zand Level 1 of the Dungeon (9, -4, D:1) a +0 dagger (20, 7, D:1) a +0 spear (27, 6, D:1) a scroll of identify (49, 22, D:1) a +0 dagger (55, 9, D:1) a book of the Tundra Level 2 of the Dungeon (3, 0, D:2) a +0 plate armour (4, -4, D:2) a rat corpse (skeletalised by now) (11, -3, D:2) 6 gold pieces (25, 3, D:2) 4 javelins (26, 3, D:2) a +0 robe (31, 8, D:2) a rat corpse (skeletalised by now) (35, 8, D:2) a +0 plate armour Level 3 of the Dungeon (9, 14, D:3) a +0 leather armour (25, 22, D:3) a +0 club 4 poisoned darts (28, 24, D:3) a +0 dagger 7 poisoned darts (30, 10, D:3) a +0 ring mail (31, 27, D:3) a +0 short sword (50, 32, D:3) a book of Minor Magic (53, 41, D:3) a +0 robe a ring of poison resistance Level 4 of the Dungeon (0, 0, D:4) a +0 rapier a +0 leather armour (2, -17, D:4) a +0 dagger (6, -15, D:4) a +0 dagger a +0 sling (8, -13, D:4) a scarab talisman (9, -14, D:4) a +0 giant club (11, -19, D:4) a +0 club a +0 leather armour (16, -14, D:4) a +0 scale mail (17, 0, D:4) a +0 quarterstaff (20, -33, D:4) 4 stones (25, -11, D:4) 5 stones (37, -29, D:4) 6 stones (38, -5, D:4) a +0 club Level 5 of the Dungeon (2, 15, D:5) 10 gold pieces (6, 6, D:5) a +0 whip (7, 6, D:5) a +0 scale mail a +0 spear (8, 4, D:5) a +0 shortbow (10, 5, D:5) a +0 club (10, 6, D:5) a +0 shortbow (11, 5, D:5) a +0 whip a +0 spear (11, 6, D:5) a +0 flail (21, 2, D:5) a +0 ring mail (21, 13, D:5) 14 gold pieces (still there?) a +0 robe (still there?) a +1 dagger of flaming (still there?) a +0 ring mail (still there?) a +1 heavy flail (still there?) (21, 14, D:5) 9 gold pieces a +0 leather armour a +0 whip a +0 robe a +0 dagger Level 6 of the Dungeon [Shop] Ymeit's Jewellery Shop a ring of protection from fire (unknown) (575 gold) an amulet of guardian spirit (unknown) (690 gold) the amulet "Keile" {Spirit Rampage ^Drain rPois Stlth+} (883 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It bestows one free step when moving towards enemies. ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Stlth+: It makes you more stealthy. the ring of Qiywad {rF+ Will++} (1058 gold) [ring of protection from fire] rF+: It protects you from fire. Will++: It greatly increases your willpower. an amulet of magic regeneration (unknown) (690 gold) a ring of flight (unknown) (402 gold) (0, 0, D:6) a +0 club a +0 chain mail (1, 2, D:6) a +0 hand axe a +0 leather armour (3, 0, D:6) a +0 scale mail (3, 2, D:6) a +0 club (4, 49, D:6) a +0 plate armour of willpower (6, 2, D:6) a +0 flail (6, 43, D:6) a +0 dagger (17, 35, D:6) 6 stones (17, 40, D:6) a +0 hand axe (19, 34, D:6) a +0 rapier (21, 43, D:6) a +0 dagger a +0 robe (23, 46, D:6) a +0 dagger of venom a +0 robe (24, 34, D:6) a +0 short sword a +0 robe a +0 robe a +0 dagger a +0 robe a +0 battleaxe (25, 35, D:6) a +0 mace a +0 robe a +0 whip a +0 sling a +0 chain mail a +0 trident a +0 leather armour a +0 hand axe a +0 scale mail a +0 hand axe a +0 flail a +0 robe a +0 great sword (25, 36, D:6) a +0 spear a +0 robe (26, 39, D:6) a +0 dagger a +0 robe (28, 31, D:6) a +0 hand axe (33, 33, D:6) 6 boomerangs (46, 38, D:6) a +0 hand axe (46, 40, D:6) a +0 short sword a +0 short sword (46, 41, D:6) a +0 dagger (48, 37, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +1 dagger of pain (still there?) a +0 robe (still there?) a +1 whip of electrocution (still there?) a wand of warping (12) (still there?) (1, 1, D:7) 49 gold pieces a +0 chain mail a +0 mace 2 boomerangs a +0 club (2, 1, D:7) 5 gold pieces (still there?) a +0 sling (still there?) a +3 quarterstaff (still there?) a +0 leather armour (still there?) (15, 5, D:7) a scroll of teleportation (15, 9, D:7) 3 gold pieces (15, 20, D:7) a +0 short sword 4 stones (16, 20, D:7) a +0 short sword 5 stones (19, 20, D:7) a +0 short sword a +0 club 4 stones (19, 22, D:7) 5 gold pieces (still there?) a +0 short sword (still there?) 2 poisoned darts (still there?)