Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 595 zand the Magician (level 7, -2/47 HPs) Began as a Djinni Conjurer on May 5, 2026. Was an Initiate of Gozag. Shot with an arrow by a centaur (16 damage) ... on level 5 of the Dungeon. The game lasted 00:06:25 (2988 turns). zand the Magician (Djinni Conjurer) Turns: 2988, Time: 00:06:26 Health: -2/47 AC: 2 Str: 8 XL: 7 Next: 67% Gold: 528 EV: 11 Int: 20 God: Gozag SH: 0 Dex: 11 rFire + + . c - staff of conjuration rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-3 HP) @: gold aura, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 618 gold pieces. You paid 90 gold pieces to Gozag. Inventory: Armour a - a +0 robe (worn) s - a +0 leather armour Magical Staves c - a staff of conjuration (weapon) Jewellery i - a ring of positive energy Wands q - a wand of flame (32) Scrolls d - a scroll of revelation {unknown} e - a scroll of brand weapon {unknown} h - 2 scrolls of poison {unknown} j - a scroll of teleportation {unknown} k - a scroll of butterflies {unknown} l - 4 scrolls of identify {unknown} o - a scroll of torment {unknown} p - a scroll of enchant armour {unknown} r - a scroll of blinking {unknown} Potions b - 2 potions of ambrosia {unknown} f - 3 potions of curing {unknown} g - a potion of brilliance {unknown} m - 2 potions of attraction {unknown} n - a potion of lignification {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Armour * Level 3.0 Dodging * Level 2.3 Stealth + Level 1.0 Shields * Level 6.1 Spellcasting * Level 6.1 Conjurations * Level 6.1 Hexes * Level 6.1 Summonings * Level 6.1 Necromancy * Level 6.1 Translocations * Level 6.1 Forgecraft * Level 6.1 Fire Magic * Level 6.1 Ice Magic * Level 6.1 Air Magic * Level 6.1 Earth Magic * Level 6.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 9% 4 d - Iskenderun's Mystic Conj/Tloc 45% 2d10 (+2d59% 4 e - Slow Hex 100% N/A 1% 1 f - Scorch Fire 60% 2d7 1% 2 g - Hailstorm Conj/Ice 45% 3d10 2% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Gozag Qazlal Trog Shops: D:2 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Earth Magic skill increases to level 6! Your Alchemy skill increases to level 6! Casting: Fulminant Prism (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the howler monkey! The howler monkey is moderately wounded. The howler monkey is knocked back by the mystic blast. The howler monkey slams into the rock wall. The howler monkey is heavily wounded. A hound comes into view. Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the howler monkey! You kill the howler monkey! A centaur comes into view. The centaur shoots an arrow. The arrow barely misses you. An adder comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The adder is distracted by your dazzling golden aura. There is a stone staircase leading up here. Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the centaur! The centaur is severely wounded. The centaur is knocked back by the mystic blast. The centaur slams into the rock wall. The centaur is almost dead. The mystic blast hits the hound. The hound is lightly wounded. The hound is knocked back by the mystic blast. The adder hisses angrily. * * * LOW HITPOINT WARNING * * * A gnoll comes into view. It is wielding a +0 whip. The centaur shoots an arrow. The arrow hits you! You die... Your body crumbles into a pile of gold. #.#. ~~#. ..#. ... ... [.. ..## S.# ...###.. # #.# .....c. ##j####.# ...# ...c$..h# ...# #.#...## $.$....# #....@.# ........ #....$$# ##.####. ##.....c. ... ##...#### .#.# ..$## .... ###$ . .. #. #. You could see 2 centaurs, a hound, a gnoll and an adder. Vanquished Creatures Eustachio (D:4) An ogre (D:4) A phantom (D:4) A scorpion (D:5) A howler monkey (D:5) A bombardier beetle (D:3) An iguana (D:5) Ijyb (D:4) 2 orc wizards (D:5) A dart slug (D:1) 4 orcs 2 ribbon worms 5 endoplasms 7 giant cockroaches 7 hobgoblins A quokka (D:1) 8 ball pythons 6 bats 3 frilled lizards 7 goblins 4 kobolds 7 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 165 | D:2 | You are sucked into a shaft and drop 2 floors! 218 | D:4 | Noticed a phantom 250 | D:3 | Reached XP level 2. HP: 13/21 MP: 0/0 318 | D:3 | Found a stormy altar of Qazlal. 320 | D:3 | Found an opulent altar of Gozag. 323 | D:3 | Found a snail-covered altar of Cheibriados. 341 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 358 | D:3 | Reached XP level 3. HP: 17/25 MP: 0/0 358 | D:3 | Learned a level 1 spell: Slow 517 | D:3 | Reached XP level 4. HP: 27/31 MP: 0/0 807 | D:3 | Found a bloodstained altar of Trog. 2148 | D:2 | Found Veq Jeid's Magic Scroll Emporium. 2370 | D:4 | Noticed an ogre 2377 | D:4 | Killed an ogre 2378 | D:4 | Reached XP level 5. HP: 24/36 MP: 0/0 2378 | D:4 | Learned a level 2 spell: Scorch 2469 | D:4 | Killed a phantom 2470 | D:4 | Reached skill level 5 in Spellcasting 2470 | D:4 | Reached skill level 5 in Conjurations 2470 | D:4 | Reached skill level 5 in Hexes 2470 | D:4 | Reached skill level 5 in Summonings 2470 | D:4 | Reached skill level 5 in Necromancy 2470 | D:4 | Reached skill level 5 in Translocations 2470 | D:4 | Reached skill level 5 in Forgecraft 2470 | D:4 | Reached skill level 5 in Fire Magic 2470 | D:4 | Reached skill level 5 in Ice Magic 2470 | D:4 | Reached skill level 5 in Air Magic 2470 | D:4 | Reached skill level 5 in Earth Magic 2470 | D:4 | Reached skill level 5 in Alchemy 2470 | D:4 | Reached XP level 6. HP: 34/41 MP: 0/0 2473 | D:4 | Noticed Ijyb 2482 | D:4 | Killed Ijyb 2506 | D:4 | Noticed Eustachio 2515 | D:4 | Killed Eustachio 2516 | D:4 | Reached XP level 7. HP: 28/46 MP: 0/0 2516 | D:4 | Learned a level 3 spell: Hailstorm 2866 | D:5 | Entered Level 5 of the Dungeon 2984 | D:5 | Reached skill level 1 in Fighting 2984 | D:5 | Reached skill level 1 in Armour 2984 | D:5 | Reached skill level 1 in Shields 2988 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_overflow_destroyed_library, gammafunk_temple_overflow_forgotten D:4: layout_loops_ring, kennysheep_small_spiral, uniq_ijyb, uniq_eustachio D:5: layout_loops_cross, nicolae_ru_the_path_less_chosen, cheibrodos_sewer_entry_drain, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.1 Conjurations | 4 5 6 | 6.1 Hexes | 4 5 6 | 6.1 Summonings | 4 5 6 | 6.1 Necromancy | 4 5 6 | 6.1 Translocations | 4 5 6 | 6.1 Forgecraft | 4 5 6 | 6.1 Fire Magic | 4 5 6 | 6.1 Ice Magic | 4 5 6 | 6.1 Air Magic | 4 5 6 | 6.1 Earth Magic | 4 5 6 | 6.1 Alchemy | 4 5 6 | 6.1 Stealth | 2 | 2.3 Fighting | 1 | 1.0 Armour | 1 | 1.0 Dodging | 3 | 3.0 Shields | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 4 | | || 4 Cast: Magic Dart | 47 | 69 | 4 || 120 Fulminant Prism | | 8 | 8 || 16 Iskenderun's Myst | | | 4 || 4 Armour: Robe | 16 | 2 | 3 || 21 Dodge: Dodged | 18 | 6 | 2 || 26