zand Level 1 of the Dungeon (9, -4, D:1) a +0 dagger (15, 19, D:1) a +0 sling (15, 36, D:1) a +0 leather armour (20, 7, D:1) a +0 spear (22, 25, D:1) a +0 dagger (28, 23, D:1) a +0 plate armour (29, 22, D:1) a +0 spear (30, -3, D:1) 7 stones (36, 27, D:1) a book of Fire (48, 21, D:1) a +0 dagger a goblin skeleton (53, 35, D:1) a +0 short sword (55, 9, D:1) a book of the Tundra (56, 24, D:1) a +0 dagger (64, 3, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Veq Jeid's Magic Scroll Emporium a scroll of enchant weapon (75 gold) a scroll of enchant weapon (75 gold) (7, 8, D:2) a +0 sling (7, 9, D:2) a +0 club (7, 22, D:2) a +0 spear (12, 32, D:2) a +0 plate armour (12, 40, D:2) a +0 spear (13, 29, D:2) a rat skeleton (15, 22, D:2) 3 poisoned darts (16, 16, D:2) a +2 antimagic sling a +0 dagger (23, 22, D:2) 5 stones (30, 29, D:2) 2 stones a +0 short sword (33, 19, D:2) a +0 pair of boots (34, 35, D:2) 4 javelins (35, 35, D:2) a +0 robe (41, 41, D:2) a rat corpse (skeletalised by now) (44, 40, D:2) a +0 plate armour Level 3 of the Dungeon (9, 14, D:3) a +0 leather armour (22, 20, D:3) 4 poisoned darts (28, 22, D:3) 7 poisoned darts a +0 dagger (30, 10, D:3) a +0 ring mail (31, 42, D:3) a +0 club (32, 7, D:3) a ball python skeleton (33, 26, D:3) a +0 short sword (50, 32, D:3) a book of Minor Magic (53, 41, D:3) a +0 robe a ring of poison resistance Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, -4, D:4) a +0 club a +0 leather armour (4, 2, D:4) a +0 dagger a +0 sling (6, -1, D:4) a +0 giant club (6, 4, D:4) a scarab talisman (11, 32, D:4) a +0 rapier a +0 leather armour (14, 3, D:4) a +0 scale mail (15, 17, D:4) a +0 quarterstaff (18, -16, D:4) 4 stones (23, 6, D:4) 5 stones (35, -12, D:4) 6 stones (36, 12, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, -5, D:5) a +0 hammer (7, 8, D:5) a +0 ring mail (19, 25, D:5) a +0 ring mail a +1 heavy flail (20, -12, D:5) a +0 halberd a +0 club (20, 24, D:5) a +0 great sword a +0 robe (21, -15, D:5) a +0 robe a +0 club (21, -13, D:5) a +0 whip (21, -10, D:5) a +0 spear (21, 21, D:5) a +0 scale mail a +0 spear (21, 41, D:5) a +0 dagger (22, 24, D:5) a +0 robe a +1 dagger of flaming a +0 leather armour a +0 whip (31, -11, D:5) a +0 club (35, 8, D:5) a staff of death (37, 8, D:5) a +2 whip of venom (38, 8, D:5) a +0 whip (38, 10, D:5) a +0 spear (38, 14, D:5) a +0 shortbow (39, 4, D:5) a +0 halberd (39, 17, D:5) a +0 ring mail (40, 19, D:5) a +0 shortbow (40, 32, D:5) a book of Burglary (41, 14, D:5) a +0 whip (41, 23, D:5) a +0 whip (42, 3, D:5) a medusa talisman (43, 11, D:5) a +0 club (48, 10, D:5) a +0 flail Level 6 of the Dungeon (1, -4, D:6) a +0 plate armour of willpower (3, -42, D:6) a +0 club a +0 chain mail (3, -10, D:6) a +0 dagger (4, -41, D:6) a +0 club a +0 scale mail (4, -39, D:6) a +0 hand axe a +0 leather armour (5, -40, D:6) a +0 flail (14, -18, D:6) 6 stones (14, -13, D:6) a +0 hand axe (16, -19, D:6) a +0 rapier (17, -15, D:6) a +0 dagger of venom a +0 robe (21, -19, D:6) a +0 short sword a +0 robe a +0 leather armour a +0 hand axe a +0 scale mail a +0 hand axe a +0 robe a +0 dagger (22, -19, D:6) a +0 battleaxe a +0 robe a +0 flail a +0 robe a +0 mace (22, -18, D:6) a +0 sling a +0 hand axe 6 boomerangs a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 spear a +0 robe a +0 great sword a +0 robe a +0 chain mail a +0 trident (22, -17, D:6) a +0 whip (42, -15, D:6) a +0 hand axe (42, -12, D:6) a +0 short sword (43, -13, D:6) a +0 dagger (44, -15, D:6) a +0 dagger a +0 robe (44, -13, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Joes's Antique Armour Shop a +1 leather armour of positive energy (231 gold) the +5 robe of Night {Dark Will+ SInv} (1260 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. the +5 plate armour of Egalitarianism {Dex+3} (1182 gold) Dex+3: It affects your dexterity (+3). [Shop] Toledif's General Store a +3 sling of freezing (413 gold) a +2 flail of holy wrath (384 gold) a +0 pair of gloves of strength (241 gold) a +1 pair of gloves of infusion (346 gold) a box of beasts (840 gold) a scroll of acquirement (1310 gold) a scroll of identify (50 gold) [Shop] Valehoph's Jewellery Emporium a +5 ring of evasion (unknown) (828 gold) a serpent talisman (690 gold) a +5 ring of evasion (unknown) (828 gold) a +4 ring of protection (unknown) (828 gold) the ring of the Mage {Wiz Archmagi} (1173 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. a +5 ring of evasion (unknown) (828 gold) a ring of willpower (unknown) (575 gold) [Shop] Hefroph's Armour Shop a +1 chain mail of fire resistance (306 gold) a +1 plate armour of willpower (510 gold) a +3 ring mail of fire resistance (442 gold) a +0 ring mail of cold resistance (187 gold) a +2 chain mail of willpower (391 gold) a +2 leather armour of cold resistance (323 gold) a +3 scale mail of fire resistance (442 gold) a +1 scale mail of fire resistance (272 gold) a +1 scale mail of cold resistance (272 gold) [Shop] Lanuemoh's Antique Armour Shoppe a +2 leather armour of willpower (304 gold) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (1574 gold) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +7 scale mail of Watchfulness {Str+4 Int+5} (1038 gold) Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). a +0 scale mail of poison resistance (128 gold) the +0 robe of Winter {Dex+5 Archmagi} (518 gold) Dex+5: It affects your dexterity (+5). Archmagi: It increases the power of your magical spells. a +2 scale mail of cold resistance (336 gold) the +1 Delatra's gloves {ID++} (160 gold) ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (2, -9, D:7) a +0 war axe (4, -10, D:7) a +0 short sword (4, 11, D:7) a +0 chain mail (7, -10, D:7) a +0 short sword a +0 hand axe a +0 leather armour (11, -4, D:7) a +0 ring mail (14, 20, D:7) 4 large rocks (22, 5, D:7) a +0 leather armour (22, 34, D:7) a +0 robe a +6 morningstar (22, 36, D:7) a +0 robe a +0 scimitar (23, 10, D:7) 8 stones (23, 34, D:7) a +0 robe a +2 great sword (23, 36, D:7) a +0 robe a +4 long sword a +0 robe a +0 hand axe (26, 10, D:7) a book of Scorching (26, 19, D:7) a +0 dagger (26, 32, D:7) 6 stones (28, 31, D:7) a ring of fire a ring of positive energy a +1 plate armour of poison resistance a +0 plate armour of positive energy a +2 chain mail of fire resistance a +1 chain mail of cold resistance a +0 hat (29, 31, D:7) 5 scrolls of poison a wand of flame (84) an amulet of the acrobat the +0 hand axe "Goblinbane" {freeze, Str+6 Dex+3} Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). a +3 quarterstaff of chaos a +0 leather armour (30, 31, D:7) a +0 cloak a +0 robe (32, 12, D:7) a +0 robe a +0 dagger (34, 8, D:7) a +1 dagger of pain (34, 11, D:7) a +0 chain mail a +0 mace (35, 3, D:7) a +1 halberd of flaming +0 steam dragon scales (35, 9, D:7) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (35, 10, D:7) a +0 club 2 boomerangs (35, 11, D:7) a +0 trident (36, 11, D:7) a +0 dagger a +0 robe a +0 leather armour a +0 hand axe a +0 robe a +1 whip of electrocution a +0 leather armour a +3 quarterstaff a +0 sling (44, 0, D:7) a +0 dagger a +0 cloak (50, 30, D:7) 4 stones a +0 short sword (51, 30, D:7) 5 stones a +0 short sword (53, 31, D:7) 2 poisoned darts a +0 short sword (54, 30, D:7) a +0 short sword 4 stones a +0 club Level 8 of the Dungeon (2, -11, D:8) a +0 whip (2, -9, D:8) a +0 whip (3, -10, D:8) a +0 spear (3, -9, D:8) a +1 heavy spear a +0 scale mail a +0 spear (3, 4, D:8) a staff of fire (3, 22, D:8) 6 boomerangs (4, -9, D:8) a +0 spear (4, -3, D:8) a +0 spear (4, -2, D:8) a +0 leather armour a +0 club (6, -2, D:8) a +0 flail (11, -8, D:8) a +0 dagger a +0 robe (13, -8, D:8) a +0 dagger (14, -9, D:8) a +0 club (14, -8, D:8) a +0 club a +0 flail (23, 17, D:8) a +0 orcbow (39, -13, D:8) a +0 hand axe a +0 whip a +0 ring mail (39, -12, D:8) a +0 whip (39, -11, D:8) a +0 dagger a +0 robe (54, 33, D:8) a +4 short sword a +0 robe (55, 30, D:8) a +0 short sword a +0 leather armour a +4 dagger a +0 robe (56, 30, D:8) a +0 morningstar a +0 robe (56, 31, D:8) a +4 falchion a +0 robe Level 9 of the Dungeon [Shop] Axaoseiw's Antique Armour Emporium the +6 plate armour "Ofip" {rF++} (2320 gold) rF++: It greatly protects you from fire. a +0 robe (28 gold) a +0 chain mail (192 gold) the +1 scale mail of Inquiry {Will+ Str+5} (1027 gold) Will+: It increases your willpower. Str+5: It affects your strength (+5). a +0 chain mail (192 gold) a +0 leather armour (64 gold) (5, -35, D:9) a +0 chain mail (6, -9, D:9) a +2 hand axe of freezing (13, -26, D:9) a +0 mace (26, -24, D:9) a scarab talisman (28, -33, D:9) a +0 leather armour (28, -28, D:9) a +0 shortbow (30, -28, D:9) a +0 dagger (32, -31, D:9) a lupine talisman (32, -29, D:9) a +0 flail (32, -28, D:9) a +0 dagger of holy wrath a +0 robe (33, 9, D:9) 4 stones (34, -29, D:9) a +0 hand axe a +0 plate armour (35, 1, D:9) a +0 club (36, -3, D:9) a +4 trident of flaming a +0 scale mail (36, 1, D:9) a +0 club (39, -2, D:9) a +0 flail (41, -26, D:9) a +0 mace a +0 chain mail (41, -25, D:9) a +0 halberd a +0 robe (41, -22, D:9) a +0 club (42, -25, D:9) a +0 whip (42, -24, D:9) a +2 spear of distortion 7 stones a +0 ring mail (42, -23, D:9) a +5 flail a +0 robe a +0 whip 5 stones (43, -27, D:9) a +0 club (43, -24, D:9) a +0 spear a +0 chain mail (43, -14, D:9) a +0 robe (44, -23, D:9) a +3 trident a +0 robe (45, -29, D:9) a +0 orcbow Level 10 of the Dungeon (0, 0, D:10) a +4 rapier (5, 15, D:10) 7 stones (10, 18, D:10) 9 stones (13, -2, D:10) a +0 orcbow (16, 31, D:10) a +0 scale mail (17, 33, D:10) a medusa talisman (30, 27, D:10) a +0 club 8 poisoned darts a +0 whip a curare-tipped dart (40, 18, D:10) a +0 giant club a +0 robe (44, 3, D:10) a +0 mace a +0 chain mail (45, 2, D:10) a +0 dagger (46, 1, D:10) a +0 dagger a +0 leather armour (47, 3, D:10) a +0 falchion a +0 leather armour (55, 34, D:10) a +0 shortbow of flaming Level 11 of the Dungeon (0, 0, D:11) a +0 plate armour (10, -19, D:11) a +0 quarterstaff (11, -29, D:11) a +1 flail of venom (12, -32, D:11) 2 stones (13, -31, D:11) a +0 giant spiked club a +0 giant club (21, 3, D:11) a +0 giant spiked club a +0 giant club (27, 3, D:11) a +0 dagger a +0 robe (35, -14, D:11) a +0 ring mail (35, -5, D:11) a +1 spear of venom a +0 ring mail (36, -22, D:11) a +0 spear of venom a +0 scale mail (39, -12, D:11) a +0 scale mail (40, -28, D:11) a +0 morningstar a +0 orcbow (41, -14, D:11) a +0 flail (51, -37, D:11) 3 stones (51, -26, D:11) 6 poisoned darts (52, -17, D:11) a +0 glaive (56, -40, D:11) a +0 dagger (60, -25, D:11) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +3 whip (2, -1, Orc:1) a +0 club (2, 1, Orc:1) a +0 leather armour a +0 club (2, 2, Orc:1) a +0 chain mail a +0 trident (2, 3, Orc:1) a +0 chain mail a +0 club a +2 trident of flaming (2, 4, Orc:1) a +0 whip of draining (2, 5, Orc:1) a +0 flail (3, 2, Orc:1) a +0 short sword a +0 giant spiked club a +0 giant club a ring of flight a +2 scimitar of flaming (3, 3, Orc:1) a +0 falchion a +0 flail a +0 leather armour a +0 plate armour 3 boomerangs a +0 long sword a +0 hand axe a +0 heavy flail a +0 arbalest a +0 plate armour (3, 4, Orc:1) a +0 robe a +0 dagger a +0 mace a +0 whip a +0 short sword a +0 ring mail a +0 hand axe a +0 flail a +0 robe a +0 dagger a +2 flail of protection a +0 leather armour a +0 club a +0 short sword a +0 leather armour 5 large rocks a +0 trident (3, 5, Orc:1) a +0 hand axe a +0 club (4, 0, Orc:1) a +0 plate armour a +0 dire flail (4, 1, Orc:1) a +0 dire flail a +0 hand axe a +0 chain mail a +1 hand axe of distortion (4, 5, Orc:1) a +0 robe a +0 dagger a +0 club a +0 hand axe a +0 plate armour (5, 0, Orc:1) a +0 flail (5, 5, Orc:1) a +0 short sword a +0 ring mail (34, 18, Orc:1) a +0 trident (34, 19, Orc:1) a +0 whip (36, 17, Orc:1) a +0 chain mail 3 boomerangs a +0 partisan (37, 16, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 giant spiked club (11, -21, Orc:2) a +0 short sword (11, -19, Orc:2) a +0 flail a +0 falchion a +0 leather armour (11, -18, Orc:2) a +0 flail (12, -23, Orc:2) a +0 dagger (12, 2, Orc:2) a +0 short sword a +0 leather armour a +0 battleaxe a +0 plate armour (12, 4, Orc:2) a +0 mace (12, 5, Orc:2) a +0 dagger a +0 hand axe a +0 chain mail (12, 6, Orc:2) a +0 dagger a +0 robe (13, -24, Orc:2) a +0 club a +0 leather armour (13, -19, Orc:2) a +0 trident (14, -19, Orc:2) a +0 dire flail a +0 chain mail (15, -29, Orc:2) a +0 giant club (15, -19, Orc:2) a +0 trident a +0 arbalest a +0 chain mail (16, -20, Orc:2) a +0 club (17, -20, Orc:2) a +0 plate armour a +0 hand axe a +0 arbalest (18, -20, Orc:2) a +0 hand axe (18, -19, Orc:2) a +0 chain mail a +4 hand axe (18, -1, Orc:2) a +0 plate armour a +0 glaive a +0 orcbow (19, 0, Orc:2) a +0 plate armour a +0 long sword (21, 0, Orc:2) a +0 plate armour a +0 battleaxe (22, 0, Orc:2) a +0 robe a +0 flail (24, -1, Orc:2) a +0 giant spiked club a +0 giant club (25, 0, Orc:2) a +0 giant club a +0 dire flail a +0 ring mail a +0 short sword (26, -12, Orc:2) 22 gold pieces (26, 0, Orc:2) a +0 long sword a +0 chain mail a +0 giant club a +0 giant club a +0 giant club a +0 giant club (27, 0, Orc:2) a +0 leather armour a +0 flail of protection a +0 robe a +0 dagger (28, 0, Orc:2) 31 gold pieces a +0 long sword a +0 chain mail a +0 giant spiked club a +0 giant club a +0 plate armour a +0 flail (29, -19, Orc:2) 16 gold pieces (29, 6, Orc:2) 27 gold pieces (30, 0, Orc:2) 6 gold pieces 3 boomerangs a +0 falchion (31, 0, Orc:2) 7 gold pieces (still there?) a +3 short sword (still there?) (31, 1, Orc:2) 13 gold pieces (still there?) a +0 heavy mace (still there?) a +0 hand axe (still there?) (36, -8, Orc:2) 7 gold pieces (still there?) a +1 dagger of speed (still there?) a +0 robe (still there?) (40, -13, Orc:2) 14 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) the +1 chain mail "Iskaunti" {Int+3} Int+3: It affects your intelligence (+3). (3, -37, Lair:1) 4 stones (10, -23, Lair:1) 4 curare-tipped darts a +2 short sword of distortion (10, -7, Lair:1) a +0 ring mail (14, 4, Lair:1) a +0 long sword (16, -34, Lair:1) a +0 helmet (17, 2, Lair:1) a Grand Grimoire (36, -32, Lair:1) a +2 long sword of electrocution (38, -18, Lair:1) a +0 rapier (49, -2, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 6, Lair:2) a +1 robe of cold resistance a +0 quarterstaff of freezing (17, -29, Lair:2) a +0 dagger (21, 19, Lair:2) a book of the Spheres (24, -12, Lair:2) a book of Frost (34, 6, Lair:2) a +0 helmet (44, -21, Lair:2) a +0 partisan Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 atropa-tipped darts (0, 3, Lair:3) a maw talisman (4, 4, Lair:3) a +0 leather armour (12, -5, Lair:3) a +0 great sword (19, -12, Lair:3) a storm talisman (26, -18, Lair:3) a +0 robe (28, 20, Lair:3) the +7 trident "Thing" {heavy, rN+ Int-2 SInv} rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. (36, -14, Lair:3) a +0 scale mail (50, 12, Lair:3) a book of Spontaneous Combustion Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hand axe (2, 3, Lair:4) a +0 great sword (21, -34, Lair:4) a +0 falchion (22, -13, Lair:4) 8 stones (23, -38, Lair:4) a +0 club (23, -4, Lair:4) 6 stones (25, -35, Lair:4) a +0 flail (26, -35, Lair:4) a +0 scimitar (27, -34, Lair:4) a +0 leather armour (27, -25, Lair:4) a +0 glaive (29, -19, Lair:4) a +2 heavy quarterstaff (29, -18, Lair:4) a book of Conjurations (35, 10, Lair:4) My Sojourn through Swampland (38, -41, Lair:4) a +0 quarterstaff (41, -33, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a book of Displacement (0, 1, Lair:5) 6 stones (1, 0, Lair:5) a +0 plate armour (1, 2, Lair:5) a talisman of death (2, 0, Lair:5) 4 stones (4, -16, Lair:5) a ring of poison resistance (5, -35, Lair:5) a +0 club (5, -34, Lair:5) 6 stones (7, -28, Lair:5) a +0 morningstar (20, -12, Lair:5) a rimehorn talisman (29, -5, Lair:5) a +2 scale mail of cold resistance (30, -33, Lair:5) a +0 leather armour (30, -5, Lair:5) a +3 flail of draining (31, -6, Lair:5) a +2 leather armour of fire resistance (31, -5, Lair:5) a +2 war axe of electrocution (35, -25, Lair:5) a granite talisman (48, -44, Lair:5) 2 stones (48, -19, Lair:5) a staff of cold Level 1 of the Spider Nest (0, 0, Spider:1) 8 gold pieces (0, 2, Spider:1) 3 gold pieces (0, 3, Spider:1) 8 gold pieces (0, 4, Spider:1) 9 gold pieces (1, -3, Spider:1) 5 gold pieces (1, -1, Spider:1) 6 gold pieces (1, 0, Spider:1) 3 gold pieces (1, 1, Spider:1) 4 gold pieces (1, 3, Spider:1) 7 gold pieces (1, 4, Spider:1) 25 gold pieces (3, 3, Spider:1) 7 gold pieces