Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11 (custom seed) 91 zand the Magician (level 4, -5/32 HPs) Began as a Djinni Conjurer on Sept 11, 2026. Was an Initiate of Gozag. Slain by an ogre ... wielding a +0 giant club (14 damage) ... on level 4 of the Dungeon. The game lasted 00:05:25 (2382 turns). zand the Magician (Djinni Conjurer) Turns: 2382, Time: 00:05:25 Health: -5/32 AC: 3 Str: 8 XL: 4 Next: 87% Gold: 426 EV: 11 Int: 20 God: Gozag SH: 0 Dex: 11 rFire + + . c - staff of conjuration rCold x . . (no offhand) rNeg + . . j - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... g - ring of positive energy Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-6 HP) @: confused, ambrosia-drunk, untranslocatable, immotile, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 4 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 565 gold pieces. You spent 70 gold pieces at shops. You paid 69 gold pieces to Gozag. Inventory: Armour a - a +0 robe j - a +0 leather armour (worn) Magical Staves c - a staff of conjuration (weapon) Jewellery g - a ring of positive energy (worn) Scrolls d - a scroll of revelation {unknown} e - 7 scrolls of identify f - 2 scrolls of poison {unknown} h - a scroll of teleportation {unknown} i - a scroll of butterflies {unknown} k - a scroll of enchant armour {unknown} l - a scroll of noise n - a scroll of torment {unknown} r - a scroll of brand weapon {unknown} Potions b - a potion of ambrosia m - 2 potions of attraction {unknown} o - 3 potions of curing {unknown} p - a potion of lignification {unknown} q - a potion of brilliance {unknown} Skills: * Level 1.6 Fighting + Level 1.0 Armour * Level 3.0 Dodging + Level 2.0 Stealth + Level 1.0 Shields + Level 3.5 Spellcasting + Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Forgecraft - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 52% 2d6 7% 2 c - Fulminant Prism Conj/Alch 13% 3d8 41% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 41% 4 e - Slow Hex 68% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Gozag Qazlal Trog Shops: D:2 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a scroll labelled ELITOINIOH. The goblin moves out of view. Casting: Fulminant Prism (astonishingly dangerous; 41% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 41% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The ogre shouts! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ogre!! The ogre is severely wounded. You hear a shout! You hear an angry hiss. Casting: Fulminant Prism (astonishingly dangerous; 41% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Energy rips through your body! Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 41% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the ogre. The ogre is almost dead. The ogre is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 41% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Iskenderun's Mystic Blast. You spin around. You are magically locked in place. * * * LOW HITPOINT WARNING * * * You cannot move. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 41% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. It was a potion of ambrosia. You are confused. You feel invigorated. The ogre hits you with a +0 giant club! You die... Your body crumbles into a pile of gold. ##....###.# #.#. #.# # # #.# #.#. #.# ##.#. #.# ?... #.# #.#.####.######.. #.#.............. #....@##.######.# ##....O##.######.# ##...#............# g)^........#####.## ##......#### ##.#...# ........ ######.%# #..# You could see an ogre and a goblin. Vanquished Creatures A bombardier beetle (D:3) A dart slug (D:1) An orc (D:3) 2 ribbon worms 5 endoplasms 7 giant cockroaches 7 hobgoblins A quokka (D:1) 7 ball pythons 6 bats 3 frilled lizards 6 goblins 4 kobolds 7 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zand set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 220 | D:3 | Found a stormy altar of Qazlal. 222 | D:3 | Found an opulent altar of Gozag. 224 | D:3 | Found a snail-covered altar of Cheibriados. 233 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 252 | D:3 | Reached XP level 2. HP: 20/22 MP: 0/0 280 | D:3 | Reached skill level 1 in Fighting 280 | D:3 | Reached XP level 3. HP: 18/27 MP: 0/0 280 | D:3 | Learned a level 1 spell: Slow 559 | D:1 | Reached XP level 4. HP: 29/32 MP: 0/0 1239 | D:2 | Found Veq Jeid's Magic Scroll Emporium. 1250 | D:2 | Bought a scroll of noise for 10 gold pieces 1250 | D:2 | Bought a scroll of identify for 20 gold pieces 1250 | D:2 | Bought a scroll of identify for 20 gold pieces 1250 | D:2 | Bought a scroll of identify for 20 gold pieces 1293 | D:2 | Reached skill level 1 in Armour 1293 | D:2 | Reached skill level 1 in Shields 2200 | D:3 | Found a bloodstained altar of Trog. 2374 | D:4 | Noticed an ogre 2382 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_overflow_destroyed_library, gammafunk_temple_overflow_forgotten D:4: layout_loops_ring, kennysheep_small_spiral, uniq_ijyb, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.6 Armour | 1 | 1.0 Dodging | 3 | 3.0 Stealth | 2 | 2.0 Shields | 1 | 1.0 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 41 | 66 || 107 Fulminant Prism | | 3 || 3 Iskenderun's Myst | | 1 || 1 Use: Potion | | 1 || 1 Armour: Robe | 12 | 1 || 13 Leather armour | | 1 || 1 Dodge: Dodged | 19 | 3 || 22