Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 91 zand the Magician (level 4, -17/33 HPs) Began as a Djinni Conjurer on Sept 9, 2026. Was an Initiate of Gozag. Demolished by an ogre ... wielding a +0 giant club (18 damage) ... on level 4 of the Dungeon. The game lasted 00:06:14 (2419 turns). zand the Magician (Djinni Conjurer) Turns: 2419, Time: 00:06:14 Health: -17/33 AC: 3 Str: 6 XL: 4 Next: 88% Gold: 418 EV: 11 Int: 21 God: Gozag SH: 0 Dex: 12 rFire + + . d - staff of conjuration rCold x . . (no offhand) rNeg . . . j - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-18 HP) @: untranslocatable, gold aura, immotile, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 4 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 557 gold pieces. You spent 70 gold pieces at shops. You paid 69 gold pieces to Gozag. Inventory: Armour a - a +0 robe j - a +0 leather armour (worn) Magical Staves d - a staff of conjuration (weapon) Jewellery h - a ring of positive energy Scrolls c - 7 scrolls of identify e - a scroll of teleportation {unknown} f - a scroll of revelation {unknown} g - a scroll of brand weapon {unknown} i - 2 scrolls of poison {unknown} k - a scroll of butterflies {unknown} l - a scroll of enchant armour {unknown} m - a scroll of noise q - a scroll of torment {unknown} Potions b - 2 potions of ambrosia {unknown} n - 3 potions of curing {unknown} o - 2 potions of attraction {unknown} p - a potion of lignification {unknown} r - a potion of brilliance {unknown} Skills: * Level 1.8 Fighting + Level 1.1 Armour * Level 3.1 Dodging - Level 1.5 Stealth + Level 1.1 Shields + Level 3.7 Spellcasting + Level 3.7 Conjurations - Level 3.7 Hexes - Level 3.7 Summonings - Level 3.7 Necromancy - Level 3.7 Translocations - Level 3.7 Forgecraft - Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 58% 2d6 6% 2 c - Fulminant Prism Conj/Alch 14% 3d8 38% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 38% 4 e - Slow Hex 76% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Gozag Qazlal Trog Shops: D:2 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The goblin shouts! You hear an angry hiss. The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. An ogre comes into view. It is wielding a +0 giant club. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 38% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You miscast Fulminant Prism. You are very lightly contaminated with residual magic. You are blasted with magical energy! Casting: Fulminant Prism (extremely dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 38% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The goblin shoots a sling bullet. The sling bullet completely misses you. You hear a loud crackle. You hear an explosion! The blast of energy engulfs the ogre! The ogre is severely wounded. You feel a bit more experienced. You hear an angry hiss. You hear a shout! Casting: Fulminant Prism (extremely dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Iskenderun's Mystic Blast. You feel off-balance for a moment. You are magically locked in place. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (extremely dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Iskenderun's Mystic Blast. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Your body crumbles into a pile of gold. #..##.# #.#####.# #..##.# # .# .###..##.## # ..........# ##....###.# #.#. #.# # #.# #.# #@# #O# #.####.######.. #.............. .....##.######.# .... #.# ..#..*......... ........#####.# .....#### You could see an ogre. Vanquished Creatures A bombardier beetle (D:3) A dart slug (D:1) An orc (D:3) 2 ribbon worms 5 endoplasms 7 giant cockroaches 7 hobgoblins A quokka (D:1) 7 ball pythons 6 bats 3 frilled lizards 7 goblins 4 kobolds 7 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 252 | D:3 | Found a stormy altar of Qazlal. 254 | D:3 | Found an opulent altar of Gozag. 256 | D:3 | Found a snail-covered altar of Cheibriados. 265 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 283 | D:3 | Reached XP level 2. HP: 19/21 MP: 0/0 408 | D:3 | Reached skill level 1 in Fighting 408 | D:3 | Reached XP level 3. HP: 21/27 MP: 0/0 408 | D:3 | Learned a level 1 spell: Slow 498 | D:2 | Reached XP level 4. HP: 28/32 MP: 0/0 1272 | D:1 | Reached skill level 1 in Armour 1272 | D:1 | Reached skill level 1 in Shields 1333 | D:2 | Found Veq Jeid's Magic Scroll Emporium. 1344 | D:2 | Bought a scroll of noise for 10 gold pieces 1344 | D:2 | Bought a scroll of identify for 20 gold pieces 1344 | D:2 | Bought a scroll of identify for 20 gold pieces 1344 | D:2 | Bought a scroll of identify for 20 gold pieces 2136 | D:3 | Found a bloodstained altar of Trog. 2410 | D:4 | Noticed an ogre 2419 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_overflow_destroyed_library, gammafunk_temple_overflow_forgotten D:4: layout_loops_ring, kennysheep_small_spiral, uniq_ijyb, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.8 Armour | 1 | 1.1 Dodging | 3 | 3.1 Shields | 1 | 1.1 Stealth | | 1.5 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 40 | 71 || 111 Fulminant Prism | | 1 || 1 Armour: Robe | 18 | 1 || 19 Leather armour | | 3 || 3 Dodge: Dodged | 20 | 5 || 25