair:5) 2 stones (48, -19, Lair:5) a staff of cold Level 1 of the Shoals (1, 5, Shoals:1) a +0 leather armour a +2 trident of venom (2, 3, Shoals:1) a +0 trident (3, 3, Shoals:1) 6 large rocks (3, 5, Shoals:1) a +0 trident (4, -17, Shoals:1) a +0 flail (13, -16, Shoals:1) a +0 pair of boots (18, -15, Shoals:1) 3 stones (18, -4, Shoals:1) a +0 trident (19, -4, Shoals:1) a +0 trident (19, 1, Shoals:1) a +0 partisan (27, 28, Shoals:1) a +0 trident (29, 26, Shoals:1) a +0 ring mail (35, -7, Shoals:1) a +0 trident 2 poisoned darts (36, -8, Shoals:1) a +0 spear (39, 9, Shoals:1) a +0 club (39, 23, Shoals:1) 5 javelins (49, -21, Shoals:1) 5 stones (53, -17, Shoals:1) 8 stones (63, -22, Shoals:1) 2 flux baubles (64, -18, Shoals:1) a +0 trident 3 boomerangs Level 2 of the Shoals [Shop] Acenekus's Antique Armour Emporium the +6 plate armour of an ice cave {+Blink rCorr Int+4} (2204 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). a +0 robe of fire resistance (229 gold) a +0 hat (116 gold) a +1 plate armour of fire resistance (870 gold) the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} (1162 gold) Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. a +0 scale mail (116 gold) a +0 leather armour (58 gold) a +0 leather armour (58 gold) a +1 pair of boots (333 gold) (0, 0, Shoals:2) 6 atropa-tipped darts (7, 17, Shoals:2) a +0 chain mail (12, -10, Shoals:2) a +0 leather armour a +0 trident of distortion (13, -22, Shoals:2) a +0 spear (16, -11, Shoals:2) a +0 cloak (17, 18, Shoals:2) a +0 trident (19, -13, Shoals:2) a +0 morningstar of venom (48, 23, Shoals:2) a +0 leather armour (50, 14, Shoals:2) 5 atropa-tipped darts Level 3 of the Shoals [Shop] Gacvud's Book Shoppe the Excursus on Electrocution and Omens (756 gold) Spells Type Level a - Jinxbite Hexes 2 b - Inner Flame Hexes/Fire 3 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Silence Hexes/Air 5 a book of Transmutation (840 gold) a Handbook of Applied Construction (504 gold) a book of Callings (588 gold) a book of Contraptions (882 gold) a book of Sloth (672 gold) Zofy's Anthology of the Brumous Caves (588 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Hellfire Mortar Fire/Earth/Forgecraft 7 a book of the Dragon (882 gold) a book of Scorching (630 gold) Maxwell's Memoranda (882 gold) (4, 25, Shoals:3) a +0 trident (8, -12, Shoals:3) a +0 spear a +0 longbow (13, 21, Shoals:3) 3 poisoned darts (21, 11, Shoals:3) a +0 robe a +0 trident (26, 9, Shoals:3) a +0 robe a +0 rapier (26, 20, Shoals:3) a +0 trident (26, 21, Shoals:3) a +0 spear (26, 26, Shoals:3) 4 stones (29, 28, Shoals:3) a book of the Senses (30, 4, Shoals:3) a +0 trident (33, 2, Shoals:3) 3 boomerangs a +0 trident (34, 19, Shoals:3) a +0 club a +0 sling (35, 19, Shoals:3) a +0 spear a +0 sling a +0 quarterstaff a +0 sling (35, 20, Shoals:3) a +0 spear a +0 longbow (35, 21, Shoals:3) a +0 spear a +0 sling a +1 spear of venom a +0 leather armour (36, 21, Shoals:3) a +0 spear a +0 sling (38, 1, Shoals:3) a +1 spectral quarterstaff a +4 sling of freezing (38, 20, Shoals:3) a +0 quarterstaff a +0 longbow (39, 2, Shoals:3) a +0 quarterstaff a +0 sling (39, 3, Shoals:3) a +0 trident (41, 24, Shoals:3) a +0 ring mail Level 4 of the Shoals (0, 0, Shoals:4) a book of Chaos (2, -18, Shoals:4) a +0 plate armour (3, -27, Shoals:4) a +0 trident (3, 5, Shoals:4) a +0 mace (5, 6, Shoals:4) 6 large rocks (7, -19, Shoals:4) 4 stones (8, -33, Shoals:4) 2 boomerangs a +0 trident (8, -32, Shoals:4) a +0 leather armour a javelin a +3 spear of flaming (8, -31, Shoals:4) 2 boomerangs a +0 trident (8, -30, Shoals:4) a +0 trident (8, -27, Shoals:4) a +0 spear (9, -31, Shoals:4) a boomerang a +0 trident a +0 trident (9, -30, Shoals:4) a +0 trident 2 boomerangs a +0 trident (10, -30, Shoals:4) a +0 spear (10, -24, Shoals:4) a +0 leather armour 3 silver javelins a +4 spear of freezing (10, -22, Shoals:4) a +0 club (11, -26, Shoals:4) a +0 trident the +3 leather armour of the Ditch-Digger {Dex+2} Dex+2: It affects your dexterity (+2). (12, -29, Shoals:4) a +0 club a +0 longbow (12, 12, Shoals:4) a riddle talisman (12, 13, Shoals:4) Butur's Exposition on the Serac and Arrival Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Frozen Ramparts Ice 3 c - Summon Seismosaurus Egg Summoning/Earth 4 d - Malign Gateway Summoning/Translocation 7 (13, -28, Shoals:4) a +0 spear a +0 longbow (13, -26, Shoals:4) a +0 quarterstaff a +0 longbow (14, -28, Shoals:4) a +0 spear a +0 longbow (14, -19, Shoals:4) 3 boomerangs a +0 trident (15, -29, Shoals:4) a +0 war axe a +0 spear a +0 longbow (15, -27, Shoals:4) a +0 spear a +0 sling (15, -19, Shoals:4) a +0 cloak (16, -28, Shoals:4) a +0 spear a +0 sling (16, -23, Shoals:4) a +0 spear a +0 longbow (16, 10, Shoals:4) a +0 longbow a +0 club (17, -25, Shoals:4) a +0 spear a +0 longbow (17, -24, Shoals:4) a +0 spear a +0 sling (19, -25, Shoals:4) a +0 spear (21, -17, Shoals:4) a +0 spear a +0 longbow (22, -17, Shoals:4) a +0 cloak (23, -4, Shoals:4) a ring of flight (23, -2, Shoals:4) a +0 scale mail (24, 0, Shoals:4) a staff of death (25, -17, Shoals:4) a +0 quarterstaff of draining a +0 sling (26, -11, Shoals:4) a +0 cloak (27, -10, Shoals:4) a +0 quarterstaff a +0 sling (27, -9, Shoals:4) a +0 quarterstaff a +0 sling (28, -16, Shoals:4) a +0 club a +0 longbow (28, -9, Shoals:4) a +2 cloak Level 1 of the Spider Nest (0, 0, Spider:1) a +2 hat (1, -10, Spider:1) a +0 flail (7, -21, Spider:1) a +1 dagger of distortion (12, -13, Spider:1) a +0 club (13, -31, Spider:1) a +0 spear (25, -31, Spider:1) a staff of conjuration (28, -34, Spider:1) a book of Spectacle (28, -22, Spider:1) a +0 chain mail (29, -41, Spider:1) a +0 long sword (34, -30, Spider:1) a +0 long sword Level 2 of the Spider Nest (5, -28, Spider:2) a +1 leather armour of cold resistance (12, 11, Spider:2) a +0 quarterstaff (24, 10, Spider:2) 6 stones (29, -32, Spider:2) a +0 glaive (34, -37, Spider:2) a +0 leather armour (34, -17, Spider:2) Great Wizards, Vol. VII (34, -16, Spider:2) a +0 kite shield a +0 robe of willpower a +4 quarterstaff of venom (39, -33, Spider:2) a +0 plate armour (39, -17, Spider:2) 3 stones (43, -11, Spider:2) a granite talisman Level 3 of the Spider Nest (18, 21, Spider:3) a book of Transmutation (20, 30, Spider:3) 2 stones (25, 14, Spider:3) 5 stones (25, 22, Spider:3) a +0 flail Level 4 of the Spider Nest (1, -5, Spider:4) a ring of flight (8, -8, Spider:4) 4 stones (12, 29, Spider:4) a +0 dagger (21, 15, Spider:4) a +0 war axe a +0 robe (23, 16, Spider:4) a +0 war axe a +0 robe (25, 13, Spider:4) a +0 short sword (26, 13, Spider:4) a +0 hand axe of flaming a +0 leather armour (29, 14, Spider:4) a maw talisman (30, 9, Spider:4) 5 poisoned darts (37, 3, Spider:4) a +0 pair of boots (42, 18, Spider:4) a +0 dagger (55, 17, Spider:4) a +8 longbow a +0 quarterstaff a +2 robe (56, 17, Spider:4) a rat skeleton (57, 18, Spider:4) a +4 lajatang a +4 chain mail (67, 16, Spider:4) a +0 short sword Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 3, Slime:5) 17 gold pieces (7, 3, Slime:5) 27 gold pieces (24, 24, Slime:5) 4 gold pieces (25, 27, Slime:5) 6 gold pieces (26, 24, Slime:5) 5 gold pieces (26, 25, Slime:5) 7 gold pieces (28, 26, Slime:5) 6 gold pieces (33, 26, Slime:5) 5 gold pieces (35, 22, Slime:5) 6 gold pieces (37, 19, Slime:5) 8 gold pieces