Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 74 zand the Magician (level 4, -8/31 HPs) Began as a Djinni Conjurer on May 13, 2026. Was an Initiate of Gozag. Killed by miscasting Iskenderun's Mystic Blast (9 damage) ... on level 4 of the Dungeon. The game lasted 00:02:29 (1418 turns). zand the Magician (Djinni Conjurer) Turns: 1418, Time: 00:02:30 Health: -8/31 AC: 2 Str: 6 XL: 4 Next: 54% Gold: 367 EV: 11 Int: 22 God: Gozag SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-9 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 4 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 436 gold pieces. You paid 69 gold pieces to Gozag. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of brand weapon {unknown} f - 3 scrolls of identify {unknown} g - a scroll of torment {unknown} i - a scroll of enchant armour {unknown} Potions b - 2 potions of ambrosia {unknown} e - 3 potions of curing {unknown} h - 2 potions of attraction {unknown} j - a potion of lignification {unknown} k - a potion of brilliance {unknown} Skills: * Level 0.5 Fighting + Level 0.2 Armour * Level 2.4 Dodging + Level 1.6 Stealth + Level 0.2 Shields * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Forgecraft * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Slow Hex 92% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Gozag Qazlal Trog Shops: D:2 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (almost dead, 100% to hit) The magic dart hits the ribbon worm. You kill the ribbon worm! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Unknown command. HP restored. You now have 345 gold pieces (gained 7). You now have 351 gold pieces (gained 6). You now have 367 gold pieces (gained 16). f - 3 scrolls labelled TEAGRA GAPPIHE (gained 1) A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! You start resting. HP restored. Found a dagger and a scarab talisman. An ogre comes into view. It is wielding a +0 giant club. Found a scroll labelled ELITOINIOH. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. A wave of violent energy washes through your body! You die... Your body crumbles into a pile of gold. #.# ##.#. #.# ?... #.# #.#.####.######.. #.#.............. #.....##.######.# ##.....##.######. ..##...#............ ...)^..@.....#####.# .###....O.#### ##.#$..# ......... ######.%### #..# #..# ...# You could see an ogre. Vanquished Creatures A bombardier beetle (D:3) An orc (D:3) 2 ribbon worms 5 endoplasms 6 giant cockroaches 6 hobgoblins 3 ball pythons 4 bats A frilled lizard (D:3) 4 goblins 2 kobolds 6 rats (D:2) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 151 | D:3 | Reached XP level 2. HP: 18/21 MP: 0/0 152 | D:3 | Found a stormy altar of Qazlal. 153 | D:3 | Found an opulent altar of Gozag. 155 | D:3 | Found a snail-covered altar of Cheibriados. 164 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 275 | D:3 | Reached XP level 3. HP: 14/26 MP: 0/0 275 | D:3 | Learned a level 1 spell: Slow 436 | D:3 | Reached XP level 4. HP: 31/31 MP: 0/0 643 | D:3 | Found a bloodstained altar of Trog. 1082 | D:2 | Found Veq Jeid's Magic Scroll Emporium. 1414 | D:4 | Noticed an ogre 1418 | D:4 | Killed by miscasting Iskenderun's Mystic Blast Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_overflow_destroyed_library, gammafunk_temple_overflow_forgotten D:4: layout_loops_ring, kennysheep_small_spiral, uniq_ijyb, uniq_eustachio Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Fighting | | 0.5 Armour | | 0.2 Dodging | | 2.4 Stealth | | 1.6 Shields | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Cast: Magic Dart | 37 | 55 || 92 Iskenderun's Myst | | 2 || 2 Armour: Robe | 21 | 3 || 24 Dodge: Dodged | 17 | 1 || 18