Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 627 zand the Magician (level 7, 0/47 HPs) Began as a Djinni Conjurer on Apr 28, 2026. Was an Initiate of Gozag. Shot with an arrow by a centaur (9 damage) ... on level 5 of the Dungeon. The game lasted 00:07:58 (3562 turns). zand the Magician (Djinni Conjurer) Turns: 3562, Time: 00:07:59 Health: 0/47 AC: 3 Str: 8 XL: 7 Next: 77% Gold: 578 EV: 11 Int: 19 God: Gozag SH: 0 Dex: 12 rFire + + . c - staff of conjuration rCold x . . (no offhand) rNeg + . . r - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... m - ring of positive energy Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-1 HP) @: gold aura, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 647 gold pieces. You paid 69 gold pieces to Gozag. Inventory: Armour a - a +0 robe q - a +2 chain mail of fire resistance r - a +0 leather armour (worn) Magical Staves c - a staff of conjuration (weapon) Jewellery m - a ring of positive energy (worn) Wands s - a wand of flame (12) Scrolls d - a scroll of revelation {unknown} e - a scroll of brand weapon {unknown} h - 4 scrolls of identify {unknown} j - a scroll of torment {unknown} k - a scroll of enchant armour {unknown} l - 2 scrolls of poison {unknown} n - a scroll of teleportation {unknown} o - a scroll of butterflies {unknown} p - a scroll of blinking {unknown} Potions b - 2 potions of ambrosia {unknown} f - 3 potions of curing {unknown} g - a potion of brilliance {unknown} i - a potion of attraction {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Armour * Level 3.0 Dodging * Level 2.3 Stealth + Level 1.0 Shields * Level 6.1 Spellcasting * Level 6.1 Conjurations * Level 6.1 Hexes * Level 6.1 Summonings * Level 6.1 Necromancy * Level 6.1 Translocations * Level 6.1 Forgecraft * Level 6.1 Fire Magic * Level 6.1 Ice Magic * Level 6.1 Air Magic * Level 6.1 Earth Magic * Level 6.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 12% 4 d - Iskenderun's Mystic Conj/Tloc 44% 2d10 (+2d512% 4 e - Slow Hex 100% N/A 1% 1 f - Scorch Fire 58% 2d7 1% 2 g - Hailstorm Conj/Ice 44% 3d9 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Gozag Qazlal Trog Shops: D:2 ? Portals: Sewer: D:5 Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The gnoll throws a throwing net. The throwing net hits your fulminant prism. The net is caught on your fulminant prism! You hear a splash. Your fulminant prism crackles loudly. Your fulminant prism explodes! Your fulminant prism crackles loudly. You hear a shout! Your fulminant prism explodes! The blast of energy engulfs the gnoll!! You kill the gnoll! You hear a splash. The blast of energy engulfs the giant cockroach! You kill the giant cockroach! You hear a splash. You feel a bit more experienced. There is a stone staircase leading up here. A gnoll comes into view. It is wielding a +0 club. A gnoll comes into view. It is wielding a +0 whip. A gnoll sergeant comes into view. It is wielding a +0 spear. The howler monkey howls! The gnoll shouts! The centaur shouts! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The howler monkey hoots and howls with incredible vigour! You hear a shout! You see here a throwing net. Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The gnoll is distracted by your dazzling golden aura. The gnoll shouts! You hear a shout! The centaur shoots an arrow. The arrow hits you! You die... Your body crumbles into a pile of gold. .. #.## /..# ... ..# #.# ####.# ####...@# #.......##### ..#...#(....# ..~~~~~........ #~~~~~~~#...##. ~~j~~~~~....# .j~(∩~~~....# .jhcc~~~...## ##.#. #$~~~~~~#..# You could see a gnoll sergeant, 2 centaurs, a howler monkey and 2 gnolls. Vanquished Creatures Eustachio (D:4) An ogre (D:4) A phantom (D:4) A scorpion (D:5) A bombardier beetle (D:3) A hound (D:5) An iguana (D:5) Ijyb (D:4) 2 orc wizards (D:5) 2 gnolls (D:5) 2 adders (D:5) A dart slug (D:1) 4 orcs 3 ribbon worms 5 endoplasms 8 giant cockroaches 7 hobgoblins A quokka (D:1) 8 ball pythons 6 bats 3 frilled lizards 7 goblins 4 kobolds 7 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 276 | D:3 | Found a stormy altar of Qazlal. 278 | D:3 | Found an opulent altar of Gozag. 280 | D:3 | Found a snail-covered altar of Cheibriados. 296 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 299 | D:3 | Reached XP level 2. HP: 14/21 MP: 0/0 430 | D:3 | Reached XP level 3. HP: 21/25 MP: 0/0 430 | D:3 | Learned a level 1 spell: Slow 491 | D:3 | Reached XP level 4. HP: 30/31 MP: 0/0 787 | D:3 | Found a bloodstained altar of Trog. 1224 | D:2 | Found Veq Jeid's Magic Scroll Emporium. 2201 | D:4 | Noticed an ogre 2212 | D:4 | Killed an ogre 2213 | D:4 | Reached XP level 5. HP: 7/36 MP: 0/0 2213 | D:4 | Learned a level 2 spell: Scorch 2398 | D:4 | Noticed a phantom 2406 | D:4 | Killed a phantom 2407 | D:4 | Reached skill level 5 in Spellcasting 2407 | D:4 | Reached skill level 5 in Conjurations 2407 | D:4 | Reached skill level 5 in Hexes 2407 | D:4 | Reached skill level 5 in Summonings 2407 | D:4 | Reached skill level 5 in Necromancy 2407 | D:4 | Reached skill level 5 in Translocations 2407 | D:4 | Reached skill level 5 in Forgecraft 2407 | D:4 | Reached skill level 5 in Fire Magic 2407 | D:4 | Reached skill level 5 in Ice Magic 2407 | D:4 | Reached skill level 5 in Air Magic 2407 | D:4 | Reached skill level 5 in Earth Magic 2407 | D:4 | Reached skill level 5 in Alchemy 2407 | D:4 | Reached XP level 6. HP: 34/41 MP: 0/0 2481 | D:4 | Noticed Eustachio 2508 | D:4 | Killed Eustachio 2509 | D:4 | Reached XP level 7. HP: 26/46 MP: 0/0 2509 | D:4 | Learned a level 3 spell: Hailstorm 2921 | D:4 | Noticed Ijyb 2927 | D:4 | Killed Ijyb 3013 | D:5 | Entered Level 5 of the Dungeon 3099 | D:5 | Reached skill level 1 in Fighting 3099 | D:5 | Reached skill level 1 in Armour 3099 | D:5 | Reached skill level 1 in Shields 3553 | D:5 | Found a glowing drain. 3562 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_overflow_destroyed_library, gammafunk_temple_overflow_forgotten D:4: layout_loops_ring, kennysheep_small_spiral, uniq_ijyb, uniq_eustachio D:5: layout_loops_cross, nicolae_ru_the_path_less_chosen, cheibrodos_sewer_entry_drain, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.1 Conjurations | 4 5 6 | 6.1 Hexes | 4 5 6 | 6.1 Summonings | 4 5 6 | 6.1 Necromancy | 4 5 6 | 6.1 Translocations | 4 5 6 | 6.1 Forgecraft | 4 5 6 | 6.1 Fire Magic | 4 5 6 | 6.1 Ice Magic | 4 5 6 | 6.1 Air Magic | 4 5 6 | 6.1 Earth Magic | 4 5 6 | 6.1 Alchemy | 4 5 6 | 6.1 Stealth | 2 | 2.3 Fighting | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 36 | 77 | 9 || 122 Fulminant Prism | | 8 | 16 || 24 Iskenderun's Myst | | 1 | 4 || 5 Armour: Robe | 8 | 4 | || 12 Leather armour | | | 9 || 9 Dodge: Dodged | 3 | 4 | 2 || 9