Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 129 zand the Magician (level 5, -6/36 HPs) Began as a Djinni Conjurer on June 17, 2026. Was an Initiate of Gozag. Mangled by an ogre ... wielding a +0 giant club (18 damage) ... on level 4 of the Dungeon. The game lasted 00:04:10 (923 turns). zand the Magician (Djinni Conjurer) Turns: 923, Time: 00:04:11 Health: -6/36 AC: 2 Str: 8 XL: 5 Next: 35% Gold: 209 EV: 11 Int: 19 God: Gozag SH: 0 Dex: 12 rFire + + . c - staff of conjuration rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-7 HP) @: gold aura, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 4 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 278 gold pieces. You paid 69 gold pieces to Gozag. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of conjuration (weapon) Wands g - a wand of flame (20) Scrolls d - a scroll of revelation {unknown} e - a scroll of brand weapon {unknown} h - a scroll of identify {unknown} Potions b - 2 potions of ambrosia {unknown} f - a potion of curing {unknown} Skills: * Level 0.8 Fighting + Level 0.4 Armour + Level 2.3 Dodging + Level 1.7 Stealth + Level 0.4 Shields * Level 4.6 Spellcasting * Level 4.6 Conjurations * Level 4.6 Hexes * Level 4.6 Summonings * Level 4.6 Necromancy * Level 4.6 Translocations * Level 4.6 Forgecraft * Level 4.6 Fire Magic * Level 4.6 Ice Magic * Level 4.6 Air Magic * Level 4.6 Earth Magic * Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 3% 2 c - Fulminant Prism Conj/Alch 16% 3d10 19% 4 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 19% 4 e - Slow Hex 88% N/A 1% 1 f - Scorch Fire 44% 2d6 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Gozag Qazlal Trog Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You have reached level 5! The power to cast Scorch wells up from within. Spell assigned to 'f'. You start resting. HP restored. An ogre comes into view. It is wielding a +0 giant club. A ball python comes into view. Casting: Fulminant Prism (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 19% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You miscast Fulminant Prism. You are very lightly contaminated with residual magic. A strange surge of energy strikes you from nowhere! The ogre shouts! The ball python hisses angrily. Casting: Fulminant Prism (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 19% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ball python!! You kill the ball python! The blast of energy engulfs the ogre! The ogre is heavily wounded. Casting: Fulminant Prism (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Iskenderun's Mystic Blast. Nothing appears to happen. Casting: Iskenderun's Mystic Blast (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Your body crumbles into a pile of gold. ##.## ## #########.#.#####. ######........###...... #..............#.#####. #.###..##.#####......## #.# #..##.# ######<## #.# #..##.# ####... #.# #..##.# #.<(... #.# #.@##.# #.##### #.# #.O##.# # # ###.###..##.## # #............# # #.###....###.# # #.#..# #.# # #.#.## #.# # #.#.# #.# #.#.# #.# You could see an ogre. Vanquished Creatures A phantom (D:4) A bombardier beetle (D:3) An orc (D:3) A ribbon worm (D:4) 3 endoplasms (D:3) 5 giant cockroaches (D:3) 2 hobgoblins 3 ball pythons 2 bats (D:3) A frilled lizard (D:3) 2 goblins A kobold (D:3) 2 rats (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 196 | D:3 | Found a stormy altar of Qazlal. 198 | D:3 | Found an opulent altar of Gozag. 200 | D:3 | Found a snail-covered altar of Cheibriados. 209 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 228 | D:3 | Reached XP level 2. HP: 17/21 MP: 0/0 297 | D:3 | Reached XP level 3. HP: 20/26 MP: 0/0 297 | D:3 | Learned a level 1 spell: Slow 371 | D:3 | Reached XP level 4. HP: 29/31 MP: 0/0 696 | D:3 | Found a bloodstained altar of Trog. 888 | D:4 | Noticed a phantom 891 | D:4 | Killed a phantom 892 | D:4 | Reached XP level 5. HP: 33/36 MP: 0/0 892 | D:4 | Learned a level 2 spell: Scorch 912 | D:4 | Noticed an ogre 923 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_overflow_destroyed_library, gammafunk_temple_overflow_forgotten D:4: layout_loops_ring, kennysheep_small_spiral, uniq_ijyb, uniq_eustachio Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Forgecraft | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Fighting | | 0.8 Armour | | 0.4 Dodging | | 2.3 Stealth | | 1.7 Shields | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 34 | 7 || 41 Fulminant Prism | | 3 || 3 Iskenderun's Myst | | 1 || 1 Armour: Robe | 6 | 1 || 7 Dodge: Dodged | 7 | || 7