Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 54 zand the Magician (level 4, -5/31 HPs) Began as a Djinni Conjurer on May 18, 2026. Was an Initiate of Gozag. Slain by a ribbon worm (8 damage) ... on level 4 of the Dungeon. The game lasted 00:01:54 (933 turns). zand the Magician (Djinni Conjurer) Turns: 933, Time: 00:01:54 Health: -5/31 AC: 2 Str: 6 XL: 4 Next: 12% Gold: 185 EV: 5 Int: 21 God: Gozag SH: 0 Dex: 12 rFire + + . c - staff of conjuration rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-6 HP) @: flying, very slightly contaminated, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 4 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 254 gold pieces. You paid 69 gold pieces to Gozag. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of conjuration (weapon) Scrolls d - a scroll of revelation {unknown} f - a scroll of brand weapon {unknown} Potions b - 2 potions of ambrosia {unknown} e - a potion of curing {unknown} Skills: * Level 0.4 Fighting + Level 0.2 Armour + Level 2.2 Dodging + Level 1.6 Stealth + Level 0.2 Shields * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Forgecraft * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 64% 2d6 3% 2 c - Fulminant Prism Conj/Alch 16% 3d11 22% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 22% 4 e - Slow Hex 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Gozag Qazlal Trog Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. Your fulminant prism crackles loudly. Your fulminant prism explodes! You hear a shout! x2 Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm is knocked back by the mystic blast. The ribbon worm slams into the rock wall. The ribbon worm is severely wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) You feel a surge of power! The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) You feel a surge of power! The magic dart hits the ribbon worm. The ribbon worm is severely wounded. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) You feel a surge of power! The magic dart hits the ribbon worm. The ribbon worm is almost dead. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you! You die... Your body crumbles into a pile of gold. ### ##.## #########.#.#####.. #w@......###....... #..............#.#####.. #.###..##.#####......# #.. #$# ######<##. #.. #.# ####.... #.. #.# #.<(.... #.. #.# #.#####. #.. #.# # . You could see a ribbon worm (catching breath). Vanquished Creatures A bombardier beetle (D:3) An orc (D:3) 3 endoplasms (D:3) 5 giant cockroaches (D:3) 2 hobgoblins 2 ball pythons 2 bats (D:3) A frilled lizard (D:3) 2 goblins A kobold (D:3) 2 rats (D:2) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 219 | D:3 | Found a stormy altar of Qazlal. 219 | D:3 | Found an opulent altar of Gozag. 219 | D:3 | Found a snail-covered altar of Cheibriados. 231 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 248 | D:3 | Reached XP level 2. HP: 19/21 MP: 0/0 444 | D:3 | Found a bloodstained altar of Trog. 555 | D:3 | Reached XP level 3. HP: 24/26 MP: 0/0 555 | D:3 | Learned a level 1 spell: Slow 586 | D:3 | Reached XP level 4. HP: 29/31 MP: 0/0 933 | D:4 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_overflow_destroyed_library, gammafunk_temple_overflow_forgotten D:4: layout_loops_ring, kennysheep_small_spiral, uniq_ijyb, uniq_eustachio Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Fighting | | 0.4 Armour | | 0.2 Dodging | | 2.2 Stealth | | 1.6 Shields | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 37 | 14 || 51 Fulminant Prism | | 2 || 2 Iskenderun's Myst | | 1 || 1 Armour: Robe | 7 | 2 || 9 Dodge: Dodged | 16 | || 16